Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
BATAWOLF
Discordia
Level 120
God Stats
4W - 1L
1,883 SR
Queue Stats
147W - 123L
1,502 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MrJaheimShields
Ah Muzen Cab
Level 73
God Stats
2W - 3L
1,594 SR
Queue Stats
206W - 207L
1,507 Elo+
Solo
Cabrakan
Cabrakan
NotKiwiii
Cabrakan
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 69L
1,503 Elo+
Solo
Anhur
Anhur
UselessInhaler
Anhur
Level 96
God Stats
5W - 5L
1,617 SR
Queue Stats
559W - 568L
1,518 Elo+
Solo
Team Averages
Level 107
1,619 SR
1,506 Elo+

VS

Team Averages
Level 94
1,469 SR
1,482 Elo+
Ymir
Ymir
AoGxSpRaYzZ
Ymir
Level 98
God Stats
3W - 1L
1,642 SR
Queue Stats
299W - 280L
1,473 Elo+
Party 1
Hercules
Hercules
Thode141
Hercules
Level 78
God Stats
1W - 1L
1,270 SR
Queue Stats
105W - 118L
1,476 Elo+
Solo
Raijin
Raijin
UnDead Man 2112
Raijin
Level 102
God Stats
2W - 2L
1,543 SR
Queue Stats
142W - 150L
1,521 Elo+
Solo
Discordia
Discordia
bluntkilla91
Discordia
Level 68
God Stats
3W - 2L
1,481 SR
Queue Stats
103W - 97L
1,503 Elo+
Solo
Agni
Agni
enochonidas
Agni
Level 125
God Stats
3W - 3L
1,410 SR
Queue Stats
469W - 469L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
6 / 3 / 3
9,239
840
7,532
15,397
17,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
BATAWOLF
Discordia
16
0 / 4 / 6
7,915
720
6,194
8,666
4,231
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
MrJaheimShields
Ah Muzen Cab
5
0 / 0 / 0
5,776
525
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cabrakan
NotKiwiii
Cabrakan
14
2 / 2 / 6
8,273
752
5,663
18,429
19,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
2 / 4 / 4
9,223
838
6,962
11,355
5,335
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 6
9,489
863
6,880
10,298
11,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
Thode141
Hercules
6
0 / 1 / 1
6,250
568
930
1,474
1,027
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
3 / 2 / 4
9,373
852
9,517
5,725
2,666
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
bluntkilla91
Discordia
18
5 / 2 / 6
10,213
928
16,852
7,058
2,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 4 / 6
9,058
823
9,529
9,201
3,247
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
35
10
Kills
12
13
Deaths
10
19
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
6
3
3
2.5
W
2
1
6
5
L
Discordia
BATAWOLF
Discordia
0
4
6
0.75
L
Ah Muzen Cab
MrJaheimShields
Ah Muzen Cab
0
0
0
0
L
Cabrakan
NotKiwiii
Cabrakan
2
2
6
2.5
W
Hercules
Thode141
Hercules
0
1
1
0.5
W
3
2
4
2.5
L
2
4
4
1
W
Discordia
bluntkilla91
Discordia
5
2
6
4
W
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,351
Damage
43,708
53,847
Taken
33,756
45,746
Mitigated
21,318
19,412
Healing
9,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
7,532
78
2,529
4,948
15,397
17,068
31
10,578
4,819
18,743
0
W
6,880
1,016
557
3,008
10,298
11,675
192
5,158
5,140
14,520
0
L
Discordia
BATAWOLF
Discordia
6,194
686
1,264
809
8,666
4,231
322
7,624
1,042
22,383
0
L
Ah Muzen Cab
MrJaheimShields
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0
L
Cabrakan
NotKiwiii
Cabrakan
5,663
694
775
5,921
18,429
19,112
0
14,508
3,921
9,162
0
W
Hercules
Thode141
Hercules
930
151
0
135
1,474
1,027
0
538
936
0
2,046
W
9,517
903
776
142
5,725
2,666
443
3,878
1,847
24,045
0
L
6,962
2,300
595
2,571
11,355
5,335
732
10,068
1,287
0
24,258
W
Discordia
bluntkilla91
Discordia
16,852
874
416
1,503
7,058
2,703
272
4,325
2,733
33,620
0
W
9,529
979
430
2,087
9,201
3,247
484
5,490
3,711
22,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,426
Gold Earned
44,383
117
Minions Killed
124
0
Camps Cleared
0
818,237
Distance Traveled
829,818
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,239
840
37
3
0
217,465
0
W
Ymir
9,489
863
19
2
0
187,638
0
L
Discordia
7,915
720
32
3
0
173,713
3
L
Ah Muzen Cab
5,776
525
0
0
0
12,600
0
L
Cabrakan
8,273
752
3
0
0
213,104
0
W
Hercules
6,250
568
2
0
0
37,596
0
W
Raijin
9,373
852
38
3
0
193,132
0
L
Anhur
9,223
838
45
4
0
201,355
0
W
Discordia
10,213
928
41
4
0
216,864
0
W
Agni
9,058
823
24
2
0
194,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role