Player Matchup

Merlin
Merlin
Jslothking
Merlin
Level 104
God Stats
36W - 36L
1,530 SR
Queue Stats
531W - 506L
1,486 Elo+
Party 2
Fenrir
Fenrir
MayhemKurogane
Fenrir
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 85L
1,377 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Ro0LiOaMaRu
Maman Brigitte
Level 87
God Stats
7W - 8L
1,624 SR
Queue Stats
422W - 386L
1,459 Elo+
Solo
Zhong Kui
Zhong Kui
TayIxrrr
Zhong Kui
Level 78
God Stats
2W - 3L
1,466 SR
Queue Stats
269W - 294L
1,405 Elo+
Solo
Apollo
Apollo
kriz7u7
Apollo
Level 50
God Stats
13W - 8L
1,952 SR
Queue Stats
89W - 96L
1,457 Elo+
Solo
Team Averages
Level 69
1,615 SR
1,437 Elo+

VS

Team Averages
Level 102
1,598 SR
1,476 Elo+
King Arthur
King Arthur
 
King Arthur
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
 
Hades
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
Flows OGs
Maman Brigitte
Level 125
God Stats
9W - 3L
1,766 SR
Queue Stats
129W - 106L
1,524 Elo+
Party 1
Chiron
Chiron
kaysan1
Chiron
Level 49
God Stats
5W - 1L
1,651 SR
Queue Stats
117W - 138L
1,453 Elo+
Solo
Charon
Charon
we2ley
Charon
Level 78
God Stats
4W - 3L
1,574 SR
Queue Stats
103W - 106L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jslothking
Merlin
12
3 / 4 / 0
7,131
549
5,586
8,531
3,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 5 / 2
6,279
483
4,252
13,021
7,684
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Maman Brigitte
Ro0LiOaMaRu
Maman Brigitte
12
2 / 2 / 1
7,045
542
3,495
11,179
4,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
TayIxrrr
Zhong Kui
11
0 / 3 / 2
6,819
525
8,838
11,622
9,008
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
kriz7u7
Apollo
10
0 / 2 / 1
6,140
472
3,725
6,816
2,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
3 / 1 / 0
8,068
621
7,017
12,681
8,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hades
 
Hades
13
1 / 1 / 4
7,378
568
7,534
7,886
4,467
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Maman Brigitte
Flows OGs
Maman Brigitte
14
6 / 1 / 1
8,121
625
4,416
8,630
3,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
kaysan1
Chiron
12
4 / 2 / 1
7,138
549
6,778
9,165
3,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Charon
we2ley
Charon
11
2 / 0 / 4
7,380
568
6,075
4,735
3,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
5
Kills
16
16
Deaths
5
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
1
0
3
W
Hades
 
Hades
1
1
4
3
W
Maman Brigitte
Flows OGs
Maman Brigitte
6
1
1
6.5
L
Merlin
Jslothking
Merlin
3
4
0
0.75
L
0
5
2
0.2
L
Maman Brigitte
Ro0LiOaMaRu
Maman Brigitte
2
2
1
1.25
L
Zhong Kui
TayIxrrr
Zhong Kui
0
3
2
0.33
W
Chiron
kaysan1
Chiron
4
2
1
2.25
L
Apollo
kriz7u7
Apollo
0
2
1
0.25
W
Charon
we2ley
Charon
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,896
Damage
31,820
51,169
Taken
43,097
26,482
Mitigated
23,806
16,024
Healing
15,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,017
576
0
1,325
12,681
8,853
0
7,857
4,824
0
54,061
W
Hades
 
Hades
7,534
546
365
4,165
7,886
4,467
300
3,988
3,898
61,627
0
W
Maman Brigitte
Flows OGs
Maman Brigitte
4,416
300
0
4,936
8,630
3,548
0
3,334
5,296
53,130
954
L
Merlin
Jslothking
Merlin
5,586
476
0
1,100
8,531
3,219
0
6,005
2,526
58,197
0
L
4,252
835
1,337
2,698
13,021
7,684
0
4,722
8,299
0
14,752
L
Maman Brigitte
Ro0LiOaMaRu
Maman Brigitte
3,495
150
0
4,734
11,179
4,127
0
3,852
7,327
48,111
974
L
Zhong Kui
TayIxrrr
Zhong Kui
8,838
1,131
0
4,921
11,622
9,008
0
1,234
10,388
51,423
0
W
Chiron
kaysan1
Chiron
6,778
2,671
221
2,542
9,165
3,524
745
1,824
7,341
0
53,016
L
Apollo
kriz7u7
Apollo
3,725
2,738
0
1,234
6,816
2,444
118
1,981
4,835
0
43,278
W
Charon
we2ley
Charon
6,075
1,259
0
1,759
4,735
3,414
437
798
3,937
27,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,414
Gold Earned
38,085
358
Minions Killed
385
0
Camps Cleared
0
1,255,588
Distance Traveled
1,243,876
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,068
621
88
7
0
249,417
3
W
Hades
7,378
568
100
8
0
221,302
4
W
Maman Brigitte
8,121
625
82
6
0
287,669
5
L
Merlin
7,131
549
106
8
0
236,407
0
L
Fenrir
6,279
483
22
2
0
257,963
1
L
Maman Brigitte
7,045
542
85
7
0
286,290
1
L
Zhong Kui
6,819
525
81
6
0
228,251
2
W
Chiron
7,138
549
93
7
0
225,207
0
L
Apollo
6,140
472
64
5
0
246,677
4
W
Charon
7,380
568
22
2
0
260,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role