Player Matchup

Ao Kuang
Ao Kuang
Silver III
ADuckOnQuack07
Ao Kuang
Silver III
Level 114
God Stats
1W - 1L
1,520 SR
Queue Stats
28W - 49L
1,199 MMR
Solo
Kukulkan
Kukulkan
Gold V
DeadlyAssassain9
Kukulkan
Gold V
Level 159
God Stats
28W - 11L
1,618 SR
Queue Stats
174W - 186L
1,220 MMR
Party 1
Shiva
Shiva
Silver I
Electric_Volz
Shiva
Silver I
Level 157
God Stats
52W - 43L
1,583 SR
Queue Stats
152W - 168L
1,007 MMR
Party 1
Freya
Freya
Silver II
Santxn-Dave
Freya
Silver II
Level 129
God Stats
3W - 1L
1,566 SR
Queue Stats
142W - 154L
1,179 MMR
Solo
Jormungandr
Jormungandr
Silver III
TMG Food Stamps
Jormungandr
Silver III
Level 124
God Stats
1W - 4L
1,196 SR
Queue Stats
18W - 29L
1,182 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 137
1,497 SR
1,157 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,572 SR
1,161 MMR
Nu Wa
Nu Wa
Silver II
BSsnowball
Nu Wa
Silver II
Level 129
God Stats
11W - 9L
1,686 SR
Queue Stats
30W - 44L
1,287 MMR
Party 2
Charybdis
Charybdis
Bronze IV
SnowieGinja
Charybdis
Bronze IV
Level 106
God Stats
0W - 1L
1,475 SR
Queue Stats
11W - 17L
1,132 MMR
Solo
Hades
Hades
Silver I
TacticalxOrange3
Hades
Silver I
Level 105
God Stats
7W - 4L
1,572 SR
Queue Stats
301W - 339L
1,158 MMR
Solo
Susano
Susano
Silver IV
deadprezz169
Susano
Silver IV
Level 121
God Stats
8W - 7L
1,535 SR
Queue Stats
60W - 86L
1,135 MMR
Party 2
Atlas
Atlas
Silver II
iLQCKDQWNi
Atlas
Silver II
Level 147
God Stats
0W - 4L
1,591 SR
Queue Stats
182W - 199L
1,092 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
17
14 / 1 / 2
10,974
686
13,172
17,538
7,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
4 / 7 / 6
9,235
577
11,585
11,630
4,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 2 / 11
8,002
500
11,069
17,105
14,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

14
2 / 1 / 2
9,023
564
6,320
9,935
4,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
TMG Food Stamps
Jormungandr
15
1 / 0 / 4
8,858
554
4,822
9,710
9,046
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
PelePoseidonArachne

VS

Bans
GaneshaAgniKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
6 / 7 / 3
8,468
529
12,588
12,504
4,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Charybdis
SnowieGinja
Charybdis
13
1 / 1 / 2
7,648
478
4,861
9,921
3,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 3 / 1
9,495
593
11,667
13,740
7,165
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Susano
11
1 / 9 / 5
7,322
458
9,055
17,765
6,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
7
0 / 2 / 3
6,334
396
3,476
9,031
3,777
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
22
Kills
11
11
Deaths
22
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
14
1
2
15
L
Nu Wa
6
7
3
1.07
W
4
7
6
1
W
1
2
11
3.25
W
2
1
2
3
L
Charybdis
SnowieGinja
Charybdis
1
1
2
2
W
Jormungandr
TMG Food Stamps
Jormungandr
1
0
4
3
L
3
3
1
1.17
L
Susano
1
9
5
0.39
L
Atlas
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,968
Damage
41,647
65,918
Taken
62,961
39,775
Mitigated
25,118
14,559
Healing
19,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
13,172
4,269
0
5,850
17,538
7,218
0
3,850
13,688
89,852
2,385
L
Nu Wa
12,588
3,699
0
1,050
12,504
4,075
599
8,845
3,619
52,913
0
W
11,585
805
0
956
11,630
4,752
617
8,128
3,502
66,954
0
W
11,069
1,265
328
1,860
17,105
14,467
92
8,150
8,955
186
45,916
W
6,320
1,938
0
4,641
9,935
4,292
1,363
3,688
6,247
57,762
1,891
L
Charybdis
SnowieGinja
Charybdis
4,861
2,983
0
4,802
9,921
3,642
0
5,358
4,292
0
55,166
W
Jormungandr
TMG Food Stamps
Jormungandr
4,822
1,260
0
924
9,710
9,046
405
4,467
5,243
66,997
0
L
11,667
677
20
6,564
13,740
7,165
501
7,123
6,533
76,113
0
L
Susano
9,055
2,728
0
3,444
17,765
6,459
86
10,908
6,803
0
35,215
L
Atlas
3,476
1,541
960
2,389
9,031
3,777
0
3,177
5,729
15,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,092
Gold Earned
39,267
491
Minions Killed
376
0
Camps Cleared
0
1,581,076
Distance Traveled
1,331,377
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,974
686
101
6
0
349,543
3
L
Nu Wa
8,468
529
81
5
0
255,636
0
W
Kukulkan
9,235
577
117
7
0
292,700
6
W
Shiva
8,002
500
53
3
0
333,518
5
W
Freya
9,023
564
103
6
0
302,205
1
L
Charybdis
7,648
478
97
6
0
281,035
0
W
Jormungandr
8,858
554
117
7
0
303,110
0
L
Hades
9,495
593
136
9
0
262,441
0
L
Susano
7,322
458
47
3
0
344,261
3
L
Atlas
6,334
396
15
1
0
188,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role