Player Matchup

Ne Zha
Ne Zha
Alergin97
Ne Zha
Level 119
God Stats
0W - 1L
1,533 SR
Queue Stats
85W - 75L
1,511 Elo+
Solo
Hel
Hel
CRimZoN SkieS
Hel
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
193W - 209L
1,510 Elo+
Party 2
Danzaburou
Danzaburou
Fekrir
Danzaburou
Level 107
God Stats
2W - 1L
1,935 SR
Queue Stats
13W - 16L
1,496 Elo+
Party 2
Izanami
Izanami
O miudo
Izanami
Level 140
God Stats
0W - 3L
1,313 SR
Queue Stats
20W - 24L
1,489 Elo+
Party 2
Raijin
Raijin
xImGalactic
Raijin
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 71L
1,535 Elo+
Party 2
Team Averages
Level 134
1,556 SR
1,508 Elo+

VS

Team Averages
Level 137
1,425 SR
1,491 Elo+
Aphrodite
Aphrodite
Dcwslayer
Aphrodite
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
128W - 144L
1,414 Elo+
Solo
Chiron
Chiron
KikiTheGreat
Chiron
Level 134
God Stats
5W - 3L
1,520 SR
Queue Stats
235W - 232L
1,489 Elo+
Party 1
Osiris
Osiris
SukunaNS
Osiris
Level 103
God Stats
2W - 1L
1,508 SR
Queue Stats
154W - 104L
1,564 Elo+
Solo
Erlang Shen
Erlang Shen
antballs
Erlang Shen
Level 133
God Stats
2W - 5L
1,404 SR
Queue Stats
234W - 231L
1,489 Elo+
Party 1
Thoth
Thoth
strangse
Thoth
Level 158
God Stats
3W - 1L
1,195 SR
Queue Stats
210W - 221L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Alergin97
Ne Zha
17
2 / 7 / 9
9,722
648
11,483
18,484
20,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 7 / 7
9,350
623
13,553
15,350
7,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Fekrir
Danzaburou
18
2 / 4 / 10
10,067
671
11,100
17,421
7,740
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
O miudo
Izanami
16
2 / 6 / 3
9,662
644
7,239
13,892
5,296
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Raijin
17
5 / 5 / 6
9,927
662
16,968
14,096
5,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dcwslayer
Aphrodite
18
3 / 4 / 16
11,141
743
9,757
19,661
13,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
19
6 / 2 / 18
11,417
761
14,358
12,889
6,773
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Osiris
SukunaNS
Osiris
17
1 / 3 / 18
10,475
698
13,054
20,278
34,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
antballs
Erlang Shen
18
6 / 4 / 13
10,849
723
10,261
16,238
18,739
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
strangse
Thoth
20
12 / 2 / 12
12,918
861
28,126
11,294
5,693
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
105
14
Kills
28
29
Deaths
15
35
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Alergin97
Ne Zha
2
7
9
0.93
L
3
7
7
0.93
W
Aphrodite
Dcwslayer
Aphrodite
3
4
16
2.75
L
Danzaburou
Fekrir
Danzaburou
2
4
10
1.75
W
Chiron
6
2
18
7.5
L
Izanami
O miudo
Izanami
2
6
3
0.58
W
Osiris
SukunaNS
Osiris
1
3
18
3.33
W
Erlang Shen
antballs
Erlang Shen
6
4
13
3.13
W
Thoth
strangse
Thoth
12
2
12
9
L
Raijin
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,343
Damage
75,556
79,243
Taken
80,360
46,564
Mitigated
78,840
26,468
Healing
41,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Alergin97
Ne Zha
11,483
1,250
905
2,988
18,484
20,688
0
10,224
7,818
0
27,265
L
13,553
845
8,330
4,694
15,350
7,042
0
7,543
7,570
22,782
0
W
Aphrodite
Dcwslayer
Aphrodite
9,757
867
10,798
9,575
19,661
13,321
920
7,941
11,720
32,032
0
L
Danzaburou
Fekrir
Danzaburou
11,100
3,856
497
4,601
17,421
7,740
0
7,381
9,803
0
24,318
W
Chiron
14,358
5,385
3,121
3,480
12,889
6,773
2,200
5,406
7,483
0
26,909
L
Izanami
O miudo
Izanami
7,239
4,091
593
1,279
13,892
5,296
596
5,194
8,423
0
20,955
W
Osiris
SukunaNS
Osiris
13,054
1,584
2,409
2,612
20,278
34,314
327
8,719
11,559
0
25,473
W
Erlang Shen
antballs
Erlang Shen
10,261
4,061
876
3,773
16,238
18,739
178
5,223
11,015
0
17,171
W
Thoth
strangse
Thoth
28,126
855
1,537
3,774
11,294
5,693
1,075
3,232
8,062
45,685
0
L
Raijin
16,968
1,484
1,007
1,574
14,096
5,798
0
7,541
6,113
28,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,728
Gold Earned
56,800
152
Minions Killed
178
0
Camps Cleared
0
1,143,886
Distance Traveled
1,392,841
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,722
648
8
1
0
262,612
0
L
Hel
9,350
623
28
2
0
238,853
0
W
Aphrodite
11,141
743
69
5
0
249,396
0
L
Danzaburou
10,067
671
30
2
0
252,429
0
W
Chiron
11,417
761
24
2
0
303,724
0
L
Izanami
9,662
644
45
3
0
168,677
0
W
Osiris
10,475
698
31
2
0
278,336
0
W
Erlang Shen
10,849
723
13
1
0
274,378
0
W
Thoth
12,918
861
41
3
0
287,007
0
L
Raijin
9,927
662
41
3
0
221,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role