Player Matchup

Cernunnos
Cernunnos
BarryWhite31850
Cernunnos
Level 25
God Stats
21W - 22L
1,665 SR
Queue Stats
81W - 87L
1,306 Elo+
Party 1
Zeus
Zeus
CKiRap
Zeus
Level 87
God Stats
12W - 10L
1,407 SR
Queue Stats
739W - 826L
1,408 Elo+
Solo
Poseidon
Poseidon
FetoK
Poseidon
Level 103
God Stats
2W - 0L
1,461 SR
Queue Stats
6W - 9L
1,340 Elo+
Solo
Charon
Charon
JerrikBlackoak
Charon
Level 143
God Stats
2W - 6L
1,306 SR
Queue Stats
125W - 130L
1,410 Elo+
Party 1
Cu Chulainn
Cu Chulainn
antonyset
Cu Chulainn
Level 68
God Stats
2W - 1L
1,455 SR
Queue Stats
25W - 22L
1,499 Elo+
Solo
Team Averages
Level 85
1,459 SR
1,393 Elo+

VS

Team Averages
Level 56
1,407 SR
1,358 Elo+
Terra
Terra
 
Terra
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
LegacyLeyzer
Eset
Level 59
God Stats
4W - 10L
1,343 SR
Queue Stats
96W - 101L
1,364 Elo+
Solo
Nu Wa
Nu Wa
Nyny6996
Nu Wa
Level 52
God Stats
277W - 258L
1,503 SR
Queue Stats
446W - 539L
1,384 Elo+
Solo
Zeus
Zeus
StoneyMovie2045
Zeus
Level 43
God Stats
2W - 9L
1,250 SR
Queue Stats
5W - 17L
1,187 Elo+
Solo
Cthulhu
Cthulhu
austifu
Cthulhu
Level 34
God Stats
21W - 32L
1,437 SR
Queue Stats
24W - 36L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BarryWhite31850
Cernunnos
14
1 / 0 / 9
8,426
1,053
7,017
9,317
4,604
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
CKiRap
Zeus
10
0 / 0 / 0
7,055
882
0
730
263
Poseidon
FetoK
Poseidon
15
7 / 0 / 4
10,416
1,302
14,556
4,012
1,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 1 / 8
9,300
1,163
6,522
6,783
7,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
antonyset
Cu Chulainn
14
2 / 1 / 8
8,848
1,106
10,986
9,081
9,344
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

344

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
13
2 / 0 / 0
8,847
1,106
2,857
11,663
12,721
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
0 / 3 / 2
7,715
964
5,278
8,507
3,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Nyny6996
Nu Wa
14
0 / 4 / 2
8,431
1,054
9,346
8,099
3,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 2 / 1
7,344
918
2,067
2,744
989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
austifu
Cthulhu
13
0 / 2 / 2
7,782
973
5,522
11,081
11,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
11
Kills
2
2
Deaths
11
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
2
0
0
2
W
Cernunnos
BarryWhite31850
Cernunnos
1
0
9
5.5
W
Zeus
CKiRap
Zeus
0
0
0
0
W
Poseidon
FetoK
Poseidon
7
0
4
9
W
1
1
8
5
L
0
3
2
0.33
L
Nu Wa
Nyny6996
Nu Wa
0
4
2
0.25
L
0
2
1
0.25
W
Cu Chulainn
antonyset
Cu Chulainn
2
1
8
6
L
Cthulhu
austifu
Cthulhu
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,081
Damage
25,070
29,923
Taken
42,094
23,275
Mitigated
32,306
3,948
Healing
3,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
2,857
1,318
654
1,848
11,663
12,721
0
5,451
5,912
6,455
0
W
Cernunnos
BarryWhite31850
Cernunnos
7,017
4,249
0
1,018
9,317
4,604
0
8,180
1,056
0
18,810
W
Zeus
CKiRap
Zeus
0
0
0
0
730
263
0
730
0
0
0
W
Poseidon
FetoK
Poseidon
14,556
1,813
0
0
4,012
1,909
0
3,102
723
44,946
0
W
6,522
988
577
1,324
6,783
7,155
0
5,174
1,437
14,798
0
L
5,278
267
182
400
8,507
3,477
0
5,015
3,242
13,318
0
L
Nu Wa
Nyny6996
Nu Wa
9,346
3,231
0
46
8,099
3,175
0
3,971
3,978
33,457
0
L
2,067
553
0
0
2,744
989
0
885
1,859
6,496
0
W
Cu Chulainn
antonyset
Cu Chulainn
10,986
2,276
0
1,029
9,081
9,344
0
7,215
1,446
15
25,104
L
Cthulhu
austifu
Cthulhu
5,522
0
239
429
11,081
11,944
0
5,371
5,560
16,363
411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,045
Gold Earned
40,119
188
Minions Killed
137
3
Camps Cleared
6
642,319
Distance Traveled
704,507
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,847
1,106
7
1
0
184,240
0
W
Cernunnos
8,426
1,053
28
4
0
150,277
0
W
Zeus
7,055
882
0
0
0
0
0
W
Poseidon
10,416
1,302
95
12
2
166,420
0
W
Charon
9,300
1,163
27
3
1
159,265
0
L
Eset
7,715
964
30
4
0
152,475
0
L
Nu Wa
8,431
1,054
63
8
4
142,665
0
L
Zeus
7,344
918
9
1
2
54,721
0
W
Cu Chulainn
8,848
1,106
38
5
0
166,357
0
L
Cthulhu
7,782
973
28
4
0
170,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role