Player Matchup

Ix Chel
Ix Chel
Luisa1112
Ix Chel
Level 68
God Stats
47W - 49L
1,518 SR
Queue Stats
525W - 539L
1,553 Elo+
Party 2
Geb
Geb
RodrigoSpAwN
Geb
Level 155
God Stats
53W - 24L
1,735 SR
Queue Stats
623W - 615L
1,538 Elo+
Party 2
Loki
Loki
Silent_Demon6
Loki
Level 125
God Stats
1W - 1L
1,367 SR
Queue Stats
3W - 7L
1,193 Elo+
Solo
Artemis
Artemis
Stivie1112
Artemis
Level 67
God Stats
99W - 93L
1,552 SR
Queue Stats
432W - 456L
1,520 Elo+
Party 2
Gilgamesh
Gilgamesh
leonardoclac
Gilgamesh
Level 88
God Stats
1W - 3L
1,150 SR
Queue Stats
59W - 57L
1,517 Elo+
Solo
Team Averages
Level 101
1,464 SR
1,464 Elo+

VS

Team Averages
Level 74
1,629 SR
1,513 Elo+
Scylla
Scylla
C Joey C
Scylla
Level 65
God Stats
15W - 13L
1,491 SR
Queue Stats
27W - 29L
1,452 Elo+
Party 1
Chang'e
Chang'e
TTVKanaeVT
Chang'e
Level 66
God Stats
4W - 4L
1,609 SR
Queue Stats
148W - 174L
1,498 Elo+
Solo
Loki
Loki
Yasuo main
Loki
Level 85
God Stats
5W - 3L
1,779 SR
Queue Stats
35W - 32L
1,482 Elo+
Party 1
Cabrakan
Cabrakan
funnyjimmy
Cabrakan
Level 68
God Stats
21W - 19L
1,540 SR
Queue Stats
146W - 147L
1,588 Elo+
Solo
Cernunnos
Cernunnos
marco0s
Cernunnos
Level 86
God Stats
30W - 16L
1,726 SR
Queue Stats
256W - 258L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Luisa1112
Ix Chel
14
1 / 0 / 7
8,631
1,079
5,351
3,063
1,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
0 / 0 / 9
9,172
1,147
6,756
7,389
5,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
4 / 0 / 5
9,622
1,203
8,614
6,958
2,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Artemis
Stivie1112
Artemis
14
1 / 0 / 8
8,602
1,075
10,085
4,298
1,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
leonardoclac
Gilgamesh
15
4 / 0 / 5
9,751
1,219
8,580
9,932
9,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

328

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
C Joey C
Scylla
13
0 / 1 / 0
7,718
965
3,537
3,605
1,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
TTVKanaeVT
Chang'e
13
0 / 1 / 0
7,734
967
6,359
7,354
2,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 2 / 0
7,643
955
3,982
6,395
2,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
funnyjimmy
Cabrakan
13
0 / 5 / 0
8,543
1,068
5,377
17,335
22,739
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
marco0s
Cernunnos
13
0 / 1 / 0
8,423
1,053
7,565
8,151
3,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
0
10
Kills
0
0
Deaths
10
34
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Scylla
C Joey C
Scylla
0
1
0
0
W
Ix Chel
Luisa1112
Ix Chel
1
0
7
4.5
W
0
0
9
4.5
W
4
0
5
6.5
W
Artemis
Stivie1112
Artemis
1
0
8
5
L
Chang'e
TTVKanaeVT
Chang'e
0
1
0
0
L
0
2
0
0
L
Cabrakan
funnyjimmy
Cabrakan
0
5
0
0
W
Gilgamesh
leonardoclac
Gilgamesh
4
0
5
6.5
L
Cernunnos
marco0s
Cernunnos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,386
Damage
26,820
31,640
Taken
42,840
21,241
Mitigated
33,451
7,354
Healing
4,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
C Joey C
Scylla
3,537
218
0
0
3,605
1,407
0
769
2,795
19,442
0
W
Ix Chel
Luisa1112
Ix Chel
5,351
713
1,569
619
3,063
1,217
0
1,371
1,692
24,623
0
W
6,756
88
0
2,689
7,389
5,973
0
4,054
3,335
13,825
0
W
8,614
1,397
0
905
6,958
2,722
0
3,745
3,213
0
27,257
W
Artemis
Stivie1112
Artemis
10,085
3,892
0
690
4,298
1,788
0
1,948
2,350
0
15,176
L
Chang'e
TTVKanaeVT
Chang'e
6,359
1,078
1,440
1,012
7,354
2,994
0
1,257
5,425
16,372
0
L
3,982
486
0
350
6,395
2,716
0
1,755
4,595
0
11,788
L
Cabrakan
funnyjimmy
Cabrakan
5,377
504
54
725
17,335
22,739
0
5,592
10,985
9,211
0
W
Gilgamesh
leonardoclac
Gilgamesh
8,580
2,005
0
882
9,932
9,541
0
5,592
4,197
0
18,999
L
Cernunnos
marco0s
Cernunnos
7,565
2,498
0
932
8,151
3,595
0
2,142
5,431
0
33,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,778
Gold Earned
40,061
206
Minions Killed
177
7
Camps Cleared
5
891,272
Distance Traveled
683,651
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,718
965
51
6
0
122,335
0
W
Ix Chel
8,631
1,079
67
8
1
162,780
0
W
Geb
9,172
1,147
15
2
1
183,050
1
W
Loki
9,622
1,203
54
7
2
187,635
0
W
Artemis
8,602
1,075
32
4
0
187,417
0
L
Chang'e
7,734
967
21
3
2
156,624
0
L
Loki
7,643
955
19
2
0
110,668
0
L
Cabrakan
8,543
1,068
14
2
2
150,499
0
W
Gilgamesh
9,751
1,219
38
5
3
170,390
0
L
Cernunnos
8,423
1,053
72
9
1
143,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role