Player Matchup

Hachiman
Hachiman
ABlindOrphan96
Hachiman
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,046 Elo+
Party 2
Mercury
Mercury
ULTRASAIYANGOD1
Mercury
Level 120
God Stats
3W - 6L
1,255 SR
Queue Stats
9W - 18L
1,132 Elo+
Party 2
Hades
Hades
x PR3C1S10N x41
Hades
Level 89
God Stats
32W - 23L
1,559 SR
Queue Stats
356W - 346L
1,420 Elo+
Solo
Team Averages
Level 85
1,438 SR
1,200 Elo+

VS

Team Averages
Level 96
1,480 SR
1,373 Elo+
Nox
Nox
Black_666_Vanity
Nox
Level 106
God Stats
20W - 30L
1,431 SR
Queue Stats
188W - 202L
1,380 Elo+
Party 1
Chiron
Chiron
Ejay104
Chiron
Level 94
God Stats
28W - 19L
1,508 SR
Queue Stats
378W - 412L
1,341 Elo+
Solo
Jormungandr
Jormungandr
IzHasFrEshpepsi
Jormungandr
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 47L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
1 / 3 / 9
11,751
734
8,423
15,895
5,644
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
13 / 2 / 4
14,283
893
11,773
12,415
5,171
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 1 / 12
12,802
800
23,723
18,555
10,700
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 5
10,937
684
8,620
13,133
5,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
Ejay104
Chiron
14
3 / 7 / 2
12,113
757
14,314
17,880
6,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jormungandr
IzHasFrEshpepsi
Jormungandr
16
2 / 2 / 3
12,362
773
13,376
18,258
20,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
18
Kills
6
6
Deaths
18
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hachiman
1
3
9
1.83
L
1
9
5
0.39
L
Chiron
Ejay104
Chiron
3
7
2
0.57
L
Jormungandr
IzHasFrEshpepsi
Jormungandr
2
2
3
1.75
W
13
2
4
7.5
W
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,919
Damage
36,310
46,865
Taken
49,271
21,515
Mitigated
32,859
17,040
Healing
6,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
8,423
5,497
279
3,203
15,895
5,644
1,529
7,128
8,111
0
38,602
L
8,620
842
0
11
13,133
5,596
0
7,868
5,265
35,014
0
L
Chiron
Ejay104
Chiron
14,314
7,095
971
3,850
17,880
6,470
86
8,458
9,422
0
46,293
L
Jormungandr
IzHasFrEshpepsi
Jormungandr
13,376
2,531
0
1,975
18,258
20,793
103
8,076
10,182
38,500
1,354
W
11,773
6,077
352
2,962
12,415
5,171
1,323
4,596
7,525
0
55,621
W
23,723
373
182
10,062
18,555
10,700
0
7,865
10,032
68,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,836
Gold Earned
35,412
182
Minions Killed
139
0
Camps Cleared
0
879,004
Distance Traveled
723,218
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,751
734
51
3
0
280,576
0
L
Nox
10,937
684
50
3
0
220,648
0
L
Chiron
12,113
757
63
4
0
213,278
0
L
Jormungandr
12,362
773
26
2
0
289,292
0
W
Mercury
14,283
893
53
3
0
309,580
0
W
Hades
12,802
800
78
5
0
288,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role