Player Matchup

Set
Set
Gold V
 
Set
Gold V
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Gold II
CryStalniGhT234
Nike
Gold II
Level 161
God Stats
17W - 14L
1,660 SR
Queue Stats
232W - 246L
1,360 MMR
Solo
Artemis
Artemis
Gold V
Lonewolf3115
Artemis
Gold V
Level 137
God Stats
9W - 11L
1,591 SR
Queue Stats
160W - 164L
1,378 MMR
Solo
Kukulkan
Kukulkan
Gold IV
RedHairedDon
Kukulkan
Gold IV
Level 143
God Stats
1W - 1L
1,425 SR
Queue Stats
22W - 26L
1,510 MMR
Party 1
Hercules
Hercules
Silver IV
RedHairedRad
Hercules
Silver IV
Level 118
God Stats
1W - 7L
1,422 SR
Queue Stats
9W - 18L
1,148 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 138
1,520 SR
1,379 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 113
1,519 SR
1,399 MMR
Kali
Kali
Gold IV
 
Kali
Gold IV
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver V
CalicheGaming
Cthulhu
Silver V
Level 67
God Stats
1W - 0L
1,334 SR
Queue Stats
4W - 8L
1,260 MMR
Party 2
Anhur
Anhur
Bronze III
Pu77aCus
Anhur
Bronze III
Level 129
God Stats
2W - 0L
1,606 SR
Queue Stats
2W - 0L
1,500 MMR
Party 2
Hades
Hades
Silver II
Thatguythesav
Hades
Silver II
Level 88
God Stats
9W - 11L
1,579 SR
Queue Stats
25W - 33L
1,315 MMR
Party 3
Morgan Le Fay
Morgan Le Fay
Silver III
Thor9394
Morgan Le Fay
Silver III
Level 121
God Stats
2W - 0L
1,578 SR
Queue Stats
18W - 19L
1,419 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
1 / 3 / 1
6,819
487
5,463
12,711
5,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 4 / 1
6,957
497
7,044
13,850
5,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artemis
Lonewolf3115
Artemis
11
0 / 7 / 2
6,856
490
4,738
11,990
3,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
RedHairedDon
Kukulkan
15
3 / 1 / 0
8,195
585
5,294
5,714
2,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
RedHairedRad
Hercules
10
0 / 4 / 2
6,654
475
2,616
12,338
9,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
Ao KuangPoseidonRaijinAthenaThanatos

VS

Bans
AresBastetAnubisApolloChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
3 / 2 / 5
8,798
628
7,307
17,161
7,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
13
2 / 1 / 4
8,762
626
4,545
6,980
5,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
Pu77aCus
Anhur
17
10 / 0 / 1
10,752
768
12,451
8,245
3,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 1 / 3
9,527
681
11,130
11,447
7,021
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
Thor9394
Morgan Le Fay
13
0 / 1 / 1
7,540
539
4,532
4,318
1,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
5
Kills
18
19
Deaths
5
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
3
1
0.5
W
Kali
 
Kali
3
2
5
2.75
W
Cthulhu
2
1
4
4
L
1
4
1
0.38
L
Artemis
Lonewolf3115
Artemis
0
7
2
0.14
W
Anhur
Pu77aCus
Anhur
10
0
1
10.5
L
Kukulkan
RedHairedDon
Kukulkan
3
1
0
3
L
Hercules
RedHairedRad
Hercules
0
4
2
0.25
W
3
1
3
4.5
W
Morgan Le Fay
Thor9394
Morgan Le Fay
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,155
Damage
39,965
56,603
Taken
48,151
26,679
Mitigated
26,312
11,730
Healing
21,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
5,463
2,197
0
2,055
12,711
5,346
0
3,425
9,286
0
56,445
W
Kali
 
Kali
7,307
4,063
0
5,473
17,161
7,752
228
784
16,377
0
76,270
W
Cthulhu
4,545
471
0
2,323
6,980
5,942
0
2,499
4,481
37,434
0
L
7,044
1,559
0
2,490
13,850
5,963
0
9,008
4,813
19
51,187
L
Artemis
Lonewolf3115
Artemis
4,738
2,223
0
2,195
11,990
3,109
0
642
11,348
0
45,597
W
Anhur
Pu77aCus
Anhur
12,451
8,753
0
4,838
8,245
3,838
1,499
646
7,599
0
93,561
L
Kukulkan
RedHairedDon
Kukulkan
5,294
709
0
1,578
5,714
2,266
0
2,205
3,509
77,277
0
L
Hercules
RedHairedRad
Hercules
2,616
893
0
3,412
12,338
9,995
0
4,884
7,440
0
16,203
W
11,130
1,536
520
6,921
11,447
7,021
174
19
11,428
79,853
0
W
Morgan Le Fay
Thor9394
Morgan Le Fay
4,532
311
0
1,243
4,318
1,759
0
1,926
2,392
52,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,481
Gold Earned
45,379
418
Minions Killed
551
0
Camps Cleared
0
1,370,232
Distance Traveled
1,417,704
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,819
487
82
6
0
305,676
0
W
Kali
8,798
628
110
8
0
290,171
0
W
Cthulhu
8,762
626
50
4
0
308,472
0
L
Nike
6,957
497
80
6
0
249,868
10
L
Artemis
6,856
490
83
6
0
243,180
1
W
Anhur
10,752
768
151
11
0
279,455
0
L
Kukulkan
8,195
585
152
11
0
296,741
0
L
Hercules
6,654
475
21
2
0
274,767
2
W
Hades
9,527
681
129
9
0
246,683
0
W
Morgan Le Fay
7,540
539
111
8
0
292,923
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role