Player Matchup

Horus
Horus
BigSJ97
Horus
Level 65
God Stats
25W - 30L
1,452 SR
Queue Stats
170W - 184L
1,429 Elo+
Solo
Aphrodite
Aphrodite
CptnInk
Aphrodite
Level 126
God Stats
20W - 8L
1,702 SR
Queue Stats
735W - 625L
1,465 Elo+
Party 2
Skadi
Skadi
KinGxiEnVy
Skadi
Level 109
God Stats
5W - 0L
1,550 SR
Queue Stats
76W - 72L
1,527 Elo+
Party 3
Maman Brigitte
Maman Brigitte
abcvo
Maman Brigitte
Level 123
God Stats
5W - 10L
1,321 SR
Queue Stats
321W - 301L
1,466 Elo+
Party 3
Atlas
Atlas
slappyjackey
Atlas
Level 123
God Stats
3W - 5L
1,347 SR
Queue Stats
645W - 534L
1,482 Elo+
Party 2
Team Averages
Level 109
1,474 SR
1,474 Elo+

VS

Team Averages
Level 95
1,571 SR
1,448 Elo+
Bacchus
Bacchus
Esguzo
Bacchus
Level 62
God Stats
35W - 33L
1,547 SR
Queue Stats
79W - 82L
1,445 Elo+
Party 1
Sun Wukong
Sun Wukong
Madan1123
Sun Wukong
Level 66
God Stats
4W - 3L
1,611 SR
Queue Stats
143W - 134L
1,523 Elo+
Party 1
Chernobog
Chernobog
NΔZIRENO
Chernobog
Level 88
God Stats
11W - 10L
1,524 SR
Queue Stats
135W - 138L
1,516 Elo+
Solo
Tsukuyomi
Tsukuyomi
Wunzee
Tsukuyomi
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,230 Elo+
Solo
Anubis
Anubis
drimax2010
Anubis
Level 105
God Stats
8W - 7L
1,673 SR
Queue Stats
132W - 131L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BigSJ97
Horus
13
4 / 1 / 13
8,248
516
9,721
17,121
17,073
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Aphrodite
CptnInk
Aphrodite
14
1 / 1 / 6
8,169
511
9,688
11,650
9,106
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Skadi
15
7 / 2 / 7
9,633
602
17,408
11,963
4,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Maman Brigitte
abcvo
Maman Brigitte
16
8 / 3 / 4
9,409
588
9,342
17,112
7,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 1 / 2
8,868
554
10,561
16,073
16,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Esguzo
Bacchus
9
0 / 7 / 0
6,431
402
5,366
15,886
14,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
Madan1123
Sun Wukong
14
2 / 3 / 0
9,107
569
12,023
18,624
15,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
NΔZIRENO
Chernobog
14
3 / 6 / 2
8,726
545
10,069
16,201
6,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
Wunzee
Tsukuyomi
14
2 / 4 / 3
8,115
507
11,088
13,242
5,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
drimax2010
Anubis
14
1 / 3 / 3
8,291
518
12,760
12,077
6,807
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
16
23
Kills
8
8
Deaths
23
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Horus
BigSJ97
Horus
4
1
13
10.5
W
Aphrodite
CptnInk
Aphrodite
1
1
6
4
L
Bacchus
Esguzo
Bacchus
0
7
0
0
W
Skadi
7
2
7
5.25
L
Sun Wukong
Madan1123
Sun Wukong
2
3
0
0.67
L
Chernobog
NΔZIRENO
Chernobog
3
6
2
0.67
L
Tsukuyomi
Wunzee
Tsukuyomi
2
4
3
0.88
W
Maman Brigitte
abcvo
Maman Brigitte
8
3
4
3.33
L
Anubis
drimax2010
Anubis
1
3
3
0.83
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,720
Damage
51,306
73,919
Taken
76,030
54,956
Mitigated
49,648
32,401
Healing
23,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
BigSJ97
Horus
9,721
4,409
1,736
6,667
17,121
17,073
118
4,851
12,270
0
22,037
W
Aphrodite
CptnInk
Aphrodite
9,688
937
2,244
7,743
11,650
9,106
0
5,546
6,104
58,548
0
L
Bacchus
Esguzo
Bacchus
5,366
529
0
3,010
15,886
14,965
0
5,813
10,073
18,391
0
W
Skadi
17,408
8,695
0
1,907
11,963
4,756
893
2,394
9,569
0
78,881
L
Sun Wukong
Madan1123
Sun Wukong
12,023
3,754
0
4,128
18,624
15,644
0
9,785
7,909
0
70,021
L
Chernobog
NΔZIRENO
Chernobog
10,069
6,101
0
5,843
16,201
6,787
0
865
15,336
0
65,284
L
Tsukuyomi
Wunzee
Tsukuyomi
11,088
2,906
0
4,210
13,242
5,445
0
5,271
7,887
0
64,990
W
Maman Brigitte
abcvo
Maman Brigitte
9,342
369
0
7,504
17,112
7,540
0
5,335
11,777
70,742
1,434
L
Anubis
drimax2010
Anubis
12,760
395
0
6,283
12,077
6,807
0
6,430
5,647
81,141
0
W
10,561
2,879
0
4,600
16,073
16,481
0
0
16,073
60,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,327
Gold Earned
40,670
447
Minions Killed
454
0
Camps Cleared
0
1,609,201
Distance Traveled
1,612,625
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,248
516
19
1
0
330,110
0
W
Aphrodite
8,169
511
98
6
0
313,376
0
L
Bacchus
6,431
402
18
1
0
323,694
1
W
Skadi
9,633
602
112
7
0
307,266
1
L
Sun Wukong
9,107
569
103
6
0
335,153
0
L
Chernobog
8,726
545
117
7
0
308,841
0
L
Tsukuyomi
8,115
507
89
6
0
353,136
1
W
Maman Brigitte
9,409
588
104
7
0
358,295
4
L
Anubis
8,291
518
127
8
0
291,801
0
W
Atlas
8,868
554
114
7
0
300,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role