Player Matchup

Surtr
Surtr
Gold I
Blackangel32
Surtr
Gold I
Level 83
God Stats
4W - 2L
1,505 SR
Queue Stats
84W - 82L
1,662 MMR
Solo
Bastet
Bastet
Gold III
GirlPowerAlways
Bastet
Gold III
Level 179
God Stats
4W - 6L
1,657 SR
Queue Stats
81W - 76L
1,627 MMR
Party 3
Janus
Janus
Gold I
NotAStretch
Janus
Gold I
Level 60
God Stats
10W - 2L
1,842 SR
Queue Stats
25W - 17L
1,808 MMR
Party 1
Ganesha
Ganesha
Gold III
Panther2342
Ganesha
Gold III
Level 100
God Stats
1W - 0L
1,277 SR
Queue Stats
80W - 74L
1,646 MMR
Party 3
Cupid
Cupid
Gold V
lI Ryuk lI
Cupid
Gold V
Level 157
God Stats
6W - 5L
1,582 SR
Queue Stats
43W - 41L
1,555 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 116
1,573 SR
1,660 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 121
1,519 SR
1,662 MMR
Serqet
Serqet
Silver I
B0WES0
Serqet
Silver I
Level 128
God Stats
2W - 1L
1,637 SR
Queue Stats
6W - 3L
1,685 MMR
Party 2
Gilgamesh
Gilgamesh
Gold V
HeWhimpersForMe
Gilgamesh
Gold V
Level 59
God Stats
0W - 1L
1,677 SR
Queue Stats
9W - 5L
1,696 MMR
Party 2
Athena
Athena
Gold I
JosephCallMeJoe
Athena
Gold I
Level 139
God Stats
2W - 3L
1,257 SR
Queue Stats
340W - 360L
1,639 MMR
Solo
Hera
Hera
Gold II
TheTirelessWiper
Hera
Gold II
Level 141
God Stats
3W - 5L
1,394 SR
Queue Stats
128W - 130L
1,632 MMR
Solo
Izanami
Izanami
Gold I
ajmatthysse
Izanami
Gold I
Level 139
God Stats
97W - 79L
1,631 SR
Queue Stats
341W - 337L
1,660 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 1
9,391
552
13,101
19,083
22,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
3 / 3 / 4
8,278
487
10,562
15,178
5,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 0 / 3
9,081
534
6,494
6,453
2,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
Panther2342
Ganesha
10
0 / 3 / 5
7,075
416
3,731
19,672
16,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
15
1 / 2 / 0
9,361
551
6,499
10,599
3,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Sun WukongAo KuangAwilix

VS

Bans
SusanoThanatosPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
B0WES0
Serqet
11
2 / 2 / 0
7,227
425
4,861
9,004
3,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
HeWhimpersForMe
Gilgamesh
17
6 / 3 / 0
10,531
619
18,719
19,526
13,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 1 / 6
8,702
512
6,072
17,808
19,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
0 / 2 / 4
8,236
484
10,937
7,671
2,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
ajmatthysse
Izanami
17
1 / 1 / 0
9,634
567
5,592
8,519
3,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
21
9
Kills
11
11
Deaths
9
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Serqet
B0WES0
Serqet
2
2
0
1
W
3
3
1
1.17
W
3
3
4
1.67
L
Gilgamesh
HeWhimpersForMe
Gilgamesh
6
3
0
2
L
2
1
6
5
W
2
0
3
3.5
W
Ganesha
Panther2342
Ganesha
0
3
5
0.83
L
0
2
4
1
L
Izanami
ajmatthysse
Izanami
1
1
0
1
W
Cupid
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,387
Damage
46,181
70,985
Taken
62,528
50,945
Mitigated
43,628
20,042
Healing
12,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
B0WES0
Serqet
4,861
938
0
709
9,004
3,818
0
1,041
7,919
0
47,123
W
13,101
3,848
0
3,473
19,083
22,717
0
2,646
16,379
1,941
66,097
W
10,562
2,832
0
6,896
15,178
5,910
0
4,646
9,860
0
58,576
L
Gilgamesh
HeWhimpersForMe
Gilgamesh
18,719
6,923
0
4,766
19,526
13,973
718
1,568
17,946
0
103,620
L
6,072
1,333
0
2,786
17,808
19,105
0
5,916
11,680
30,982
0
W
6,494
359
0
980
6,453
2,698
0
1,157
5,054
93,047
0
W
Ganesha
Panther2342
Ganesha
3,731
391
0
3,306
19,672
16,004
0
7,345
11,758
19,764
0
L
10,937
2,035
0
750
7,671
2,807
0
1,971
5,611
66,040
0
L
Izanami
ajmatthysse
Izanami
5,592
3,508
0
2,991
8,519
3,925
74
440
8,023
0
103,254
W
Cupid
6,499
3,886
0
5,387
10,599
3,616
172
873
9,610
0
75,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,186
Gold Earned
44,330
519
Minions Killed
601
0
Camps Cleared
0
1,779,440
Distance Traveled
1,752,000
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,227
425
72
4
0
295,377
1
W
Surtr
9,391
552
106
6
0
346,140
2
W
Bastet
8,278
487
73
4
0
395,764
8
L
Gilgamesh
10,531
619
180
11
0
380,370
0
L
Athena
8,702
512
46
3
0
398,240
4
W
Janus
9,081
534
173
10
0
371,885
0
W
Ganesha
7,075
416
9
1
0
348,859
2
L
Hera
8,236
484
128
8
0
357,319
4
L
Izanami
9,634
567
175
10
0
320,694
6
W
Cupid
9,361
551
158
9
0
316,792
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role