Player Matchup

Jing Wei
Jing Wei
Gold III
HelloBunzzz
Jing Wei
Gold III
Level 177
God Stats
56W - 52L
1,554 SR
Queue Stats
115W - 114L
1,450 MMR
Party 1
Merlin
Merlin
Platinum IV
Silver_Crow21121
Merlin
Platinum IV
Level 125
God Stats
21W - 26L
1,518 SR
Queue Stats
399W - 400L
1,724 MMR
Party 2
Awilix
Awilix
Gold II
XSX-SKRILLEX-BOS
Awilix
Gold II
Level 166
God Stats
25W - 17L
1,570 SR
Queue Stats
309W - 315L
1,519 MMR
Party 1
Bakasura
Bakasura
Gold III
dillyg10
Bakasura
Gold III
Level 121
God Stats
4W - 5L
1,585 SR
Queue Stats
71W - 83L
1,491 MMR
Solo
Bacchus
Bacchus
Gold V
xBad_MemoriezXx
Bacchus
Gold V
Level 108
God Stats
57W - 56L
1,584 SR
Queue Stats
377W - 395L
1,240 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 139
1,562 SR
1,485 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,591 SR
1,485 MMR
Discordia
Discordia
Gold IV
ITYB x BEBO
Discordia
Gold IV
Level 162
God Stats
1W - 1L
1,459 SR
Queue Stats
90W - 98L
1,474 MMR
Solo
Da Ji
Da Ji
Gold III
joossee123
Da Ji
Gold III
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 50L
1,487 MMR
Solo
Bellona
Bellona
Bronze III
scrubbmachine
Bellona
Bronze III
Level 118
God Stats
5W - 2L
1,569 SR
Queue Stats
69W - 68L
1,500 MMR
Solo
Ullr
Ullr
Gold IV
xWicKeD_N0VAx
Ullr
Gold IV
Level 181
God Stats
3W - 6L
1,927 SR
Queue Stats
126W - 136L
1,472 MMR
Solo
Charon
Charon
Platinum III
yourdentist
Charon
Platinum III
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
418W - 413L
1,492 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
HelloBunzzz
Jing Wei
6
0 / 0 / 0
3,159
632
703
2,259
608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

1
0 / 0 / 0
937
187
0
0
0
6
0 / 0 / 1
3,538
708
402
2,967
1,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
dillyg10
Bakasura
7
1 / 0 / 0
3,639
728
827
4,495
1,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 0 / 0
3,266
653
1,880
2,032
1,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
ThanatosBaba YagaArachneChernobog

VS

Bans
PeleRaijinAchillesAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ITYB x BEBO
Discordia
6
0 / 1 / 0
3,694
739
1,691
1,689
358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
7
0 / 0 / 0
3,523
705
357
3,432
1,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
6
0 / 0 / 0
3,688
738
617
3,336
1,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 0 / 0
3,249
650
1,531
1,233
339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
6
0 / 0 / 0
3,775
755
954
2,118
1,136
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
1
Kills
0
0
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
HelloBunzzz
Jing Wei
0
0
0
0
W
Discordia
ITYB x BEBO
Discordia
0
1
0
0
L
0
0
0
0
L
0
0
1
0.5
L
Bakasura
dillyg10
Bakasura
1
0
0
1
W
Da Ji
0
0
0
0
W
Bellona
0
0
0
0
L
0
0
0
0
W
0
0
0
0
W
Charon
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,812
Damage
5,150
11,753
Taken
11,808
4,362
Mitigated
4,692
4,327
Healing
4,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
HelloBunzzz
Jing Wei
703
613
0
1,000
2,259
608
0
346
1,913
0
19,031
W
Discordia
ITYB x BEBO
Discordia
1,691
273
0
530
1,689
358
0
0
1,629
22,563
0
L
0
0
0
0
0
0
0
0
0
0
0
L
402
0
0
1,056
2,967
1,143
0
608
2,359
0
5,523
L
Bakasura
dillyg10
Bakasura
827
669
0
1,426
4,495
1,610
0
1,691
2,804
0
10,120
W
Da Ji
357
0
0
1,000
3,432
1,079
0
0
3,432
0
19,799
W
Bellona
617
43
0
1,752
3,336
1,780
0
1,562
1,456
0
19,886
L
1,880
121
0
845
2,032
1,001
0
0
2,032
10,749
0
W
1,531
459
0
436
1,233
339
0
0
1,233
0
20,438
W
Charon
954
115
0
988
2,118
1,136
0
0
2,118
10,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,539
Gold Earned
17,929
103
Minions Killed
158
0
Camps Cleared
0
439,730
Distance Traveled
467,622
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
3,159
632
38
8
0
113,930
1
W
Discordia
3,694
739
35
7
0
77,308
0
L
Merlin
937
187
0
0
0
0
0
L
Awilix
3,538
708
9
2
0
101,119
2
L
Bakasura
3,639
728
29
6
0
120,342
0
W
Da Ji
3,523
705
37
7
0
108,578
0
W
Bellona
3,688
738
38
8
0
89,537
0
L
Bacchus
3,266
653
27
5
0
104,339
0
W
Ullr
3,249
650
40
8
0
93,586
3
W
Charon
3,775
755
8
2
0
98,613
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role