Player Matchup

Maman Brigitte
Maman Brigitte
JAZZ G1 STRIPS
Maman Brigitte
Level 128
God Stats
4W - 4L
1,532 SR
Queue Stats
150W - 186L
1,475 Elo+
Party 2
Chang'e
Chang'e
UN4GIVENSPADE
Chang'e
Level 107
God Stats
2W - 11L
1,318 SR
Queue Stats
153W - 195L
1,467 Elo+
Party 2
Cupid
Cupid
battles_25
Cupid
Level 122
God Stats
4W - 10L
1,254 SR
Queue Stats
96W - 121L
1,412 Elo+
Party 1
Izanami
Izanami
brax44
Izanami
Level 81
God Stats
384W - 399L
1,485 SR
Queue Stats
396W - 416L
1,437 Elo+
Party 1
Artio
Artio
layara-Br
Artio
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
496W - 467L
1,403 Elo+
Solo
Team Averages
Level 113
1,418 SR
1,439 Elo+

VS

Team Averages
Level 108
1,681 SR
1,602 Elo+
Ymir
Ymir
CHEFXFOOD
Ymir
Level 124
God Stats
1W - 0L
1,614 SR
Queue Stats
15W - 3L
1,780 Elo+
Party 3
Anubis
Anubis
CosmicTilt
Anubis
Level 81
God Stats
8W - 1L
1,815 SR
Queue Stats
52W - 32L
1,524 Elo+
Party 3
Hercules
Hercules
Kiiani
Hercules
Level 127
God Stats
4W - 0L
1,756 SR
Queue Stats
27W - 14L
1,591 Elo+
Party 3
Nu Wa
Nu Wa
OffUrPlate
Nu Wa
Level 102
God Stats
3W - 1L
1,723 SR
Queue Stats
28W - 7L
1,694 Elo+
Party 3
Izanami
Izanami
mortokingkirmort
Izanami
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
JAZZ G1 STRIPS
Maman Brigitte
15
3 / 5 / 1
10,082
1,008
11,839
13,243
3,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
15
1 / 3 / 3
9,521
952
5,736
12,801
4,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cupid
15
0 / 2 / 2
8,958
896
6,880
7,796
2,501
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
brax44
Izanami
15
0 / 2 / 2
8,917
892
7,411
9,112
3,430
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artio
layara-Br
Artio
15
0 / 6 / 2
9,785
979
4,023
20,042
18,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

180

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
2 / 1 / 14
10,399
1,040
10,374
13,120
12,511
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
CosmicTilt
Anubis
16
4 / 1 / 9
10,888
1,089
14,654
6,375
3,033
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Kiiani
Hercules
16
5 / 0 / 8
11,339
1,134
9,611
9,766
11,119
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Nu Wa
17
7 / 1 / 11
11,379
1,138
15,547
4,646
1,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 1 / 12
10,143
1,014
8,027
6,822
2,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
72
4
Kills
18
18
Deaths
4
10
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
1
14
9
W
Anubis
CosmicTilt
Anubis
4
1
9
8.5
L
Maman Brigitte
JAZZ G1 STRIPS
Maman Brigitte
3
5
1
0.7
W
Hercules
Kiiani
Hercules
5
0
8
9
W
Nu Wa
7
1
11
12.5
L
Chang'e
1
3
3
0.83
L
Cupid
0
2
2
0.5
L
Izanami
brax44
Izanami
0
2
2
0.5
L
Artio
layara-Br
Artio
0
6
2
0.17
W
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,889
Damage
58,213
62,994
Taken
40,729
33,155
Mitigated
31,169
8,512
Healing
7,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
10,374
2,292
0
1,168
13,120
12,511
0
6,704
6,249
17,023
0
W
Anubis
CosmicTilt
Anubis
14,654
307
0
1,391
6,375
3,033
0
4,413
1,713
32,418
0
L
Maman Brigitte
JAZZ G1 STRIPS
Maman Brigitte
11,839
506
165
478
13,243
3,956
0
9,984
2,959
27,656
0
W
Hercules
Kiiani
Hercules
9,611
1,870
0
2,972
9,766
11,119
0
4,849
4,572
0
20,422
W
Nu Wa
15,547
4,709
0
550
4,646
1,731
0
2,642
1,906
22,674
0
L
Chang'e
5,736
1,055
1,587
1,845
12,801
4,873
0
7,984
4,217
29,353
0
L
Cupid
6,880
2,224
1,444
624
7,796
2,501
0
6,073
853
0
25,911
L
Izanami
brax44
Izanami
7,411
4,476
0
277
9,112
3,430
0
4,750
3,612
0
22,191
L
Artio
layara-Br
Artio
4,023
253
350
1,742
20,042
18,395
0
12,147
7,295
11,015
253
W
8,027
5,289
0
1,844
6,822
2,775
0
4,004
2,552
0
37,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,263
Gold Earned
54,148
207
Minions Killed
232
6
Camps Cleared
8
895,932
Distance Traveled
920,456
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,399
1,040
17
2
0
166,424
0
W
Anubis
10,888
1,089
52
5
4
180,241
0
L
Maman Brigitte
10,082
1,008
38
4
3
198,687
0
W
Hercules
11,339
1,134
69
7
0
215,768
0
W
Nu Wa
11,379
1,138
9
1
3
179,991
0
L
Chang'e
9,521
952
62
6
1
169,231
0
L
Cupid
8,958
896
41
4
1
171,905
0
L
Izanami
8,917
892
45
5
0
165,962
0
L
Artio
9,785
979
21
2
1
190,147
0
W
Izanami
10,143
1,014
85
9
1
178,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role