Player Matchup

Olorun
Olorun
DaniXzz
Olorun
Level 111
God Stats
5W - 5L
1,363 SR
Queue Stats
303W - 291L
1,500 Elo+
Solo
Camazotz
Camazotz
ENTERIT
Camazotz
Level 156
God Stats
4W - 2L
1,840 SR
Queue Stats
178W - 185L
1,534 Elo+
Solo
Thor
Thor
JimmyLayhay
Thor
Level 89
God Stats
2W - 1L
1,443 SR
Queue Stats
109W - 101L
1,515 Elo+
Party 3
Chaac
Chaac
Wokiki8780
Chaac
Level 118
God Stats
2W - 4L
1,318 SR
Queue Stats
282W - 291L
1,537 Elo+
Solo
Kukulkan
Kukulkan
itsfrickintyler
Kukulkan
Level 144
God Stats
11W - 9L
1,365 SR
Queue Stats
1,032W - 1,029L
1,546 Elo+
Party 3
Team Averages
Level 124
1,466 SR
1,526 Elo+

VS

Team Averages
Level 114
1,466 SR
1,494 Elo+
Nu Wa
Nu Wa
GodsHands1993
Nu Wa
Level 151
God Stats
1W - 1L
1,493 SR
Queue Stats
111W - 100L
1,485 Elo+
Party 1
Baron Samedi
Baron Samedi
InsaneNectar
Baron Samedi
Level 104
God Stats
0W - 1L
1,810 SR
Queue Stats
65W - 61L
1,447 Elo+
Party 1
Ravana
Ravana
Photochemist
Ravana
Level 146
God Stats
0W - 3L
1,518 SR
Queue Stats
138W - 142L
1,476 Elo+
Party 2
Cu Chulainn
Cu Chulainn
menticidal
Cu Chulainn
Level 125
God Stats
2W - 8L
1,261 SR
Queue Stats
467W - 482L
1,519 Elo+
Party 2
Kuzenbo
Kuzenbo
sucks2sucksmurf
Kuzenbo
Level 43
God Stats
0W - 1L
1,249 SR
Queue Stats
16W - 13L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DaniXzz
Olorun
11
0 / 1 / 8
6,575
822
2,541
6,623
2,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Camazotz
ENTERIT
Camazotz
13
6 / 1 / 3
7,566
946
6,113
8,397
3,496
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 0 / 10
6,754
844
4,848
4,766
1,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
14
5 / 2 / 8
7,917
990
8,936
9,896
9,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
15
3 / 0 / 9
7,912
989
10,948
5,466
2,338
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
6,043
755
5,753
6,817
2,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
InsaneNectar
Baron Samedi
10
0 / 3 / 0
5,993
749
3,830
5,188
2,597
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
12
2 / 2 / 1
6,952
869
3,117
5,213
3,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cu Chulainn
menticidal
Cu Chulainn
14
2 / 2 / 0
6,869
859
7,472
9,527
8,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 2 / 3
6,868
859
4,019
9,284
9,400
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
14
Kills
4
4
Deaths
14
38
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Olorun
DaniXzz
Olorun
0
1
8
4
W
Camazotz
ENTERIT
Camazotz
6
1
3
7.5
L
0
5
2
0.2
L
Baron Samedi
InsaneNectar
Baron Samedi
0
3
0
0
W
0
0
10
5
L
Ravana
2
2
1
1.25
W
Chaac
5
2
8
4.5
W
Kukulkan
3
0
9
7.5
L
Cu Chulainn
menticidal
Cu Chulainn
2
2
0
1
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,386
Damage
24,191
35,148
Taken
36,029
20,214
Mitigated
27,015
20,695
Healing
10,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
DaniXzz
Olorun
2,541
1,044
4,515
3,767
6,623
2,778
831
3,109
3,267
5,442
0
W
Camazotz
ENTERIT
Camazotz
6,113
978
615
3,296
8,397
3,496
0
2,561
5,552
0
11,926
L
5,753
905
142
68
6,817
2,494
0
3,301
3,284
11,218
0
L
Baron Samedi
InsaneNectar
Baron Samedi
3,830
233
1,478
719
5,188
2,597
0
1,082
3,897
8,858
0
W
4,848
217
1,962
1,251
4,766
1,938
366
2,418
2,084
0
13,075
L
Ravana
3,117
275
301
582
5,213
3,830
0
2,851
2,275
896
9,869
W
Chaac
8,936
705
221
3,721
9,896
9,664
62
2,803
6,699
0
20,111
W
Kukulkan
10,948
663
908
439
5,466
2,338
727
2,625
2,594
29,239
0
L
Cu Chulainn
menticidal
Cu Chulainn
7,472
696
527
2,762
9,527
8,694
0
2,732
6,590
0
10,564
L
4,019
1,897
1,932
1,929
9,284
9,400
26
3,523
5,596
9,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,724
Gold Earned
32,725
107
Minions Killed
65
0
Camps Cleared
0
838,693
Distance Traveled
717,125
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,575
822
10
1
0
144,524
0
W
Camazotz
7,566
946
20
3
0
175,026
0
L
Nu Wa
6,043
755
17
2
0
113,660
0
L
Baron Samedi
5,993
749
22
3
0
119,930
0
W
Thor
6,754
844
13
2
0
186,245
0
L
Ravana
6,952
869
12
2
0
149,135
0
W
Chaac
7,917
990
14
2
0
165,917
0
W
Kukulkan
7,912
989
50
6
0
166,981
0
L
Cu Chulainn
6,869
859
4
1
0
158,180
0
L
Kuzenbo
6,868
859
10
1
0
176,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role