Player Matchup

Sylvanus
Sylvanus
BENNATE76
Sylvanus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,140 Elo+
Party 1
Achilles
Achilles
BigkingAAron
Achilles
Level 105
God Stats
5W - 5L
1,488 SR
Queue Stats
227W - 254L
1,438 Elo+
Party 2
Ao Kuang
Ao Kuang
GrouchyLOVEME
Ao Kuang
Level 65
God Stats
2W - 3L
1,110 SR
Queue Stats
108W - 100L
1,442 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Mr TD Gamer3428
Morgan Le Fay
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,140 Elo+
Party 1
Ares
Ares
badmammajamma93
Ares
Level 24
God Stats
0W - 1L
1,486 SR
Queue Stats
0W - 3L
1,199 Elo+
Party 1
Team Averages
Level 73
1,417 SR
1,272 Elo+

VS

Team Averages
Level 81
1,403 SR
1,453 Elo+
Mulan
Mulan
CRAZY 8ULLRIDER
Mulan
Level 64
God Stats
1W - 1L
1,233 SR
Queue Stats
126W - 121L
1,412 Elo+
Party 3
Geb
Geb
Mohacken
Geb
Level 29
God Stats
1W - 1L
1,307 SR
Queue Stats
33W - 59L
1,375 Elo+
Solo
Sun Wukong
Sun Wukong
Swampfox241
Sun Wukong
Level 124
God Stats
5W - 4L
1,608 SR
Queue Stats
564W - 379L
1,651 Elo+
Solo
Chaac
Chaac
Zanthin28
Chaac
Level 121
God Stats
4W - 3L
1,526 SR
Queue Stats
239W - 239L
1,418 Elo+
Solo
Ix Chel
Ix Chel
iammrgoodtime
Ix Chel
Level 68
God Stats
2W - 3L
1,341 SR
Queue Stats
148W - 153L
1,408 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BENNATE76
Sylvanus
12
0 / 5 / 8
7,307
731
6,198
17,346
16,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Achilles
BigkingAAron
Achilles
14
5 / 3 / 3
7,669
767
11,564
15,011
18,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ao Kuang
GrouchyLOVEME
Ao Kuang
13
3 / 6 / 4
7,685
769
11,381
15,020
13,016
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Morgan Le Fay
Mr TD Gamer3428
Morgan Le Fay
14
1 / 5 / 5
7,593
759
9,624
11,736
5,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 7 / 3
6,580
658
3,203
14,939
12,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 12
8,980
898
9,576
13,155
9,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

2
0 / 0 / 0
3,016
302
0
0
0
Sun Wukong
Swampfox241
Sun Wukong
16
3 / 2 / 19
9,168
917
15,055
12,402
7,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chaac
Zanthin28
Chaac
16
5 / 2 / 16
9,437
944
17,562
13,849
11,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
18
14 / 1 / 8
10,746
1,075
23,431
13,794
6,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
81
9
Kills
26
26
Deaths
10
23
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BENNATE76
Sylvanus
0
5
8
0.8
L
Achilles
BigkingAAron
Achilles
5
3
3
2.17
W
4
5
12
2
L
Ao Kuang
GrouchyLOVEME
Ao Kuang
3
6
4
0.83
W
0
0
0
0
L
Morgan Le Fay
Mr TD Gamer3428
Morgan Le Fay
1
5
5
0.7
W
Sun Wukong
Swampfox241
Sun Wukong
3
2
19
6.25
W
Chaac
Zanthin28
Chaac
5
2
16
6.5
L
0
7
3
0.21
W
Ix Chel
14
1
8
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,970
Damage
65,624
74,052
Taken
53,200
65,837
Mitigated
35,315
19,343
Healing
25,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BENNATE76
Sylvanus
6,198
1,424
4,306
4,846
17,346
16,642
104
7,250
10,096
12,010
0
L
Achilles
BigkingAAron
Achilles
11,564
1,620
1,694
2,564
15,011
18,192
26
3,618
11,393
0
18,972
W
9,576
1,534
1,042
1,812
13,155
9,656
78
7,776
5,116
0
15,067
L
Ao Kuang
GrouchyLOVEME
Ao Kuang
11,381
3,088
1,063
3,415
15,020
13,016
612
3,837
11,183
16,318
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Morgan Le Fay
Mr TD Gamer3428
Morgan Le Fay
9,624
1,181
293
566
11,736
5,194
208
4,612
7,124
24,879
0
W
Sun Wukong
Swampfox241
Sun Wukong
15,055
4,088
699
2,572
12,402
7,317
1,760
7,239
4,812
0
20,480
W
Chaac
Zanthin28
Chaac
17,562
1,517
318
4,987
13,849
11,978
471
6,294
7,328
0
31,600
L
3,203
562
0
596
14,939
12,793
102
4,114
10,825
4,163
0
W
Ix Chel
23,431
2,768
6,005
7,954
13,794
6,364
1,226
9,097
4,567
38,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,834
Gold Earned
41,347
70
Minions Killed
94
0
Camps Cleared
0
765,105
Distance Traveled
781,645
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,307
731
15
2
0
151,498
0
L
Achilles
7,669
767
10
1
0
181,256
0
W
Mulan
8,980
898
17
2
0
173,315
0
L
Ao Kuang
7,685
769
12
1
0
148,381
0
W
Geb
3,016
302
0
0
0
0
0
L
Morgan Le Fay
7,593
759
33
3
0
135,486
0
W
Sun Wukong
9,168
917
11
1
0
195,137
0
W
Chaac
9,437
944
30
3
0
222,877
0
L
Ares
6,580
658
0
0
0
148,484
0
W
Ix Chel
10,746
1,075
36
4
0
190,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role