Player Matchup

Izanami
Izanami
 
Izanami
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ICrIpTI
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,422 Elo+
Party 1
Ares
Ares
Kid_kaoz10
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,258 Elo+
Party 1
Gilgamesh
Gilgamesh
MilkyMcgee9436
Gilgamesh
Level 31
God Stats
0W - 2L
1,294 SR
Queue Stats
6W - 13L
1,274 Elo+
Solo
Zeus
Zeus
xDCxExcision
Zeus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,422 Elo+
Party 1
Team Averages
Level 45
1,459 SR
1,375 Elo+

VS

Team Averages
Level 41
1,340 SR
1,402 Elo+
Maman Brigitte
Maman Brigitte
FOXHOUND Charge
Maman Brigitte
Level 46
God Stats
52W - 45L
1,421 SR
Queue Stats
205W - 200L
1,463 Elo+
Solo
Discordia
Discordia
Jusu27
Discordia
Level 84
God Stats
2W - 4L
1,204 SR
Queue Stats
30W - 41L
1,421 Elo+
Party 2
Fenrir
Fenrir
NomNomTiger
Fenrir
Level 29
God Stats
6W - 15L
1,323 SR
Queue Stats
40W - 107L
1,353 Elo+
Party 2
Anhur
Anhur
RealDemiPlays
Anhur
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 124L
1,361 Elo+
Party 2
Merlin
Merlin
heyheyitsjay
Merlin
Level 24
God Stats
5W - 8L
1,252 SR
Queue Stats
53W - 121L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
1 / 1 / 0
7,375
1,229
4,181
6,212
2,377
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
ICrIpTI
Cthulhu
12
0 / 3 / 1
6,728
1,121
4,199
8,163
6,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 4 / 2
6,862
1,144
2,386
9,016
7,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gilgamesh
MilkyMcgee9436
Gilgamesh
11
0 / 1 / 1
6,252
1,042
710
1,668
941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 2 / 1
7,089
1,182
4,768
3,666
1,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

296

VS

Team 2 Tickets

354

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
FOXHOUND Charge
Maman Brigitte
13
2 / 0 / 7
7,372
1,229
6,096
3,884
1,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Jusu27
Discordia
13
0 / 0 / 9
7,284
1,214
4,489
1,882
776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
13
2 / 2 / 8
7,780
1,297
5,624
6,672
2,826
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 0 / 5
7,817
1,303
4,486
3,516
1,471
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Merlin
13
3 / 0 / 5
7,601
1,267
5,894
2,942
1,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
2
Kills
11
11
Deaths
2
5
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
1
0
1
W
Maman Brigitte
FOXHOUND Charge
Maman Brigitte
2
0
7
5.5
L
Cthulhu
ICrIpTI
Cthulhu
0
3
1
0.17
W
Discordia
Jusu27
Discordia
0
0
9
4.5
L
0
4
2
0.25
L
Gilgamesh
MilkyMcgee9436
Gilgamesh
0
1
1
0.5
W
Fenrir
2
2
8
3
W
4
0
5
6.5
W
Merlin
3
0
5
5.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,244
Damage
26,589
28,725
Taken
18,896
18,717
Mitigated
7,957
1,536
Healing
1,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,181
2,399
0
249
6,212
2,377
0
4,443
1,469
0
28,457
W
Maman Brigitte
FOXHOUND Charge
Maman Brigitte
6,096
501
0
0
3,884
1,694
0
2,055
1,787
18,159
0
L
Cthulhu
ICrIpTI
Cthulhu
4,199
34
0
483
8,163
6,672
0
4,004
4,009
17,948
122
W
Discordia
Jusu27
Discordia
4,489
45
254
91
1,882
776
0
970
784
24,967
0
L
2,386
479
0
366
9,016
7,197
0
3,980
4,886
4,848
0
L
Gilgamesh
MilkyMcgee9436
Gilgamesh
710
147
0
130
1,668
941
0
819
849
0
3,180
W
Fenrir
5,624
2,701
175
931
6,672
2,826
0
3,319
3,068
0
11,623
W
4,486
1,671
0
183
3,516
1,471
0
2,444
1,025
0
12,593
W
Merlin
5,894
226
0
250
2,942
1,190
0
1,976
925
12,287
0
L
4,768
710
113
195
3,666
1,530
0
2,483
1,033
13,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,306
Gold Earned
37,854
134
Minions Killed
136
4
Camps Cleared
8
502,420
Distance Traveled
679,415
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,375
1,229
58
10
1
123,025
0
W
Maman Brigitte
7,372
1,229
39
7
2
147,812
0
L
Cthulhu
6,728
1,121
37
6
0
119,771
0
W
Discordia
7,284
1,214
42
7
0
139,514
0
L
Ares
6,862
1,144
7
1
1
111,684
0
L
Gilgamesh
6,252
1,042
5
1
1
32,531
0
W
Fenrir
7,780
1,297
21
4
4
133,443
0
W
Anhur
7,817
1,303
14
2
1
121,724
0
W
Merlin
7,601
1,267
20
3
1
136,922
0
L
Zeus
7,089
1,182
27
5
1
115,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role