Player Matchup

Agni
Agni
Bronze III
Agazil
Agni
Bronze III
Level 92
God Stats
2W - 2L
1,676 SR
Queue Stats
2W - 4L
1,348 MMR
Party 2
Izanami
Izanami
Bronze III
Smiskad
Izanami
Bronze III
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,286 MMR
Party 2
Kuzenbo
Kuzenbo
Bronze III
likse
Kuzenbo
Bronze III
Level 85
God Stats
1W - 1L
1,723 SR
Queue Stats
2W - 4L
1,286 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 74
1,633 SR
1,307 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,627 SR
1,187 MMR
Gilgamesh
Gilgamesh
Silver IV
HUEVOFRITO02
Gilgamesh
Silver IV
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 51L
1,122 MMR
Party 1
Freya
Freya
Silver II
X_DaRky__
Freya
Silver II
Level 125
God Stats
4W - 5L
1,615 SR
Queue Stats
39W - 47L
1,236 MMR
Party 1
Heimdallr
Heimdallr
Silver V
xMaissyx
Heimdallr
Silver V
Level 42
God Stats
1W - 1L
1,767 SR
Queue Stats
7W - 11L
1,202 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Agazil
Agni
16
1 / 2 / 14
12,919
760
17,965
8,703
4,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Smiskad
Izanami
17
10 / 3 / 8
14,545
856
20,659
11,760
5,822
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kuzenbo
likse
Kuzenbo
17
8 / 1 / 9
13,730
808
12,907
12,757
21,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
AnubisPersephoneAresHeraHades

VS

Bans
CharonAthenaAh Muzen CabYmirArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HUEVOFRITO02
Gilgamesh
15
1 / 6 / 5
12,095
711
10,153
26,086
18,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Freya
X_DaRky__
Freya
15
4 / 8 / 2
13,162
774
6,758
18,642
6,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
xMaissyx
Heimdallr
14
1 / 5 / 3
11,330
666
7,450
14,209
5,581
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
19
Kills
6
6
Deaths
19
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Agni
Agazil
Agni
1
2
14
4
L
Gilgamesh
HUEVOFRITO02
Gilgamesh
1
6
5
0.58
W
Izanami
Smiskad
Izanami
10
3
8
4.67
L
Freya
X_DaRky__
Freya
4
8
2
0.63
W
Kuzenbo
likse
Kuzenbo
8
1
9
12.5
L
Heimdallr
xMaissyx
Heimdallr
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,531
Damage
24,361
33,220
Taken
58,937
31,804
Mitigated
30,625
3,070
Healing
6,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
Agazil
Agni
17,965
1,589
0
1,000
8,703
4,262
98
1,416
7,287
74,055
0
L
Gilgamesh
HUEVOFRITO02
Gilgamesh
10,153
1,662
0
188
26,086
18,831
0
9,183
16,567
0
33,170
W
Izanami
Smiskad
Izanami
20,659
13,388
0
1,320
11,760
5,822
2,383
3,806
7,954
0
67,581
L
Freya
X_DaRky__
Freya
6,758
1,840
0
3,198
18,642
6,213
0
11,042
7,302
42,836
0
W
Kuzenbo
likse
Kuzenbo
12,907
4,044
0
750
12,757
21,720
472
1,921
10,836
36,202
963
L
Heimdallr
xMaissyx
Heimdallr
7,450
2,063
0
2,924
14,209
5,581
0
8,993
4,902
0
48,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,194
Gold Earned
36,587
232
Minions Killed
181
0
Camps Cleared
0
965,422
Distance Traveled
793,144
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,919
760
112
7
0
314,026
0
L
Gilgamesh
12,095
711
46
3
0
276,659
0
W
Izanami
14,545
856
88
5
0
289,315
0
L
Freya
13,162
774
67
4
0
249,884
3
W
Kuzenbo
13,730
808
32
2
0
362,081
0
L
Heimdallr
11,330
666
68
4
0
266,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role