Player Matchup

Raijin
Raijin
 
Raijin
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Geoblivion
Anhur
Level 129
God Stats
21W - 17L
1,501 SR
Queue Stats
479W - 454L
1,546 Elo+
Party 1
Hades
Hades
Malaboou
Hades
Level 66
God Stats
9W - 6L
1,601 SR
Queue Stats
300W - 259L
1,537 Elo+
Party 2
Maman Brigitte
Maman Brigitte
ilovezainhotdog
Maman Brigitte
Level 117
God Stats
24W - 18L
1,548 SR
Queue Stats
367W - 332L
1,445 Elo+
Party 1
Geb
Geb
lokman707
Geb
Level 129
God Stats
3W - 3L
1,785 SR
Queue Stats
44W - 35L
1,513 Elo+
Party 1
Team Averages
Level 101
1,587 SR
1,508 Elo+

VS

Team Averages
Level 135
1,464 SR
1,484 Elo+
Raijin
Raijin
Myeka
Raijin
Level 146
God Stats
2W - 2L
1,654 SR
Queue Stats
119W - 89L
1,587 Elo+
Solo
Maman Brigitte
Maman Brigitte
Valar_Morgulis95
Maman Brigitte
Level 129
God Stats
5W - 5L
1,347 SR
Queue Stats
224W - 240L
1,449 Elo+
Party 3
Arachne
Arachne
lg04ng97
Arachne
Level 143
God Stats
2W - 3L
1,481 SR
Queue Stats
70W - 91L
1,421 Elo+
Party 3
Jormungandr
Jormungandr
oO3 PUMBAA 3Oo
Jormungandr
Level 129
God Stats
22W - 14L
1,604 SR
Queue Stats
714W - 682L
1,527 Elo+
Solo
Artemis
Artemis
xBlablax3
Artemis
Level 126
God Stats
1W - 6L
1,235 SR
Queue Stats
71W - 84L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
6 / 2 / 4
9,577
684
11,076
9,281
3,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
13
5 / 2 / 0
8,329
595
7,245
8,905
3,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hades
Malaboou
Hades
16
3 / 0 / 2
10,128
723
10,754
13,924
7,282
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Maman Brigitte
ilovezainhotdog
Maman Brigitte
13
7 / 3 / 8
8,797
628
11,902
12,781
5,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 1 / 8
6,591
471
3,900
10,648
6,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Myeka
Raijin
14
1 / 4 / 2
8,033
574
6,635
10,389
4,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Maman Brigitte
Valar_Morgulis95
Maman Brigitte
9
0 / 4 / 2
6,079
434
2,761
11,122
7,797
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
lg04ng97
Arachne
11
4 / 5 / 0
7,214
515
8,202
15,750
6,374
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
oO3 PUMBAA 3Oo
Jormungandr
14
1 / 4 / 0
7,875
563
9,847
14,588
9,849
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
xBlablax3
Artemis
11
2 / 4 / 2
6,774
484
5,983
9,255
3,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
21
Kills
8
8
Deaths
21
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
6
2
4
4
W
Anhur
5
2
0
2.5
W
Hades
Malaboou
Hades
3
0
2
4
L
Raijin
Myeka
Raijin
1
4
2
0.5
L
Maman Brigitte
Valar_Morgulis95
Maman Brigitte
0
4
2
0.25
W
Maman Brigitte
ilovezainhotdog
Maman Brigitte
7
3
8
3.67
L
Arachne
lg04ng97
Arachne
4
5
0
0.8
W
0
1
8
4
L
Jormungandr
oO3 PUMBAA 3Oo
Jormungandr
1
4
0
0.25
L
Artemis
xBlablax3
Artemis
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,877
Damage
33,428
55,539
Taken
61,104
26,290
Mitigated
31,142
21,415
Healing
12,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
11,076
383
0
1,419
9,281
3,498
0
2,911
6,192
77,051
0
W
Anhur
7,245
4,691
0
3,746
8,905
3,390
836
984
7,847
0
57,367
W
Hades
Malaboou
Hades
10,754
1,855
128
11,983
13,924
7,282
0
8,786
5,138
89,145
0
L
Raijin
Myeka
Raijin
6,635
891
0
1,197
10,389
4,012
0
7,452
2,559
69,346
0
L
Maman Brigitte
Valar_Morgulis95
Maman Brigitte
2,761
244
0
2,602
11,122
7,797
0
5,140
5,452
21,639
0
W
Maman Brigitte
ilovezainhotdog
Maman Brigitte
11,902
782
0
1,972
12,781
5,225
0
3,297
9,402
60,393
1,448
L
Arachne
lg04ng97
Arachne
8,202
4,545
0
4,376
15,750
6,374
0
9,074
6,410
0
38,175
W
3,900
228
0
2,167
10,648
6,895
0
2,989
7,497
17,544
0
L
Jormungandr
oO3 PUMBAA 3Oo
Jormungandr
9,847
2,582
0
3,597
14,588
9,849
0
9,922
4,666
75,000
0
L
Artemis
xBlablax3
Artemis
5,983
2,089
0
1,030
9,255
3,110
0
4,063
4,965
0
39,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,422
Gold Earned
35,975
498
Minions Killed
401
0
Camps Cleared
0
1,344,988
Distance Traveled
1,416,701
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,577
684
141
10
0
297,275
4
W
Anhur
8,329
595
91
7
0
251,737
2
W
Hades
10,128
723
167
12
0
227,763
3
L
Raijin
8,033
574
127
9
0
291,693
1
L
Maman Brigitte
6,079
434
37
3
0
297,832
1
W
Maman Brigitte
8,797
628
82
6
0
317,103
0
L
Arachne
7,214
515
55
4
0
319,128
0
W
Geb
6,591
471
17
1
0
251,110
0
L
Jormungandr
7,875
563
119
9
0
266,089
0
L
Artemis
6,774
484
63
5
0
241,959
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role