Player Matchup

Fenrir
Fenrir
AeEsmann8
Fenrir
Level 205
God Stats
0W - 1L
1,612 SR
Queue Stats
27W - 30L
1,535 Elo+
Party 2
Chernobog
Chernobog
Dkayhunter
Chernobog
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 29L
1,370 Elo+
Party 2
Baba Yaga
Baba Yaga
Support1994
Baba Yaga
Level 127
God Stats
5W - 1L
1,822 SR
Queue Stats
287W - 280L
1,551 Elo+
Solo
Cerberus
Cerberus
WannaBeDK
Cerberus
Level 48
God Stats
0W - 2L
1,339 SR
Queue Stats
7W - 9L
1,533 Elo+
Party 2
Medusa
Medusa
X_COCHONOU_X
Medusa
Level 151
God Stats
1W - 1L
1,715 SR
Queue Stats
100W - 98L
1,560 Elo+
Solo
Team Averages
Level 137
1,598 SR
1,510 Elo+

VS

Team Averages
Level 103
1,587 SR
1,531 Elo+
Amaterasu
Amaterasu
Dani_overHD
Amaterasu
Level 90
God Stats
1W - 0L
1,296 SR
Queue Stats
11W - 4L
1,607 Elo+
Party 1
Thor
Thor
EatMahCookies
Thor
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 179L
1,544 Elo+
Solo
Ullr
Ullr
byWolF13
Ullr
Level 154
God Stats
1W - 0L
1,515 SR
Queue Stats
10W - 15L
1,483 Elo+
Solo
Charybdis
Charybdis
her16rod
Charybdis
Level 46
God Stats
3W - 0L
1,812 SR
Queue Stats
64W - 55L
1,492 Elo+
Party 1
Geb
Geb
ranqui33
Geb
Level 93
God Stats
4W - 1L
1,811 SR
Queue Stats
104W - 75L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AeEsmann8
Fenrir
15
3 / 6 / 7
8,401
764
7,197
12,416
14,871
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chernobog
Dkayhunter
Chernobog
13
4 / 7 / 5
8,222
747
8,531
13,147
5,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
Support1994
Baba Yaga
16
1 / 2 / 11
8,710
792
15,686
8,380
5,044
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
WannaBeDK
Cerberus
17
4 / 3 / 6
9,459
860
10,336
13,336
17,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
13
1 / 2 / 5
7,520
684
5,508
4,988
1,815
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dani_overHD
Amaterasu
16
3 / 4 / 14
9,870
897
6,407
15,181
11,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
8 / 3 / 7
10,323
938
12,877
9,609
5,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ullr
16
4 / 2 / 9
9,528
866
9,216
10,293
4,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charybdis
her16rod
Charybdis
16
3 / 2 / 10
9,353
850
12,915
10,415
4,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
2 / 3 / 11
9,187
835
4,894
16,465
15,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
71
13
Kills
20
20
Deaths
14
34
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AeEsmann8
Fenrir
3
6
7
1.08
W
Amaterasu
Dani_overHD
Amaterasu
3
4
14
2.5
L
Chernobog
Dkayhunter
Chernobog
4
7
5
0.93
W
8
3
7
3.83
L
Baba Yaga
Support1994
Baba Yaga
1
2
11
3.25
L
Cerberus
WannaBeDK
Cerberus
4
3
6
2.33
L
Medusa
1
2
5
1.75
W
Ullr
4
2
9
4.25
W
Charybdis
her16rod
Charybdis
3
2
10
4
W
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,258
Damage
46,309
52,267
Taken
61,963
43,929
Mitigated
42,742
12,806
Healing
17,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AeEsmann8
Fenrir
7,197
2,154
118
1,042
12,416
14,871
0
1,422
10,994
0
9,538
W
Amaterasu
Dani_overHD
Amaterasu
6,407
2,511
1,388
1,827
15,181
11,552
825
7,585
7,508
0
14,371
L
Chernobog
Dkayhunter
Chernobog
8,531
5,706
0
1,349
13,147
5,176
490
769
12,378
0
15,185
W
12,877
1,729
749
617
9,609
5,972
1,063
3,583
5,927
0
24,320
L
Baba Yaga
Support1994
Baba Yaga
15,686
1,110
623
2,230
8,380
5,044
287
556
7,824
35,196
0
L
Cerberus
WannaBeDK
Cerberus
10,336
455
526
5,757
13,336
17,023
94
1,608
11,728
21,232
0
L
Medusa
5,508
1,350
126
1,035
4,988
1,815
0
539
4,449
0
13,463
W
Ullr
9,216
2,933
1,065
1,248
10,293
4,747
974
4,251
5,909
0
15,727
W
Charybdis
her16rod
Charybdis
12,915
6,109
1,145
2,548
10,415
4,733
4,411
4,257
6,158
0
36,306
W
4,894
671
2,635
3,966
16,465
15,738
424
6,346
9,945
11,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,312
Gold Earned
48,261
117
Minions Killed
132
0
Camps Cleared
0
994,774
Distance Traveled
1,080,608
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,401
764
2
0
0
208,910
0
W
Amaterasu
9,870
897
25
2
0
241,102
0
L
Chernobog
8,222
747
16
1
0
163,500
0
W
Thor
10,323
938
23
2
0
193,150
0
L
Baba Yaga
8,710
792
47
4
0
210,771
0
L
Cerberus
9,459
860
39
4
0
214,098
0
L
Medusa
7,520
684
13
1
0
197,495
0
W
Ullr
9,528
866
16
1
0
218,089
0
W
Charybdis
9,353
850
61
6
0
217,593
0
W
Geb
9,187
835
7
1
0
210,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role