Player Matchup

Hel
Hel
Jayrod4044
Hel
Level 79
God Stats
3W - 1L
1,500 SR
Queue Stats
139W - 145L
1,485 Elo+
Party 1
King Arthur
King Arthur
Ropol2000
King Arthur
Level 145
God Stats
2W - 0L
1,251 SR
Queue Stats
113W - 116L
1,495 Elo+
Solo
Scylla
Scylla
lIIIFIII
Scylla
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 62L
1,410 Elo+
Party 1
Ah Puch
Ah Puch
mbach7196
Ah Puch
Level 103
God Stats
7W - 5L
1,550 SR
Queue Stats
125W - 67L
1,646 Elo+
Solo
Cernunnos
Cernunnos
nolomk
Cernunnos
Level 101
God Stats
12W - 4L
1,413 SR
Queue Stats
380W - 410L
1,428 Elo+
Solo
Team Averages
Level 91
1,443 SR
1,493 Elo+

VS

Team Averages
Level 83
1,475 SR
1,543 Elo+
Odin
Odin
Bambinogodinho
Odin
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 3L
1,869 Elo+
Solo
Martichoras
Martichoras
BloodBeard29
Martichoras
Level 40
God Stats
2W - 4L
1,564 SR
Queue Stats
41W - 33L
1,552 Elo+
Solo
Achilles
Achilles
Dying-Scream7
Achilles
Level 117
God Stats
4W - 5L
1,583 SR
Queue Stats
396W - 432L
1,427 Elo+
Solo
Aphrodite
Aphrodite
Forever820
Aphrodite
Level 47
God Stats
5W - 3L
1,379 SR
Queue Stats
225W - 224L
1,426 Elo+
Solo
Bellona
Bellona
Tripulsiks
Bellona
Level 128
God Stats
10W - 17L
1,347 SR
Queue Stats
820W - 918L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 21
10,082
720
9,384
11,786
7,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

King Arthur
Ropol2000
King Arthur
16
3 / 4 / 16
10,293
735
10,757
26,435
30,372
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
lIIIFIII
Scylla
19
7 / 2 / 11
11,513
822
19,077
14,811
8,477
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
mbach7196
Ah Puch
20
14 / 1 / 11
13,049
932
34,239
10,700
6,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
nolomk
Cernunnos
18
6 / 4 / 15
11,268
805
20,647
19,355
10,995
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 8
8,811
629
8,674
21,880
20,129
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Martichoras
BloodBeard29
Martichoras
18
2 / 4 / 7
9,885
706
20,730
18,163
9,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Dying-Scream7
Achilles
14
1 / 6 / 6
8,967
641
8,262
18,230
24,333
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
Forever820
Aphrodite
16
3 / 5 / 2
9,178
656
7,669
18,559
11,136
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
Tripulsiks
Bellona
15
3 / 9 / 3
8,753
625
13,255
24,730
23,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
36
31
Kills
10
12
Deaths
31
74
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
7
8
0.71
L
Martichoras
BloodBeard29
Martichoras
2
4
7
1.38
L
Achilles
Dying-Scream7
Achilles
1
6
6
0.67
L
Aphrodite
Forever820
Aphrodite
3
5
2
0.8
W
1
1
21
11.5
W
King Arthur
Ropol2000
King Arthur
3
4
16
2.75
L
Bellona
Tripulsiks
Bellona
3
9
3
0.5
W
Scylla
lIIIFIII
Scylla
7
2
11
6.25
W
Ah Puch
mbach7196
Ah Puch
14
1
11
19.5
W
Cernunnos
nolomk
Cernunnos
6
4
15
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,104
Damage
58,590
83,087
Taken
101,562
63,270
Mitigated
88,099
50,639
Healing
32,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,674
1,540
1,758
2,245
21,880
20,129
0
14,785
7,095
952
12,737
L
Martichoras
BloodBeard29
Martichoras
20,730
2,758
303
4,748
18,163
9,012
0
11,539
6,624
0
45,634
L
Achilles
Dying-Scream7
Achilles
8,262
1,622
1,415
3,089
18,230
24,333
0
9,767
8,463
1,854
12,562
L
Aphrodite
Forever820
Aphrodite
7,669
966
7,651
7,967
18,559
11,136
0
12,290
6,269
20,212
0
W
9,384
1,917
24,729
9,079
11,786
7,039
1,555
1,890
9,896
12,570
0
W
King Arthur
Ropol2000
King Arthur
10,757
634
2,115
7,580
26,435
30,372
12
2,973
23,462
537
15,597
L
Bellona
Tripulsiks
Bellona
13,255
2,896
978
1,934
24,730
23,489
0
14,727
10,003
0
23,490
W
Scylla
lIIIFIII
Scylla
19,077
3,577
0
1,377
14,811
8,477
2,644
1,210
13,601
34,965
0
W
Ah Puch
mbach7196
Ah Puch
34,239
1,081
1,030
3,042
10,700
6,387
474
701
9,999
59,404
0
W
Cernunnos
nolomk
Cernunnos
20,647
9,119
0
1,687
19,355
10,995
2,929
2,950
16,405
0
43,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,205
Gold Earned
45,594
179
Minions Killed
158
0
Camps Cleared
0
1,369,055
Distance Traveled
1,230,114
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,811
629
6
0
0
282,258
1
L
Martichoras
9,885
706
60
4
0
241,601
0
L
Achilles
8,967
641
25
2
0
241,094
0
L
Aphrodite
9,178
656
40
3
0
212,218
0
W
Hel
10,082
720
9
1
0
283,705
0
W
King Arthur
10,293
735
8
1
0
289,416
0
L
Bellona
8,753
625
27
2
0
252,943
0
W
Scylla
11,513
822
40
3
0
248,729
0
W
Ah Puch
13,049
932
53
4
0
295,216
0
W
Cernunnos
11,268
805
69
5
0
251,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role