Player Matchup

Fafnir
Fafnir
Andrew2254
Fafnir
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,416 Elo+
Party 2
Da Ji
Da Ji
MaDeac14
Da Ji
Level 98
God Stats
3W - 0L
1,780 SR
Queue Stats
8W - 9L
1,387 Elo+
Party 2
Kukulkan
Kukulkan
lechon_sincero1
Kukulkan
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,365 Elo+
Party 2
Team Averages
Level 106
1,593 SR
1,390 Elo+

VS

Team Averages
Level 109
1,423 SR
1,459 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
RichardMccrayTM
Anubis
Level 105
God Stats
3W - 3L
1,676 SR
Queue Stats
128W - 129L
1,457 Elo+
Solo
Ra
Ra
hector_dking
Ra
Level 106
God Stats
12W - 23L
1,092 SR
Queue Stats
215W - 227L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Andrew2254
Fafnir
10
0 / 2 / 5
7,521
752
3,961
6,855
8,215
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Da Ji
MaDeac14
Da Ji
11
3 / 3 / 1
7,821
782
5,038
7,120
2,735
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
12
2 / 1 / 2
8,115
812
8,331
4,138
1,556
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
3 / 1 / 2
8,156
816
5,820
7,600
3,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 3 / 2
6,811
681
1,344
5,787
2,069
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
1 / 1 / 5
8,069
807
5,606
6,468
2,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
5
Kills
5
6
Deaths
5
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
3
1
2
4
W
Fafnir
Andrew2254
Fafnir
0
2
5
1.25
W
Da Ji
MaDeac14
Da Ji
3
3
1
1.17
L
1
3
2
0.67
L
1
1
5
3.5
W
Kukulkan
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,330
Damage
12,770
18,113
Taken
19,855
12,506
Mitigated
8,425
2,085
Healing
6,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
5,820
1,015
0
1,977
7,600
3,895
0
5,985
1,615
0
22,670
W
Fafnir
Andrew2254
Fafnir
3,961
755
0
1,320
6,855
8,215
182
3,800
2,972
7,514
0
W
Da Ji
MaDeac14
Da Ji
5,038
1,366
0
435
7,120
2,735
0
1,757
5,363
0
17,757
L
1,344
21
133
362
5,787
2,069
44
2,296
3,491
10,515
0
L
5,606
539
699
3,140
6,468
2,461
0
4,446
2,022
43,613
0
W
Kukulkan
8,331
650
0
330
4,138
1,556
499
1,588
2,550
55,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,457
Gold Earned
23,036
110
Minions Killed
112
0
Camps Cleared
0
551,113
Distance Traveled
476,661
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,156
816
45
5
0
148,003
1
W
Fafnir
7,521
752
12
1
0
177,647
2
W
Da Ji
7,821
782
28
3
0
198,427
2
L
Anubis
6,811
681
18
2
0
141,839
0
L
Ra
8,069
807
49
5
0
186,819
0
W
Kukulkan
8,115
812
70
7
0
175,039
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role