Player Matchup

Ravana
Ravana
Cruz Molina
Ravana
Level 101
God Stats
0W - 1L
1,512 SR
Queue Stats
3W - 4L
1,262 Elo+
Solo
Tyr
Tyr
Fathertizime544
Tyr
Level 68
God Stats
0W - 2L
1,260 SR
Queue Stats
360W - 401L
1,463 Elo+
Solo
Serqet
Serqet
LIFE1995
Serqet
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 77L
1,491 Elo+
Solo
Freya
Freya
Nooo33
Freya
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 10L
1,486 Elo+
Solo
Ne Zha
Ne Zha
SobreMisAlas
Ne Zha
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,247 Elo+
Solo
Team Averages
Level 67
1,454 SR
1,390 Elo+

VS

Team Averages
Level 98
1,515 SR
1,494 Elo+
Scylla
Scylla
DARKLORDS4311
Scylla
Level 103
God Stats
6W - 3L
1,384 SR
Queue Stats
432W - 410L
1,507 Elo+
Party 1
Shiva
Shiva
DecayingCrow
Shiva
Level 129
God Stats
4W - 2L
1,591 SR
Queue Stats
191W - 171L
1,503 Elo+
Party 2
Nox
Nox
DemonDog2024
Nox
Level 101
God Stats
6W - 4L
1,413 SR
Queue Stats
598W - 590L
1,512 Elo+
Party 1
Heimdallr
Heimdallr
Knuttzworth
Heimdallr
Level 76
God Stats
6W - 9L
1,527 SR
Queue Stats
356W - 300L
1,473 Elo+
Party 2
He Bo
He Bo
XT-ZOMBIEZ40
He Bo
Level 81
God Stats
5W - 2L
1,660 SR
Queue Stats
290W - 269L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
15
2 / 8 / 6
9,032
753
11,988
16,353
12,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

6
0 / 1 / 1
6,465
539
448
2,343
3,773
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
LIFE1995
Serqet
12
2 / 9 / 4
7,739
645
5,817
13,069
9,926
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
Nooo33
Freya
17
1 / 8 / 4
8,526
711
6,829
14,572
6,761
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
18
4 / 7 / 1
9,957
830
8,506
11,415
6,474
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 23
10,840
903
12,352
9,264
3,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 4 / 21
10,039
837
4,952
13,960
15,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
4 / 1 / 20
10,530
878
3,737
7,490
3,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Heimdallr
Knuttzworth
Heimdallr
17
11 / 3 / 19
11,824
985
19,382
13,417
6,685
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
8 / 4 / 18
10,763
897
10,732
9,176
3,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
134
9
Kills
33
33
Deaths
14
16
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Ravana
2
8
6
0.63
W
6
2
23
8.75
W
4
4
21
3.63
W
4
1
20
14
L
0
1
1
0.5
W
Heimdallr
Knuttzworth
Heimdallr
11
3
19
6.83
L
Serqet
LIFE1995
Serqet
2
9
4
0.44
L
Freya
Nooo33
Freya
1
8
4
0.38
L
Ne Zha
4
7
1
0.64
W
8
4
18
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,588
Damage
51,155
57,752
Taken
53,307
39,411
Mitigated
32,507
6,885
Healing
16,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
11,988
954
182
3,242
16,353
12,477
57
6,939
9,142
1,587
24,430
W
12,352
1,781
1,692
1,529
9,264
3,650
1,432
1,903
7,361
28,695
0
W
4,952
789
1,401
1,306
13,960
15,519
417
1,516
12,038
0
13,521
W
3,737
191
2,285
2,196
7,490
3,263
1,252
1,588
5,603
17,840
0
L
448
0
0
84
2,343
3,773
0
2,030
204
0
448
W
Heimdallr
Knuttzworth
Heimdallr
19,382
10,437
177
2,900
13,417
6,685
2,849
1,778
11,159
0
41,653
L
Serqet
LIFE1995
Serqet
5,817
918
264
498
13,069
9,926
0
4,220
8,753
16
6,624
L
Freya
Nooo33
Freya
6,829
1,949
97
1,558
14,572
6,761
0
7,843
6,440
20,590
0
L
Ne Zha
8,506
1,167
0
960
11,415
6,474
0
5,590
5,685
0
18,142
W
10,732
641
2,244
947
9,176
3,390
1,153
1,441
7,735
20,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,719
Gold Earned
53,996
66
Minions Killed
140
0
Camps Cleared
0
893,365
Distance Traveled
1,100,201
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,032
753
22
2
0
218,132
0
W
Scylla
10,840
903
39
3
0
204,441
0
W
Shiva
10,039
837
8
1
0
217,125
0
W
Nox
10,530
878
23
2
0
215,246
0
L
Tyr
6,465
539
0
0
0
19,629
0
W
Heimdallr
11,824
985
45
4
0
220,106
0
L
Serqet
7,739
645
1
0
0
261,252
0
L
Freya
8,526
711
24
2
0
165,016
0
L
Ne Zha
9,957
830
19
2
0
229,336
0
W
He Bo
10,763
897
25
2
0
243,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role