Player Matchup

Chang'e
Chang'e
Bear78641
Chang'e
Level 89
God Stats
9W - 7L
1,465 SR
Queue Stats
60W - 48L
1,482 Elo+
Party 1
Maman Brigitte
Maman Brigitte
CertifiedStinko
Maman Brigitte
Level 88
God Stats
9W - 9L
1,662 SR
Queue Stats
107W - 82L
1,488 Elo+
Party 1
Cu Chulainn
Cu Chulainn
EndsWithMe
Cu Chulainn
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 16L
1,542 Elo+
Solo
Cthulhu
Cthulhu
YopePhoenix33
Cthulhu
Level 76
God Stats
3W - 5L
1,510 SR
Queue Stats
91W - 85L
1,528 Elo+
Party 1
Ishtar
Ishtar
lamahavock
Ishtar
Level 43
God Stats
9W - 5L
1,632 SR
Queue Stats
46W - 59L
1,464 Elo+
Party 1
Team Averages
Level 81
1,554 SR
1,501 Elo+

VS

Team Averages
Level 96
1,610 SR
1,486 Elo+
Sylvanus
Sylvanus
BLTio
Sylvanus
Level 58
God Stats
11W - 14L
1,436 SR
Queue Stats
111W - 152L
1,409 Elo+
Party 2
Olorun
Olorun
Gnaethon
Olorun
Level 122
God Stats
2W - 2L
1,718 SR
Queue Stats
86W - 86L
1,524 Elo+
Party 2
Nox
Nox
Jouseft89
Nox
Level 113
God Stats
89W - 57L
1,548 SR
Queue Stats
131W - 112L
1,489 Elo+
Solo
Izanami
Izanami
Quvvr
Izanami
Level 104
God Stats
2W - 0L
1,745 SR
Queue Stats
36W - 32L
1,504 Elo+
Solo
Erlang Shen
Erlang Shen
vermiiiiii
Erlang Shen
Level 82
God Stats
7W - 2L
1,605 SR
Queue Stats
141W - 151L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bear78641
Chang'e
14
2 / 2 / 1
9,157
458
6,368
12,594
5,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Maman Brigitte
CertifiedStinko
Maman Brigitte
19
7 / 4 / 3
11,333
567
15,980
20,061
9,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
EndsWithMe
Cu Chulainn
16
3 / 1 / 0
10,717
536
16,764
20,473
20,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cthulhu
13
2 / 3 / 5
8,709
435
14,887
22,068
21,294
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ishtar
lamahavock
Ishtar
13
0 / 5 / 4
8,374
419
6,967
14,387
5,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BLTio
Sylvanus
13
0 / 4 / 9
9,205
460
5,761
19,295
16,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Olorun
Gnaethon
Olorun
17
9 / 3 / 4
11,688
584
19,821
15,616
7,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 2 / 6
9,929
496
10,849
11,923
6,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Quvvr
Izanami
18
2 / 2 / 7
10,741
537
18,060
14,896
7,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
vermiiiiii
Erlang Shen
18
1 / 3 / 0
10,461
523
5,232
23,161
23,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
41
14
Kills
15
15
Deaths
14
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BLTio
Sylvanus
0
4
9
1.13
L
Chang'e
Bear78641
Chang'e
2
2
1
1.25
L
Maman Brigitte
CertifiedStinko
Maman Brigitte
7
4
3
2.13
L
Cu Chulainn
EndsWithMe
Cu Chulainn
3
1
0
3
W
Olorun
Gnaethon
Olorun
9
3
4
3.67
W
3
2
6
3
W
Izanami
Quvvr
Izanami
2
2
7
2.75
L
Cthulhu
2
3
5
1.5
L
Ishtar
lamahavock
Ishtar
0
5
4
0.4
W
Erlang Shen
vermiiiiii
Erlang Shen
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,966
Damage
59,723
89,583
Taken
84,891
63,145
Mitigated
60,536
24,851
Healing
31,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BLTio
Sylvanus
5,761
1,836
5,129
7,198
19,295
16,097
234
12,471
6,824
22,155
0
L
Chang'e
Bear78641
Chang'e
6,368
1,006
3,326
5,435
12,594
5,975
0
6,209
6,375
62,967
0
L
Maman Brigitte
CertifiedStinko
Maman Brigitte
15,980
1,438
0
9,038
20,061
9,234
0
5,581
14,480
113,454
0
L
Cu Chulainn
EndsWithMe
Cu Chulainn
16,764
2,014
0
778
20,473
20,828
272
5,541
14,932
9,485
75,000
W
Olorun
Gnaethon
Olorun
19,821
11,912
520
5,563
15,616
7,491
1,738
7,128
8,488
75,054
13,437
W
10,849
1,176
0
2,200
11,923
6,134
243
8,491
3,432
63,197
0
W
Izanami
Quvvr
Izanami
18,060
12,917
0
592
14,896
7,078
1,716
7,444
7,452
0
121,214
L
Cthulhu
14,887
339
288
3,199
22,068
21,294
0
11,770
10,282
50,497
0
L
Ishtar
lamahavock
Ishtar
6,967
3,510
0
2,787
14,387
5,814
577
8,227
6,156
0
58,677
W
Erlang Shen
vermiiiiii
Erlang Shen
5,232
3,054
0
10,220
23,161
23,736
40
3,477
19,684
0
76,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,290
Gold Earned
52,024
526
Minions Killed
516
0
Camps Cleared
0
1,989,658
Distance Traveled
1,950,902
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,205
460
24
1
0
383,457
6
L
Chang'e
9,157
458
104
5
0
396,923
0
L
Maman Brigitte
11,333
567
133
7
0
466,336
0
L
Cu Chulainn
10,717
536
140
7
0
385,314
0
W
Olorun
11,688
584
118
6
0
370,163
2
W
Nox
9,929
496
105
5
0
391,842
0
W
Izanami
10,741
537
171
9
0
401,596
4
L
Cthulhu
8,709
435
67
3
0
382,811
0
L
Ishtar
8,374
419
82
4
0
358,274
4
W
Erlang Shen
10,461
523
98
5
0
403,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role