Player Matchup

Hercules
Hercules
HoneyBanger
Hercules
Level 68
God Stats
16W - 11L
1,674 SR
Queue Stats
41W - 34L
1,504 Elo+
Party 1
Danzaburou
Danzaburou
MertinGözlükleri
Danzaburou
Level 120
God Stats
11W - 7L
1,427 SR
Queue Stats
46W - 50L
1,604 Elo+
Party 1
He Bo
He Bo
СлавaУкраїні
He Bo
Level 95
God Stats
2W - 1L
1,545 SR
Queue Stats
93W - 99L
1,479 Elo+
Solo
Team Averages
Level 94
1,549 SR
1,529 Elo+

VS

Team Averages
Level 75
1,658 SR
1,554 Elo+
Loki
Loki
M4ttheWB
Loki
Level 98
God Stats
12W - 8L
1,646 SR
Queue Stats
188W - 176L
1,543 Elo+
Party 2
Neith
Neith
Marsiii
Neith
Level 65
God Stats
30W - 23L
1,672 SR
Queue Stats
58W - 47L
1,575 Elo+
Party 2
Geb
Geb
MatejKorvin
Geb
Level 61
God Stats
75W - 50L
1,655 SR
Queue Stats
188W - 174L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HoneyBanger
Hercules
12
5 / 0 / 11
9,018
902
9,495
12,963
13,964
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
12
10 / 0 / 5
9,322
932
8,808
4,735
1,843
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 3 / 14
8,249
825
9,731
7,987
2,930
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
1 / 7 / 2
7,082
708
8,388
12,077
10,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Marsiii
Neith
9
2 / 4 / 1
7,048
705
6,520
10,228
3,585
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 5 / 3
6,582
658
3,810
13,212
11,436
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
16
Kills
3
3
Deaths
16
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
HoneyBanger
Hercules
5
0
11
10.5
L
Loki
1
7
2
0.29
L
Neith
Marsiii
Neith
2
4
1
0.63
L
0
5
3
0.3
W
Danzaburou
10
0
5
12.5
W
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,034
Damage
18,718
25,685
Taken
35,517
18,737
Mitigated
25,799
6,421
Healing
6,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
HoneyBanger
Hercules
9,495
3,085
0
3,841
12,963
13,964
656
2,668
10,029
345
24,656
L
Loki
8,388
1,613
255
1,090
12,077
10,778
0
4,280
7,479
670
19,654
L
Neith
Marsiii
Neith
6,520
3,127
0
2,990
10,228
3,585
0
2,881
7,202
0
26,872
L
3,810
963
0
1,804
13,212
11,436
0
2,524
10,334
8,073
0
W
Danzaburou
8,808
4,586
0
1,490
4,735
1,843
1,549
1,025
3,394
0
33,083
W
9,731
1,267
0
1,090
7,987
2,930
454
974
6,630
30,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,589
Gold Earned
20,712
99
Minions Killed
63
0
Camps Cleared
0
554,095
Distance Traveled
509,375
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,018
902
26
3
0
198,523
0
L
Loki
7,082
708
16
2
0
175,266
0
L
Neith
7,048
705
41
4
0
166,705
0
L
Geb
6,582
658
6
1
0
167,404
2
W
Danzaburou
9,322
932
37
4
0
183,390
2
W
He Bo
8,249
825
36
4
0
172,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role