Player Matchup

Nox
Nox
EmpressCleopatra
Nox
Level 155
God Stats
4W - 2L
1,655 SR
Queue Stats
73W - 36L
1,693 Elo+
Party 2
Ne Zha
Ne Zha
OwningFridge
Ne Zha
Level 155
God Stats
23W - 2L
1,788 SR
Queue Stats
365W - 197L
1,668 Elo+
Party 2
King Arthur
King Arthur
TuszonyWariat
King Arthur
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,630 Elo+
Party 2
Team Averages
Level 110
1,648 SR
1,664 Elo+

VS

Team Averages
Level 64
1,428 SR
1,368 Elo+
Zhong Kui
Zhong Kui
BigBoiAIex
Zhong Kui
Level 39
God Stats
1W - 4L
1,127 SR
Queue Stats
25W - 28L
1,371 Elo+
Party 1
Chang'e
Chang'e
BigBoiBozze
Chang'e
Level 87
God Stats
0W - 2L
1,538 SR
Queue Stats
120W - 154L
1,380 Elo+
Party 1
Danzaburou
Danzaburou
cxxris_
Danzaburou
Level 67
God Stats
15W - 12L
1,618 SR
Queue Stats
105W - 145L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 9
8,650
961
9,433
4,687
2,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
11
6 / 1 / 8
8,471
941
10,966
7,841
5,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
TuszonyWariat
King Arthur
11
3 / 0 / 9
8,062
896
6,134
10,955
8,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BigBoiAIex
Zhong Kui
9
1 / 3 / 0
6,432
715
4,327
8,981
6,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
BigBoiBozze
Chang'e
8
0 / 5 / 1
6,213
690
3,317
10,774
3,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
cxxris_
Danzaburou
8
0 / 6 / 1
6,197
689
6,925
9,764
3,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
14
Kills
1
1
Deaths
14
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BigBoiAIex
Zhong Kui
1
3
0
0.33
L
Chang'e
BigBoiBozze
Chang'e
0
5
1
0.1
W
5
0
9
9.5
W
Ne Zha
6
1
8
10
W
King Arthur
TuszonyWariat
King Arthur
3
0
9
7.5
L
Danzaburou
cxxris_
Danzaburou
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,533
Damage
14,569
23,483
Taken
29,519
16,320
Mitigated
12,417
8,109
Healing
5,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BigBoiAIex
Zhong Kui
4,327
548
0
1,461
8,981
6,200
0
3,206
5,480
16,331
1,328
L
Chang'e
BigBoiBozze
Chang'e
3,317
152
839
1,689
10,774
3,084
0
3,656
6,863
18,967
0
W
9,433
676
0
1,966
4,687
2,135
703
1,623
3,064
35,743
0
W
Ne Zha
10,966
1,758
0
2,783
7,841
5,227
1,018
2,551
5,290
67
26,005
W
King Arthur
TuszonyWariat
King Arthur
6,134
459
0
3,360
10,955
8,958
540
3,507
7,448
29
26,184
L
Danzaburou
cxxris_
Danzaburou
6,925
1,609
0
1,069
9,764
3,133
0
2,935
6,557
0
19,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,183
Gold Earned
18,842
101
Minions Killed
78
0
Camps Cleared
0
520,198
Distance Traveled
402,461
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,432
715
38
4
0
140,510
2
L
Chang'e
6,213
690
18
2
0
146,107
0
W
Nox
8,650
961
58
6
0
163,798
0
W
Ne Zha
8,471
941
13
1
0
183,280
0
W
King Arthur
8,062
896
30
3
0
173,120
0
L
Danzaburou
6,197
689
22
2
0
115,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role