Player Matchup

King Arthur
King Arthur
MichelleObama75
King Arthur
Level 25
God Stats
10W - 11L
1,556 SR
Queue Stats
65W - 74L
1,422 Elo+
Party 1
Martichoras
Martichoras
RascallyAgate0
Martichoras
Level 101
God Stats
0W - 1L
1,722 SR
Queue Stats
150W - 132L
1,522 Elo+
Party 1
Vulcan
Vulcan
kipper711
Vulcan
Level 67
God Stats
4W - 5L
1,499 SR
Queue Stats
194W - 169L
1,540 Elo+
Party 1
Team Averages
Level 64
1,592 SR
1,495 Elo+

VS

Team Averages
Level 52
1,605 SR
1,495 Elo+
Hachiman
Hachiman
Morok3i
Hachiman
Level 22
God Stats
5W - 1L
1,823 SR
Queue Stats
31W - 22L
1,559 Elo+
Party 2
Sobek
Sobek
Mosealone
Sobek
Level 47
God Stats
3W - 2L
1,599 SR
Queue Stats
51W - 51L
1,437 Elo+
Solo
Janus
Janus
pumpkineaters_69
Janus
Level 87
God Stats
7W - 7L
1,392 SR
Queue Stats
238W - 209L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MichelleObama75
King Arthur
12
1 / 3 / 1
9,586
685
11,176
17,565
20,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Martichoras
RascallyAgate0
Martichoras
12
2 / 5 / 1
9,902
707
8,107
13,604
6,569
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
kipper711
Vulcan
12
0 / 6 / 2
9,651
689
11,470
9,810
6,538
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Morok3i
Hachiman
16
10 / 0 / 3
12,830
916
14,426
11,758
5,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Mosealone
Sobek
13
2 / 1 / 12
10,911
779
6,787
17,782
21,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 2 / 10
11,029
788
13,448
10,556
4,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
3
Kills
14
14
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
King Arthur
MichelleObama75
King Arthur
1
3
1
0.5
W
Hachiman
Morok3i
Hachiman
10
0
3
11.5
W
Sobek
Mosealone
Sobek
2
1
12
8
L
Martichoras
RascallyAgate0
Martichoras
2
5
1
0.5
L
Vulcan
kipper711
Vulcan
0
6
2
0.17
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,753
Damage
34,661
40,979
Taken
40,096
33,576
Mitigated
32,685
2,702
Healing
10,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
MichelleObama75
King Arthur
11,176
1,386
0
594
17,565
20,469
0
6,713
9,884
0
34,895
W
Hachiman
Morok3i
Hachiman
14,426
6,499
0
3,513
11,758
5,823
2,635
2,445
9,313
0
77,483
W
Sobek
Mosealone
Sobek
6,787
696
0
2,843
17,782
21,996
0
5,100
12,682
12,350
526
L
Martichoras
RascallyAgate0
Martichoras
8,107
2,883
0
1,099
13,604
6,569
300
6,436
6,564
0
30,921
L
Vulcan
kipper711
Vulcan
11,470
5,442
0
1,009
9,810
6,538
82
4,966
4,446
49,684
0
W
13,448
383
160
4,007
10,556
4,866
636
4,120
6,436
57,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,139
Gold Earned
34,770
140
Minions Killed
193
0
Camps Cleared
0
768,215
Distance Traveled
805,727
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,586
685
36
3
0
256,420
0
W
Hachiman
12,830
916
102
7
0
266,344
0
W
Sobek
10,911
779
6
0
0
264,822
0
L
Martichoras
9,902
707
35
3
0
250,879
0
L
Vulcan
9,651
689
69
5
0
260,916
0
W
Janus
11,029
788
85
6
0
274,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role