Player Matchup

Artemis
Artemis
ExquisiteDeathh
Artemis
Level 111
God Stats
42W - 38L
1,526 SR
Queue Stats
231W - 225L
1,465 Elo+
Solo
Anubis
Anubis
dgalves21
Anubis
Level 145
God Stats
34W - 45L
1,460 SR
Queue Stats
283W - 319L
1,449 Elo+
Party 2
Chaac
Chaac
diegoderivea
Chaac
Level 148
God Stats
22W - 25L
1,577 SR
Queue Stats
295W - 322L
1,451 Elo+
Party 2
Team Averages
Level 135
1,521 SR
1,455 Elo+

VS

Team Averages
Level 107
1,508 SR
1,514 Elo+
Sun Wukong
Sun Wukong
GrandDaddyG
Sun Wukong
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,531 Elo+
Party 1
Cthulhu
Cthulhu
Icankickuras
Cthulhu
Level 144
God Stats
3W - 1L
1,475 SR
Queue Stats
48W - 53L
1,512 Elo+
Party 1
Ra
Ra
Peak7877
Ra
Level 109
God Stats
102W - 88L
1,549 SR
Queue Stats
135W - 121L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 2
8,595
781
7,559
10,300
4,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
dgalves21
Anubis
11
0 / 3 / 3
7,931
721
9,087
7,549
4,016
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 0 / 3
8,520
775
9,562
10,266
9,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GrandDaddyG
Sun Wukong
10
1 / 1 / 4
8,003
728
5,920
10,811
8,073
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Icankickuras
Cthulhu
10
0 / 2 / 7
8,193
745
9,898
10,534
8,727
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
6 / 2 / 1
10,208
928
8,665
7,928
2,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
19
5
Kills
7
7
Deaths
5
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
W
Sun Wukong
GrandDaddyG
Sun Wukong
1
1
4
3
W
Cthulhu
Icankickuras
Cthulhu
0
2
7
1.75
W
6
2
1
3.25
L
Anubis
dgalves21
Anubis
0
3
3
0.5
L
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,208
Damage
24,483
28,115
Taken
29,273
17,562
Mitigated
19,693
6,796
Healing
5,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,559
3,533
0
2,256
10,300
4,124
0
7,076
3,123
0
31,860
W
Sun Wukong
GrandDaddyG
Sun Wukong
5,920
1,082
0
1,289
10,811
8,073
0
4,617
6,194
0
18,008
W
Cthulhu
Icankickuras
Cthulhu
9,898
714
259
593
10,534
8,727
0
3,814
6,720
26,899
0
W
8,665
160
1,633
2,123
7,928
2,893
0
1,432
6,496
46,594
0
L
Anubis
dgalves21
Anubis
9,087
295
0
1,570
7,549
4,016
0
5,689
1,815
30,165
0
L
9,562
630
0
2,970
10,266
9,422
0
5,797
4,317
508
35,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,046
Gold Earned
26,404
123
Minions Killed
120
0
Camps Cleared
0
593,721
Distance Traveled
669,831
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,595
781
41
4
0
164,556
2
W
Sun Wukong
8,003
728
12
1
0
235,852
0
W
Cthulhu
8,193
745
25
2
0
212,339
0
W
Ra
10,208
928
83
8
0
221,640
1
L
Anubis
7,931
721
48
4
0
193,645
2
L
Chaac
8,520
775
34
3
0
235,520
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role