Player Matchup

Horus
Horus
 
Horus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
BlankSpace22202
Sol
Level 83
God Stats
54W - 41L
1,572 SR
Queue Stats
212W - 188L
1,468 Elo+
Solo
Jing Wei
Jing Wei
Igotcorninmyhole
Jing Wei
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 8L
1,276 Elo+
Party 1
Serqet
Serqet
JAHDESERVEDIT
Serqet
Level 113
God Stats
5W - 3L
1,606 SR
Queue Stats
104W - 96L
1,438 Elo+
Party 1
Guan Yu
Guan Yu
SIL3NT_DRXM
Guan Yu
Level 102
God Stats
2W - 2L
1,445 SR
Queue Stats
154W - 151L
1,457 Elo+
Solo
Team Averages
Level 81
1,525 SR
1,428 Elo+

VS

Team Averages
Level 63
1,482 SR
1,461 Elo+
Nemesis
Nemesis
 
Nemesis
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
PrestigiousPira
Scylla
Level 97
God Stats
0W - 3L
1,281 SR
Queue Stats
409W - 388L
1,470 Elo+
Solo
Bacchus
Bacchus
SideshowR0
Bacchus
Level 89
God Stats
3W - 2L
1,656 SR
Queue Stats
174W - 164L
1,486 Elo+
Solo
Guan Yu
Guan Yu
SweatyHands97
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,465 Elo+
Party 2
Izanami
Izanami
TyneekHawk
Izanami
Level 48
God Stats
47W - 40L
1,470 SR
Queue Stats
118W - 143L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
4 / 0 / 1
6,137
614
2,416
7,570
5,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
0 / 0 / 1
6,241
624
3,997
4,427
1,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 0 / 4
5,005
501
3,414
5,341
1,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
4 / 1 / 0
6,068
607
2,945
6,620
2,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
SIL3NT_DRXM
Guan Yu
11
3 / 1 / 3
7,042
704
6,956
9,420
8,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
0 / 2 / 2
4,895
490
2,551
8,287
2,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 1 / 1
5,496
550
2,616
5,677
1,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
SideshowR0
Bacchus
8
0 / 2 / 0
4,628
463
2,908
7,723
6,910
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Guan Yu
8
1 / 4 / 0
4,994
499
3,152
7,251
5,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
TyneekHawk
Izanami
8
0 / 3 / 0
4,673
467
5,177
6,263
2,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
12
Kills
1
2
Deaths
12
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
0
1
4.5
L
Nemesis
 
Nemesis
0
2
2
0.5
W
0
0
1
0.5
W
1
0
4
3
W
4
1
0
4
L
0
1
1
0.5
W
Guan Yu
SIL3NT_DRXM
Guan Yu
3
1
3
4.5
L
Bacchus
SideshowR0
Bacchus
0
2
0
0
L
Guan Yu
1
4
0
0.25
L
Izanami
TyneekHawk
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,728
Damage
16,404
33,378
Taken
35,201
18,984
Mitigated
18,044
10,141
Healing
7,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
2,416
1,438
512
2,760
7,570
5,171
0
1,998
5,572
0
20,006
L
Nemesis
 
Nemesis
2,551
987
122
1,279
8,287
2,115
0
1,438
6,693
0
22,459
W
3,997
1,487
0
2,513
4,427
1,241
1,022
1,110
3,317
51,153
0
W
3,414
2,690
0
469
5,341
1,812
0
910
4,431
0
18,285
W
2,945
659
0
668
6,620
2,535
0
1,003
5,617
0
40,472
L
2,616
209
0
1,720
5,677
1,916
0
2,559
3,118
39,606
0
W
Guan Yu
SIL3NT_DRXM
Guan Yu
6,956
1,391
0
3,219
9,420
8,225
0
503
8,917
0
42,703
L
Bacchus
SideshowR0
Bacchus
2,908
713
186
2,593
7,723
6,910
0
0
7,603
18,927
0
L
Guan Yu
3,152
938
40
628
7,251
5,055
0
0
7,220
0
16,931
L
Izanami
TyneekHawk
Izanami
5,177
3,725
0
743
6,263
2,048
44
0
6,263
0
31,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,493
Gold Earned
24,686
290
Minions Killed
213
0
Camps Cleared
0
1,008,472
Distance Traveled
1,000,997
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,137
614
22
2
0
212,187
0
L
Nemesis
4,895
490
34
3
0
231,686
2
W
Sol
6,241
624
81
8
0
187,722
3
W
Jing Wei
5,005
501
42
4
0
193,373
0
W
Serqet
6,068
607
72
7
0
222,932
0
L
Scylla
5,496
550
76
8
0
189,915
0
W
Guan Yu
7,042
704
73
7
0
192,258
0
L
Bacchus
4,628
463
25
3
0
196,044
3
L
Guan Yu
4,994
499
27
3
0
215,469
0
L
Izanami
4,673
467
51
5
0
167,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role