Player Matchup

Izanami
Izanami
Cat_Prince__
Izanami
Level 17
God Stats
14W - 36L
1,434 SR
Queue Stats
67W - 104L
1,192 Elo+
Party 3
Ullr
Ullr
Demonic2501
Ullr
Level 99
God Stats
2W - 3L
1,375 SR
Queue Stats
497W - 478L
1,457 Elo+
Party 3
Hachiman
Hachiman
Honyonyaninopoko
Hachiman
Level 62
God Stats
16W - 17L
1,688 SR
Queue Stats
230W - 212L
1,467 Elo+
Party 1
Kuzenbo
Kuzenbo
Skellig325
Kuzenbo
Level 28
God Stats
4W - 2L
1,699 SR
Queue Stats
93W - 118L
1,371 Elo+
Party 1
Kukulkan
Kukulkan
SuRv_DyNaMic
Kukulkan
Level 94
God Stats
23W - 11L
1,587 SR
Queue Stats
193W - 185L
1,419 Elo+
Party 3
Team Averages
Level 60
1,557 SR
1,381 Elo+

VS

Team Averages
Level 70
1,565 SR
1,428 Elo+
King Arthur
King Arthur
BigGurke
King Arthur
Level 41
God Stats
5W - 2L
1,739 SR
Queue Stats
40W - 31L
1,456 Elo+
Party 2
Fenrir
Fenrir
Godentak
Fenrir
Level 44
God Stats
1W - 0L
1,737 SR
Queue Stats
135W - 159L
1,429 Elo+
Solo
Xing Tian
Xing Tian
Hige33
Xing Tian
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 76L
1,435 Elo+
Party 2
Ra
Ra
Ramonnelas
Ra
Level 124
God Stats
2W - 2L
1,219 SR
Queue Stats
96W - 91L
1,465 Elo+
Solo
Neith
Neith
bysilver49
Neith
Level 62
God Stats
13W - 6L
1,627 SR
Queue Stats
41W - 42L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cat_Prince__
Izanami
10
0 / 5 / 0
6,064
404
2,417
7,367
2,546
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
2 / 1 / 3
8,824
588
4,113
12,351
4,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 2 / 1
9,301
620
10,584
10,122
3,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Skellig325
Kuzenbo
11
0 / 3 / 0
6,945
463
4,683
14,059
12,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
SuRv_DyNaMic
Kukulkan
15
3 / 3 / 1
8,926
595
7,976
9,238
4,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigGurke
King Arthur
13
1 / 2 / 1
8,092
539
3,706
11,712
10,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
Godentak
Fenrir
15
3 / 4 / 2
8,554
570
10,048
16,845
7,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xing Tian
Hige33
Xing Tian
13
2 / 0 / 10
8,677
578
4,457
10,538
9,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
2 / 2 / 1
8,908
594
5,272
10,423
4,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
15
6 / 0 / 4
9,110
607
12,028
5,955
2,622
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
8
Kills
14
14
Deaths
8
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BigGurke
King Arthur
1
2
1
0.75
L
Izanami
Cat_Prince__
Izanami
0
5
0
0
L
2
1
3
3.5
W
Fenrir
Godentak
Fenrir
3
4
2
1
W
Xing Tian
Hige33
Xing Tian
2
0
10
7
L
3
2
1
1.75
W
2
2
1
1.25
L
Kuzenbo
Skellig325
Kuzenbo
0
3
0
0
L
Kukulkan
SuRv_DyNaMic
Kukulkan
3
3
1
1.17
W
Neith
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,773
Damage
35,511
53,137
Taken
55,473
27,619
Mitigated
35,395
13,097
Healing
10,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BigGurke
King Arthur
3,706
380
0
956
11,712
10,467
0
132
11,580
218
38,439
L
Izanami
Cat_Prince__
Izanami
2,417
2,093
0
55
7,367
2,546
0
1,442
5,925
0
30,967
L
4,113
2,062
0
1,496
12,351
4,710
0
2,232
10,119
0
74,812
W
Fenrir
Godentak
Fenrir
10,048
3,509
0
2,675
16,845
7,987
0
3,923
12,782
0
72,868
W
Xing Tian
Hige33
Xing Tian
4,457
594
0
2,166
10,538
9,816
198
2,631
7,875
17,929
0
L
10,584
6,384
0
4,508
10,122
3,735
1,644
643
9,479
0
66,773
W
5,272
958
344
2,284
10,423
4,503
0
4,561
5,552
85,051
0
L
Kuzenbo
Skellig325
Kuzenbo
4,683
1,911
0
3,924
14,059
12,540
132
2,036
12,023
21,905
0
L
Kukulkan
SuRv_DyNaMic
Kukulkan
7,976
1,221
0
3,114
9,238
4,088
442
3,461
5,777
69,406
0
W
Neith
12,028
8,957
0
1,996
5,955
2,622
710
1,925
4,030
0
84,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,060
Gold Earned
43,341
436
Minions Killed
446
0
Camps Cleared
0
1,431,908
Distance Traveled
1,548,674
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,092
539
70
5
0
338,523
0
L
Izanami
6,064
404
55
4
0
292,470
0
L
Ullr
8,824
588
117
8
0
299,316
0
W
Fenrir
8,554
570
89
6
0
330,335
0
W
Xing Tian
8,677
578
19
1
0
302,350
0
L
Hachiman
9,301
620
99
7
0
253,763
0
W
Ra
8,908
594
138
9
0
316,592
2
L
Kuzenbo
6,945
463
29
2
0
320,489
4
L
Kukulkan
8,926
595
136
9
0
265,870
0
W
Neith
9,110
607
130
9
0
260,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role