Player Matchup

Terra
Terra
Silver III
 
Terra
Silver III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver V
ELMEXICAN35
Sylvanus
Silver V
Level 128
God Stats
12W - 8L
1,703 SR
Queue Stats
22W - 29L
1,068 MMR
Solo
Jing Wei
Jing Wei
Gold V
FinesseLux
Jing Wei
Gold V
Level 128
God Stats
12W - 10L
1,541 SR
Queue Stats
189W - 205L
1,234 MMR
Solo
Nu Wa
Nu Wa
Silver I
Zayphirl
Nu Wa
Silver I
Level 171
God Stats
59W - 35L
1,626 SR
Queue Stats
421W - 428L
1,056 MMR
Solo
Mercury
Mercury
Silver I
blindside044
Mercury
Silver I
Level 119
God Stats
1W - 1L
1,620 SR
Queue Stats
62W - 81L
1,137 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 141
1,598 SR
1,199 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 127
1,580 SR
1,123 MMR
Chiron
Chiron
Silver V
 
Chiron
Silver V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Silver IV
CadetCade245
Ne Zha
Silver IV
Level 129
God Stats
12W - 21L
1,801 SR
Queue Stats
128W - 151L
849 MMR
Solo
Xing Tian
Xing Tian
Silver II
VotedJewel59098
Xing Tian
Silver II
Level 88
God Stats
8W - 9L
1,563 SR
Queue Stats
150W - 161L
1,091 MMR
Solo
Aphrodite
Aphrodite
Silver III
VyxxxWolf
Aphrodite
Silver III
Level 119
God Stats
0W - 1L
1,726 SR
Queue Stats
15W - 26L
1,297 MMR
Solo
Surtr
Surtr
Silver III
babyshaq915
Surtr
Silver III
Level 154
God Stats
5W - 11L
1,311 SR
Queue Stats
833W - 834L
877 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
16
1 / 0 / 0
9,694
606
6,799
9,270
8,199
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
ELMEXICAN35
Sylvanus
14
0 / 1 / 8
8,636
540
5,925
11,163
8,397
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
FinesseLux
Jing Wei
15
3 / 1 / 4
9,374
586
11,958
11,115
4,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Zayphirl
Nu Wa
15
3 / 0 / 4
9,217
576
9,997
4,391
1,683
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
blindside044
Mercury
14
4 / 1 / 1
8,646
540
5,099
12,575
5,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
AnubisPeleCharonAthena

VS

Bans
ArachneAnhurAo KuangThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
1 / 2 / 2
7,924
495
6,287
10,056
3,672
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
11
0 / 2 / 1
6,909
432
3,228
13,587
4,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
VotedJewel59098
Xing Tian
10
1 / 2 / 1
7,076
442
5,306
11,734
9,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
VyxxxWolf
Aphrodite
13
1 / 4 / 1
7,864
492
6,016
14,466
4,837
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

14
0 / 1 / 0
8,476
530
5,717
13,416
8,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
11
Kills
3
3
Deaths
11
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
0
0
1
L
Chiron
 
Chiron
1
2
2
1
L
Ne Zha
0
2
1
0.25
W
Sylvanus
ELMEXICAN35
Sylvanus
0
1
8
4
W
Jing Wei
FinesseLux
Jing Wei
3
1
4
5
L
Xing Tian
VotedJewel59098
Xing Tian
1
2
1
0.75
L
Aphrodite
VyxxxWolf
Aphrodite
1
4
1
0.38
W
Nu Wa
Zayphirl
Nu Wa
3
0
4
5
L
0
1
0
0
W
Mercury
blindside044
Mercury
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,778
Damage
26,554
48,514
Taken
63,259
27,883
Mitigated
31,128
16,115
Healing
23,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
6,799
359
24
2,838
9,270
8,199
0
385
8,885
77,567
0
L
Chiron
 
Chiron
6,287
2,770
181
2,771
10,056
3,672
0
1,711
8,337
0
59,689
L
Ne Zha
3,228
622
0
6,264
13,587
4,876
0
1,494
12,093
0
46,145
W
Sylvanus
ELMEXICAN35
Sylvanus
5,925
1,709
2,895
3,933
11,163
8,397
0
5,764
5,399
32,269
0
W
Jing Wei
FinesseLux
Jing Wei
11,958
9,265
0
3,621
11,115
4,492
567
2,395
8,720
0
91,655
L
Xing Tian
VotedJewel59098
Xing Tian
5,306
580
0
2,017
11,734
9,101
0
4,411
7,323
18,235
0
L
Aphrodite
VyxxxWolf
Aphrodite
6,016
645
2,214
7,814
14,466
4,837
0
8,192
6,274
76,211
0
W
Nu Wa
Zayphirl
Nu Wa
9,997
5,473
0
1,124
4,391
1,683
2,571
1,576
2,815
79,354
97
L
5,717
2,029
0
1,956
13,416
8,642
0
6,913
6,503
1,016
73,129
W
Mercury
blindside044
Mercury
5,099
2,410
0
1,680
12,575
5,112
0
2,722
9,853
0
79,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,567
Gold Earned
38,249
567
Minions Killed
487
0
Camps Cleared
0
1,582,531
Distance Traveled
1,442,117
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,694
606
152
10
0
339,871
0
L
Chiron
7,924
495
118
7
0
280,431
0
L
Ne Zha
6,909
432
79
5
0
288,324
2
W
Sylvanus
8,636
540
35
2
0
285,889
0
W
Jing Wei
9,374
586
129
8
0
302,517
4
L
Xing Tian
7,076
442
21
1
0
298,230
5
L
Aphrodite
7,864
492
138
9
0
271,838
0
W
Nu Wa
9,217
576
147
9
0
315,960
1
L
Surtr
8,476
530
131
8
0
303,294
4
W
Mercury
8,646
540
104
7
0
338,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role