Player Matchup

Ao Kuang
Ao Kuang
BENNATE76
Ao Kuang
Level 107
God Stats
3W - 4L
1,225 SR
Queue Stats
105W - 109L
1,428 Elo+
Party 3
Kukulkan
Kukulkan
Kevinqq11
Kukulkan
Level 85
God Stats
4W - 2L
1,426 SR
Queue Stats
20W - 14L
1,499 Elo+
Solo
Chaac
Chaac
KuthyLvUP21
Chaac
Level 35
God Stats
5W - 8L
1,067 SR
Queue Stats
59W - 74L
1,310 Elo+
Party 1
Sobek
Sobek
Mr TD Gamer3428
Sobek
Level 65
God Stats
7W - 5L
1,680 SR
Queue Stats
61W - 60L
1,445 Elo+
Party 3
Anubis
Anubis
StEwArdDuff
Anubis
Level 27
God Stats
4W - 4L
1,496 SR
Queue Stats
74W - 93L
1,532 Elo+
Party 1
Team Averages
Level 64
1,379 SR
1,443 Elo+

VS

Team Averages
Level 54
1,389 SR
1,457 Elo+
Surtr
Surtr
EBKAIIDay
Surtr
Level 59
God Stats
11W - 10L
1,194 SR
Queue Stats
113W - 132L
1,459 Elo+
Party 2
Neith
Neith
LiI purrp
Neith
Level 34
God Stats
1W - 4L
1,500 SR
Queue Stats
32W - 14L
1,601 Elo+
Party 2
Loki
Loki
Mythzor7
Loki
Level 79
God Stats
3W - 4L
1,338 SR
Queue Stats
102W - 102L
1,434 Elo+
Solo
Jormungandr
Jormungandr
Seikchico
Jormungandr
Level 45
God Stats
4W - 3L
1,554 SR
Queue Stats
17W - 30L
1,303 Elo+
Solo
Sol
Sol
TTVfmbKdiz
Sol
Level 55
God Stats
22W - 15L
1,359 SR
Queue Stats
239W - 232L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BENNATE76
Ao Kuang
12
3 / 1 / 3
6,980
582
7,009
10,964
4,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kukulkan
Kevinqq11
Kukulkan
12
1 / 0 / 0
6,533
544
5,017
6,313
2,421
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 4 / 2
5,813
484
6,591
10,251
8,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
1 / 1 / 4
6,589
549
4,930
11,986
12,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Anubis
10
6 / 3 / 1
6,796
566
8,801
7,242
3,215
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
EBKAIIDay
Surtr
10
1 / 2 / 2
6,426
536
6,739
12,339
6,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
LiI purrp
Neith
11
3 / 3 / 0
6,753
563
10,278
10,004
4,084
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
9
4 / 4 / 0
6,069
506
4,052
9,044
2,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jormungandr
Seikchico
Jormungandr
10
1 / 2 / 3
5,804
484
3,759
6,514
5,041
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 2 / 1
6,580
548
4,582
10,178
3,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
13
Kills
9
9
Deaths
13
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BENNATE76
Ao Kuang
3
1
3
4.5
L
Surtr
EBKAIIDay
Surtr
1
2
2
1
W
Kukulkan
Kevinqq11
Kukulkan
1
0
0
1
W
2
4
2
0.75
L
Neith
LiI purrp
Neith
3
3
0
1
W
1
1
4
3
L
Loki
4
4
0
1
L
Jormungandr
Seikchico
Jormungandr
1
2
3
1.25
W
Anubis
6
3
1
2.17
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,348
Damage
29,410
46,756
Taken
48,079
31,331
Mitigated
21,971
16,041
Healing
15,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BENNATE76
Ao Kuang
7,009
2,595
0
3,070
10,964
4,715
0
2,673
8,291
51,401
4,917
L
Surtr
EBKAIIDay
Surtr
6,739
2,404
0
3,444
12,339
6,340
587
5,044
7,295
679
36,702
W
Kukulkan
Kevinqq11
Kukulkan
5,017
305
0
2,751
6,313
2,421
0
2,581
3,732
56,130
0
W
6,591
1,502
0
1,624
10,251
8,826
450
571
9,680
0
32,774
L
Neith
LiI purrp
Neith
10,278
7,200
0
3,777
10,004
4,084
0
6,653
3,351
0
52,860
W
4,930
741
350
4,719
11,986
12,154
0
1,950
10,036
29,422
0
L
Loki
4,052
1,401
0
2,418
9,044
2,525
0
4,709
4,335
0
21,685
L
Jormungandr
Seikchico
Jormungandr
3,759
1,763
0
609
6,514
5,041
150
3,867
2,647
22,729
0
W
Anubis
8,801
910
0
3,527
7,242
3,215
300
564
6,678
44,165
0
L
4,582
1,884
0
5,247
10,178
3,981
0
5,427
4,751
50,364
9,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,711
Gold Earned
31,632
322
Minions Killed
279
0
Camps Cleared
0
1,220,797
Distance Traveled
1,057,208
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,980
582
85
7
0
275,139
0
L
Surtr
6,426
536
47
4
0
210,096
0
W
Kukulkan
6,533
544
87
7
0
241,906
0
W
Chaac
5,813
484
56
5
0
241,266
0
L
Neith
6,753
563
75
6
0
209,387
0
W
Sobek
6,589
549
40
3
0
225,177
0
L
Loki
6,069
506
30
3
0
205,045
0
L
Jormungandr
5,804
484
25
2
0
223,796
2
W
Anubis
6,796
566
54
5
0
237,309
0
L
Sol
6,580
548
102
9
0
208,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role