Player Matchup

Neith
Neith
KermitTheMareep
Neith
Level 65
God Stats
4W - 6L
1,279 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 4
Bacchus
Bacchus
PapaFup
Bacchus
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 4
Cu Chulainn
Cu Chulainn
PuppyMonkeyKido
Cu Chulainn
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 171L
1,450 Elo+
Party 2
Thanatos
Thanatos
SteeIFlo
Thanatos
Level 40
God Stats
4W - 4L
1,647 SR
Queue Stats
29W - 43L
1,392 Elo+
Party 2
Janus
Janus
ZeroLicense
Janus
Level 47
God Stats
0W - 3L
1,243 SR
Queue Stats
51W - 50L
1,492 Elo+
Party 2
Team Averages
Level 45
1,434 SR
1,467 Elo+

VS

Team Averages
Level 67
1,535 SR
1,447 Elo+
Anubis
Anubis
 
Anubis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Fendi_Prints
Kukulkan
Level 102
God Stats
15W - 12L
1,656 SR
Queue Stats
419W - 389L
1,523 Elo+
Party 1
Lancelot
Lancelot
Matheuss AK47
Lancelot
Level 48
God Stats
20W - 10L
1,563 SR
Queue Stats
196W - 192L
1,433 Elo+
Solo
Geb
Geb
benearjls
Geb
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 66L
1,389 Elo+
Party 3
Artemis
Artemis
eunyeong332
Artemis
Level 46
God Stats
2W - 2L
1,454 SR
Queue Stats
58W - 55L
1,392 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 3
7,811
459
7,658
8,261
3,254
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
PapaFup
Bacchus
10
0 / 2 / 5
7,476
440
6,651
12,329
14,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
PuppyMonkeyKido
Cu Chulainn
13
2 / 9 / 1
8,139
479
6,463
21,979
16,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
SteeIFlo
Thanatos
12
4 / 9 / 3
7,730
455
8,841
20,425
6,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 9 / 2
7,492
441
6,396
14,915
8,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
13 / 1 / 4
12,536
737
20,564
13,964
7,750
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Fendi_Prints
Kukulkan
17
11 / 1 / 4
10,535
620
13,610
10,416
4,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
Matheuss AK47
Lancelot
15
4 / 3 / 10
9,233
543
8,178
13,031
5,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 3 / 5
7,983
470
5,351
14,237
11,068
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
eunyeong332
Artemis
14
1 / 1 / 0
8,343
491
8,571
6,637
2,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
9
Kills
29
29
Deaths
9
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
13
1
4
15
W
Kukulkan
Fendi_Prints
Kukulkan
11
1
4
13
L
2
0
3
3.5
W
Lancelot
Matheuss AK47
Lancelot
4
3
10
3
L
Bacchus
PapaFup
Bacchus
0
2
5
1.25
L
Cu Chulainn
PuppyMonkeyKido
Cu Chulainn
2
9
1
0.28
L
Thanatos
SteeIFlo
Thanatos
4
9
3
0.61
L
1
9
2
0.22
W
0
3
5
0.83
W
Artemis
eunyeong332
Artemis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,009
Damage
56,274
77,909
Taken
58,285
49,019
Mitigated
31,887
13,306
Healing
20,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
20,564
1,129
0
10,617
13,964
7,750
1,451
2,129
11,835
113,747
0
W
Kukulkan
Fendi_Prints
Kukulkan
13,610
1,366
0
2,344
10,416
4,500
409
4,347
6,069
71,703
0
L
7,658
2,678
78
3,223
8,261
3,254
0
2,093
6,168
0
70,140
W
Lancelot
Matheuss AK47
Lancelot
8,178
1,370
0
1,140
13,031
5,661
0
1,624
11,407
0
62,099
L
Bacchus
PapaFup
Bacchus
6,651
1,256
0
2,955
12,329
14,146
0
4,873
7,456
14,968
0
L
Cu Chulainn
PuppyMonkeyKido
Cu Chulainn
6,463
1,122
0
234
21,979
16,205
0
12,002
9,977
0
46,625
L
Thanatos
SteeIFlo
Thanatos
8,841
2,076
0
6,816
20,425
6,963
0
11,511
8,914
0
46,725
L
6,396
719
0
0
14,915
8,451
0
9,046
5,869
55,154
0
W
5,351
498
0
3,193
14,237
11,068
155
2,906
11,331
28,752
0
W
Artemis
eunyeong332
Artemis
8,571
3,344
323
3,223
6,637
2,908
979
2,041
4,596
0
57,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,648
Gold Earned
48,630
336
Minions Killed
508
0
Camps Cleared
0
1,577,725
Distance Traveled
1,672,622
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,536
737
170
10
0
300,178
6
W
Kukulkan
10,535
620
128
8
0
325,119
2
L
Neith
7,811
459
119
7
0
307,127
0
W
Lancelot
9,233
543
68
4
0
416,693
0
L
Bacchus
7,476
440
15
1
0
317,258
0
L
Cu Chulainn
8,139
479
58
3
0
315,466
0
L
Thanatos
7,730
455
58
3
0
325,556
0
L
Janus
7,492
441
86
5
0
312,318
0
W
Geb
7,983
470
27
2
0
345,975
0
W
Artemis
8,343
491
115
7
0
284,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role