Player Matchup

Yu Huang
Yu Huang
GirthyGamerz
Yu Huang
Level 155
God Stats
6W - 6L
1,573 SR
Queue Stats
500W - 505L
1,532 Elo+
Solo
Ravana
Ravana
HowieBatchablomi
Ravana
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,399 Elo+
Solo
Cabrakan
Cabrakan
I Tojo I
Cabrakan
Level 156
God Stats
5W - 6L
1,587 SR
Queue Stats
453W - 466L
1,465 Elo+
Party 1
Nu Wa
Nu Wa
STR1KEone
Nu Wa
Level 149
God Stats
4W - 3L
1,724 SR
Queue Stats
195W - 204L
1,453 Elo+
Party 1
Shiva
Shiva
generaltamales2
Shiva
Level 155
God Stats
0W - 2L
1,274 SR
Queue Stats
70W - 88L
1,401 Elo+
Solo
Team Averages
Level 140
1,532 SR
1,450 Elo+

VS

Team Averages
Level 118
1,516 SR
1,504 Elo+
Rama
Rama
 
Rama
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Baelrus
Ah Puch
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,316 Elo+
Solo
Atlas
Atlas
Gman509
Atlas
Level 147
God Stats
7W - 2L
1,685 SR
Queue Stats
374W - 361L
1,553 Elo+
Solo
Merlin
Merlin
MasterIris
Merlin
Level 129
God Stats
17W - 24L
1,394 SR
Queue Stats
591W - 576L
1,534 Elo+
Solo
Kuzenbo
Kuzenbo
TWSS69
Kuzenbo
Level 82
God Stats
2W - 4L
1,500 SR
Queue Stats
173W - 168L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
GirthyGamerz
Yu Huang
17
9 / 4 / 6
10,325
794
18,788
9,941
5,804
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 6 / 1
6,427
494
55
5,952
2,275
Cabrakan
I Tojo I
Cabrakan
17
0 / 2 / 14
9,524
733
5,145
12,601
17,866
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
STR1KEone
Nu Wa
18
7 / 3 / 6
10,556
812
18,087
9,813
5,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
5 / 6 / 11
10,578
814
12,464
16,323
21,383
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
6 / 7 / 7
10,607
816
10,028
14,101
5,760
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Baelrus
Ah Puch
18
6 / 3 / 10
10,692
822
15,018
9,282
4,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
Gman509
Atlas
16
1 / 4 / 9
10,066
774
4,495
18,724
18,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Merlin
MasterIris
Merlin
15
3 / 4 / 8
9,499
731
8,506
8,791
3,618
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Kuzenbo
TWSS69
Kuzenbo
18
5 / 3 / 8
10,478
806
8,278
14,085
18,767
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
63
21
Kills
21
21
Deaths
21
38
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
6
7
7
1.36
W
Ah Puch
Baelrus
Ah Puch
6
3
10
3.67
L
Yu Huang
GirthyGamerz
Yu Huang
9
4
6
3
W
Atlas
Gman509
Atlas
1
4
9
1.38
L
0
6
1
0.08
L
Cabrakan
I Tojo I
Cabrakan
0
2
14
3.5
W
Merlin
MasterIris
Merlin
3
4
8
1.75
L
Nu Wa
STR1KEone
Nu Wa
7
3
6
3.33
W
Kuzenbo
TWSS69
Kuzenbo
5
3
8
3
L
5
6
11
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,539
Damage
46,325
54,630
Taken
64,983
52,561
Mitigated
51,428
12,752
Healing
16,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
10,028
6,028
1,188
729
14,101
5,760
1,447
10,214
3,887
0
25,589
W
Ah Puch
Baelrus
Ah Puch
15,018
965
777
1,623
9,282
4,332
1,733
6,824
2,458
43,364
0
L
Yu Huang
GirthyGamerz
Yu Huang
18,788
415
303
872
9,941
5,804
0
7,464
2,477
38,816
0
W
Atlas
Gman509
Atlas
4,495
797
539
5,354
18,724
18,951
650
10,593
8,131
12,857
0
L
55
55
0
0
5,952
2,275
0
3,294
2,658
0
57
L
Cabrakan
I Tojo I
Cabrakan
5,145
462
2,224
2,786
12,601
17,866
0
8,390
4,211
11,166
0
W
Merlin
MasterIris
Merlin
8,506
479
427
1,563
8,791
3,618
0
5,901
2,890
30,460
0
L
Nu Wa
STR1KEone
Nu Wa
18,087
4,462
1,045
909
9,813
5,233
8
7,403
2,410
37,074
0
W
Kuzenbo
TWSS69
Kuzenbo
8,278
2,751
1,013
3,103
14,085
18,767
120
8,488
5,597
21,425
391
L
12,464
1,218
1,930
2,683
16,323
21,383
0
9,355
6,968
0
26,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,410
Gold Earned
51,342
162
Minions Killed
183
0
Camps Cleared
0
1,067,521
Distance Traveled
1,089,162
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,607
816
37
3
0
188,478
0
W
Ah Puch
10,692
822
43
3
0
236,839
0
L
Yu Huang
10,325
794
57
4
0
225,854
0
W
Atlas
10,066
774
14
1
0
231,188
0
L
Ravana
6,427
494
0
0
0
96,366
0
L
Cabrakan
9,524
733
19
1
0
269,264
0
W
Merlin
9,499
731
62
5
0
211,116
7
L
Nu Wa
10,556
812
63
5
0
237,187
0
W
Kuzenbo
10,478
806
27
2
0
221,541
0
L
Shiva
10,578
814
23
2
0
238,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role