Player Matchup

Merlin
Merlin
Almaberga
Merlin
Level 66
God Stats
9W - 6L
1,496 SR
Queue Stats
95W - 91L
1,391 Elo+
Party 1
Hercules
Hercules
Floriban
Hercules
Level 8
God Stats
5W - 9L
1,540 SR
Queue Stats
6W - 15L
1,283 Elo+
Party 1
Nemesis
Nemesis
Nessek
Nemesis
Level 76
God Stats
0W - 2L
1,723 SR
Queue Stats
106W - 100L
1,406 Elo+
Party 1
Team Averages
Level 50
1,586 SR
1,360 Elo+

VS

Team Averages
Level 64
1,414 SR
1,345 Elo+
Cernunnos
Cernunnos
BananeLaVrai
Cernunnos
Level 39
God Stats
41W - 41L
1,617 SR
Queue Stats
53W - 67L
1,286 Elo+
Party 2
Apollo
Apollo
JJCannon123
Apollo
Level 49
God Stats
1W - 3L
1,242 SR
Queue Stats
125W - 135L
1,408 Elo+
Solo
Nu Wa
Nu Wa
Nezach9-3
Nu Wa
Level 104
God Stats
1W - 2L
1,382 SR
Queue Stats
23W - 31L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Almaberga
Merlin
14
2 / 5 / 6
11,303
754
8,616
9,017
3,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Floriban
Hercules
13
0 / 7 / 8
10,356
690
1,699
19,354
19,862
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
Nessek
Nemesis
14
8 / 6 / 2
12,128
809
18,815
16,156
6,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BananeLaVrai
Cernunnos
16
9 / 4 / 8
13,231
882
12,466
13,309
5,082
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
17
7 / 3 / 10
13,588
906
11,935
11,757
4,801
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
Nezach9-3
Nu Wa
14
2 / 4 / 15
11,783
786
13,819
10,639
3,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
51
10
Kills
18
18
Deaths
11
16
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Merlin
Almaberga
Merlin
2
5
6
1
W
Cernunnos
BananeLaVrai
Cernunnos
9
4
8
3.25
L
Hercules
Floriban
Hercules
0
7
8
0.57
W
Apollo
7
3
10
4
L
Nemesis
Nessek
Nemesis
8
6
2
1.5
W
Nu Wa
Nezach9-3
Nu Wa
2
4
15
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,130
Damage
38,220
44,527
Taken
35,705
29,919
Mitigated
13,359
5,260
Healing
9,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Almaberga
Merlin
8,616
90
0
0
9,017
3,132
0
2,965
6,052
58,630
0
W
Cernunnos
BananeLaVrai
Cernunnos
12,466
7,167
0
4,808
13,309
5,082
910
3,210
10,099
0
49,264
L
Hercules
Floriban
Hercules
1,699
224
0
3,255
19,354
19,862
0
6,186
13,168
0
12,967
W
Apollo
11,935
7,228
0
2,687
11,757
4,801
630
2,551
9,206
0
68,616
L
Nemesis
Nessek
Nemesis
18,815
7,860
0
2,005
16,156
6,925
241
4,786
11,370
0
48,674
W
Nu Wa
Nezach9-3
Nu Wa
13,819
3,758
80
1,452
10,639
3,476
1,218
3,185
7,454
40,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,787
Gold Earned
38,602
137
Minions Killed
183
0
Camps Cleared
0
817,927
Distance Traveled
793,827
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,303
754
72
5
0
245,049
4
W
Cernunnos
13,231
882
67
4
0
247,722
0
L
Hercules
10,356
690
15
1
0
291,278
0
W
Apollo
13,588
906
85
6
0
289,790
0
L
Nemesis
12,128
809
50
3
0
281,600
0
W
Nu Wa
11,783
786
31
2
0
256,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role