Player Matchup

Rama
Rama
 
Rama
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
RIslitas
Artemis
Level 65
God Stats
0W - 1L
1,465 SR
Queue Stats
2W - 6L
1,271 Elo+
Solo
Hercules
Hercules
eduardkhan
Hercules
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,502 Elo+
Solo
Tiamat
Tiamat
killallcowboys_3
Tiamat
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,357 Elo+
Solo
Team Averages
Level 69
1,493 SR
1,426 Elo+

VS

Team Averages
Level 70
1,603 SR
1,421 Elo+
Scylla
Scylla
 
Scylla
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Dom xRG
Fenrir
Level 66
God Stats
3W - 1L
1,886 SR
Queue Stats
14W - 14L
1,285 Elo+
Solo
Neith
Neith
OP_Gengar
Neith
Level 49
God Stats
13W - 10L
1,537 SR
Queue Stats
18W - 21L
1,398 Elo+
Solo
Ao Kuang
Ao Kuang
andflaisaac
Ao Kuang
Level 47
God Stats
6W - 4L
1,552 SR
Queue Stats
154W - 179L
1,377 Elo+
Solo
Poseidon
Poseidon
andresh5
Poseidon
Level 64
God Stats
22W - 17L
1,539 SR
Queue Stats
94W - 62L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
1 / 5 / 0
9,263
1,029
8,621
13,978
5,253
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Artio
 
Artio
13
0 / 4 / 1
8,698
966
4,993
12,691
10,800
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
RIslitas
Artemis
13
0 / 0 / 0
8,286
921
852
1,491
510
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
eduardkhan
Hercules
14
0 / 5 / 0
8,978
998
9,261
20,340
16,622
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
0 / 7 / 0
8,558
951
8,369
12,335
6,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

148

VS

Team 2 Tickets

347

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
3 / 0 / 12
10,469
1,163
9,853
4,178
1,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fenrir
Dom xRG
Fenrir
17
7 / 0 / 12
11,138
1,238
14,003
13,708
6,899
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
OP_Gengar
Neith
16
0 / 1 / 9
9,438
1,049
5,261
4,976
2,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
andflaisaac
Ao Kuang
16
4 / 0 / 12
10,824
1,203
13,554
10,131
6,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
andresh5
Poseidon
17
7 / 0 / 8
11,348
1,261
13,025
4,607
1,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
74
1
Kills
21
21
Deaths
1
1
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
5
0
0.2
L
Artio
 
Artio
0
4
1
0.13
W
Scylla
 
Scylla
3
0
12
9
W
Fenrir
Dom xRG
Fenrir
7
0
12
13
W
Neith
OP_Gengar
Neith
0
1
9
4.5
L
Artemis
RIslitas
Artemis
0
0
0
0
W
Ao Kuang
andflaisaac
Ao Kuang
4
0
12
10
W
Poseidon
andresh5
Poseidon
7
0
8
11
L
Hercules
eduardkhan
Hercules
0
5
0
0
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,096
Damage
55,696
60,835
Taken
37,600
39,925
Mitigated
18,907
11,137
Healing
10,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
8,621
6,964
0
1,259
13,978
5,253
0
5,166
7,972
0
26,034
L
Artio
 
Artio
4,993
823
883
1,312
12,691
10,800
0
8,218
4,010
6,834
0
W
Scylla
 
Scylla
9,853
883
0
937
4,178
1,604
0
2,185
1,843
22,007
0
W
Fenrir
Dom xRG
Fenrir
14,003
6,628
0
3,487
13,708
6,899
0
5,914
7,494
0
22,097
W
Neith
OP_Gengar
Neith
5,261
1,608
0
1,151
4,976
2,183
0
1,524
3,302
0
15,255
L
Artemis
RIslitas
Artemis
852
161
0
350
1,491
510
0
882
568
0
6,691
W
Ao Kuang
andflaisaac
Ao Kuang
13,554
4,208
0
4,851
10,131
6,471
0
2,973
7,158
25,230
0
W
Poseidon
andresh5
Poseidon
13,025
2,302
0
485
4,607
1,750
0
1,794
2,663
38,874
0
L
Hercules
eduardkhan
Hercules
9,261
2,636
95
6,329
20,340
16,622
0
14,016
5,405
0
24,895
L
8,369
1,301
74
835
12,335
6,740
0
6,410
5,695
22,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,783
Gold Earned
53,217
144
Minions Killed
247
3
Camps Cleared
10
700,498
Distance Traveled
1,000,066
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,263
1,029
51
6
0
158,686
0
L
Artio
8,698
966
5
1
1
150,484
0
W
Scylla
10,469
1,163
53
6
1
198,154
0
W
Fenrir
11,138
1,238
16
2
2
218,764
0
W
Neith
9,438
1,049
42
5
1
184,891
0
L
Artemis
8,286
921
12
1
0
47,061
0
W
Ao Kuang
10,824
1,203
31
3
5
204,146
0
W
Poseidon
11,348
1,261
105
12
1
194,111
0
L
Hercules
8,978
998
45
5
0
172,352
0
L
Tiamat
8,558
951
31
3
2
171,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role