Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Jelesis
Persephone
Level 141
God Stats
2W - 2L
1,723 SR
Queue Stats
148W - 150L
1,439 Elo+
Party 2
Maui
Maui
PeyoteJr
Maui
Level 87
God Stats
1W - 3L
1,328 SR
Queue Stats
101W - 102L
1,452 Elo+
Party 2
Sun Wukong
Sun Wukong
ThePrinceJoker
Sun Wukong
Level 49
God Stats
2W - 1L
1,418 SR
Queue Stats
164W - 187L
1,427 Elo+
Solo
Vulcan
Vulcan
kirokios
Vulcan
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
121W - 128L
1,464 Elo+
Party 2
Team Averages
Level 92
1,494 SR
1,457 Elo+

VS

Team Averages
Level 96
1,398 SR
1,487 Elo+
Shiva
Shiva
Emperors Saint
Shiva
Level 122
God Stats
0W - 2L
1,247 SR
Queue Stats
194W - 203L
1,456 Elo+
Solo
Thor
Thor
Gr0nKsTeR
Thor
Level 109
God Stats
2W - 5L
1,448 SR
Queue Stats
174W - 164L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Nekorino
Jing Wei
Level 85
God Stats
0W - 3L
1,164 SR
Queue Stats
19W - 17L
1,523 Elo+
Solo
Sobek
Sobek
NulleSpidy
Sobek
Level 76
God Stats
2W - 4L
1,419 SR
Queue Stats
243W - 235L
1,482 Elo+
Party 1
Yu Huang
Yu Huang
gameking123321
Yu Huang
Level 89
God Stats
1W - 1L
1,714 SR
Queue Stats
229W - 210L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
3 / 2 / 14
10,152
781
13,822
14,130
8,557
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
Jelesis
Persephone
18
7 / 1 / 11
11,593
892
10,444
11,078
5,748
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Maui
16
2 / 2 / 16
10,596
815
3,913
16,321
20,527
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
ThePrinceJoker
Sun Wukong
18
11 / 3 / 9
11,504
885
14,343
19,587
20,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vulcan
kirokios
Vulcan
16
2 / 3 / 14
9,823
756
9,420
9,542
4,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
3,460
266
0
777
130
Thor
17
3 / 6 / 5
9,355
720
11,973
13,648
6,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jing Wei
Nekorino
Jing Wei
16
1 / 8 / 3
9,208
708
11,257
13,378
6,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
18
0 / 5 / 9
9,546
734
4,584
17,457
21,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Yu Huang
17
7 / 5 / 2
9,869
759
16,567
10,783
5,737
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
30
25
Kills
11
11
Deaths
25
64
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
3
2
14
5
L
0
1
0
0
L
Thor
3
6
5
0.92
W
Persephone
Jelesis
Persephone
7
1
11
12.5
L
Jing Wei
Nekorino
Jing Wei
1
8
3
0.31
L
Sobek
0
5
9
0.9
W
Maui
2
2
16
5
W
Sun Wukong
ThePrinceJoker
Sun Wukong
11
3
9
5.17
L
Yu Huang
7
5
2
1.6
W
Vulcan
kirokios
Vulcan
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,942
Damage
44,381
70,658
Taken
56,043
60,070
Mitigated
40,829
22,840
Healing
6,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
13,822
5,206
2,456
2,954
14,130
8,557
3,178
5,536
8,594
0
42,005
L
0
0
0
0
777
130
0
0
777
0
0
L
Thor
11,973
838
594
669
13,648
6,789
0
5,443
8,095
0
22,333
W
Persephone
Jelesis
Persephone
10,444
703
3,626
2,730
11,078
5,748
1,887
1,863
9,212
25,227
0
L
Jing Wei
Nekorino
Jing Wei
11,257
6,886
0
560
13,378
6,973
0
4,933
8,357
0
29,897
L
Sobek
4,584
282
283
2,673
17,457
21,200
0
8,031
9,104
11,158
0
W
Maui
3,913
945
2,441
3,987
16,321
20,527
365
5,670
10,651
6,952
0
W
Sun Wukong
ThePrinceJoker
Sun Wukong
14,343
904
486
2,907
19,587
20,259
24
5,104
13,668
0
26,773
L
Yu Huang
16,567
350
709
1,349
10,783
5,737
0
4,724
5,933
30,992
0
W
Vulcan
kirokios
Vulcan
9,420
4,248
733
520
9,542
4,979
2,081
2,975
6,567
20,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,668
Gold Earned
41,438
132
Minions Killed
109
0
Camps Cleared
0
1,265,932
Distance Traveled
980,289
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,152
781
38
3
0
211,831
0
L
Shiva
3,460
266
0
0
0
0
0
L
Thor
9,355
720
19
1
0
230,908
0
W
Persephone
11,593
892
34
3
0
270,083
0
L
Jing Wei
9,208
708
46
4
0
261,785
3
L
Sobek
9,546
734
14
1
0
217,669
0
W
Maui
10,596
815
4
0
0
252,145
0
W
Sun Wukong
11,504
885
29
2
0
275,881
0
L
Yu Huang
9,869
759
30
2
0
269,927
0
W
Vulcan
9,823
756
27
2
0
255,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role