Player Matchup

Shiva
Shiva
ItsKattt
Shiva
Level 118
God Stats
0W - 3L
1,203 SR
Queue Stats
185W - 233L
1,473 Elo+
Party 2
Merlin
Merlin
NovaShærk
Merlin
Level 144
God Stats
9W - 6L
1,512 SR
Queue Stats
158W - 241L
1,484 Elo+
Party 2
Ratatoskr
Ratatoskr
TheWolfiePup
Ratatoskr
Level 109
God Stats
4W - 11L
1,616 SR
Queue Stats
206W - 248L
1,448 Elo+
Party 2
Freya
Freya
TidusTheReaper
Freya
Level 17
God Stats
1W - 1L
1,714 SR
Queue Stats
12W - 11L
1,494 Elo+
Party 2
Artemis
Artemis
xBreckzy
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,763 Elo+
Party 2
Team Averages
Level 79
1,509 SR
1,532 Elo+

VS

Team Averages
Level 101
1,510 SR
1,542 Elo+
Merlin
Merlin
 
Merlin
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ARandomChicken
Danzaburou
Level 158
God Stats
1W - 2L
1,279 SR
Queue Stats
208W - 196L
1,565 Elo+
Party 1
Ne Zha
Ne Zha
Amathos
Ne Zha
Level 43
God Stats
5W - 1L
1,766 SR
Queue Stats
52W - 51L
1,539 Elo+
Party 1
Bellona
Bellona
Luqxs
Bellona
Level 76
God Stats
6W - 8L
1,503 SR
Queue Stats
334W - 398L
1,532 Elo+
Solo
Ganesha
Ganesha
tuxdna
Ganesha
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
310W - 274L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
ItsKattt
Shiva
9
1 / 3 / 4
6,429
495
5,642
11,595
8,247
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
NovaShærk
Merlin
14
4 / 1 / 1
8,281
637
9,751
6,127
2,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
TheWolfiePup
Ratatoskr
11
2 / 3 / 4
6,970
536
5,856
12,094
3,996
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 3 / 0
7,474
575
3,577
10,178
3,524
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
xBreckzy
Artemis
13
3 / 3 / 0
7,354
566
8,936
11,210
4,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
0 / 4 / 1
6,868
528
3,680
7,820
2,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ARandomChicken
Danzaburou
13
5 / 2 / 0
7,936
610
9,243
8,255
3,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ne Zha
Amathos
Ne Zha
12
5 / 3 / 3
7,559
581
6,141
12,452
4,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Luqxs
Bellona
13
2 / 3 / 1
8,092
622
7,721
12,921
10,512
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
tuxdna
Ganesha
11
1 / 0 / 9
6,967
536
6,169
10,042
8,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
27
12
Kills
13
13
Deaths
12
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
4
1
0.13
W
Danzaburou
ARandomChicken
Danzaburou
5
2
0
2.5
W
Ne Zha
Amathos
Ne Zha
5
3
3
2.17
L
Shiva
ItsKattt
Shiva
1
3
4
1
W
Bellona
Luqxs
Bellona
2
3
1
0.83
L
Merlin
NovaShærk
Merlin
4
1
1
4.5
L
Ratatoskr
TheWolfiePup
Ratatoskr
2
3
4
1.33
L
2
3
0
0.67
W
Ganesha
tuxdna
Ganesha
1
0
9
5.5
L
Artemis
xBreckzy
Artemis
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,762
Damage
32,954
51,204
Taken
51,490
23,095
Mitigated
29,340
10,802
Healing
14,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,680
100
0
1,190
7,820
2,650
38
4,198
3,462
51,463
0
W
Danzaburou
ARandomChicken
Danzaburou
9,243
3,969
0
3,039
8,255
3,197
270
2,509
5,574
0
65,051
W
Ne Zha
Amathos
Ne Zha
6,141
2,081
0
2,786
12,452
4,894
0
1,933
10,449
0
45,986
L
Shiva
ItsKattt
Shiva
5,642
1,061
220
1,920
11,595
8,247
0
4,556
6,931
0
16,251
W
Bellona
Luqxs
Bellona
7,721
1,996
0
4,673
12,921
10,512
210
0
12,921
0
58,607
L
Merlin
NovaShærk
Merlin
9,751
1,250
0
716
6,127
2,557
0
2,742
3,259
74,136
0
L
Ratatoskr
TheWolfiePup
Ratatoskr
5,856
1,006
0
1,470
12,094
3,996
0
1,181
10,811
0
54,258
L
3,577
927
0
4,738
10,178
3,524
0
617
9,561
53,542
0
W
Ganesha
tuxdna
Ganesha
6,169
928
0
2,427
10,042
8,087
0
3,928
5,756
19,338
0
L
Artemis
xBreckzy
Artemis
8,936
3,686
0
1,738
11,210
4,771
0
417
10,793
0
57,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,508
Gold Earned
37,422
443
Minions Killed
385
0
Camps Cleared
0
1,300,798
Distance Traveled
1,247,300
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,868
528
106
8
0
233,346
9
W
Danzaburou
7,936
610
109
8
0
226,516
0
W
Ne Zha
7,559
581
71
5
0
277,162
0
L
Shiva
6,429
495
16
1
0
277,337
5
W
Bellona
8,092
622
89
7
0
236,135
2
L
Merlin
8,281
637
135
10
0
268,191
2
L
Ratatoskr
6,970
536
69
5
0
303,937
4
L
Freya
7,474
575
116
9
0
247,103
1
W
Ganesha
6,967
536
10
1
0
274,141
1
L
Artemis
7,354
566
107
8
0
204,230
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role