Player Matchup

Athena
Athena
 
Athena
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Herdt
Anhur
Level 207
God Stats
3W - 2L
1,698 SR
Queue Stats
289W - 218L
1,637 Elo+
Party 1
Cabrakan
Cabrakan
Qwäsër
Cabrakan
Level 180
God Stats
8W - 2L
1,704 SR
Queue Stats
150W - 105L
1,641 Elo+
Party 1
Kukulkan
Kukulkan
apertaTporfavor
Kukulkan
Level 59
God Stats
2W - 0L
1,738 SR
Queue Stats
5W - 0L
1,888 Elo+
Party 1
Sun Wukong
Sun Wukong
m4s7er
Sun Wukong
Level 155
God Stats
4W - 5L
1,564 SR
Queue Stats
155W - 121L
1,633 Elo+
Party 1
Team Averages
Level 163
1,641 SR
1,660 Elo+

VS

Team Averages
Level 146
1,563 SR
1,481 Elo+
Ravana
Ravana
 
Ravana
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Enzo-IceBall
Kuzenbo
Level 143
God Stats
6W - 3L
1,817 SR
Queue Stats
226W - 226L
1,489 Elo+
Party 3
Merlin
Merlin
LucasXavierD
Merlin
Level 137
God Stats
4W - 6L
1,450 SR
Queue Stats
159W - 162L
1,494 Elo+
Party 3
Ra
Ra
Mugiwaraaa-M
Ra
Level 159
God Stats
3W - 7L
1,439 SR
Queue Stats
324W - 310L
1,477 Elo+
Party 2
Hercules
Hercules
nerimmer
Hercules
Level 118
God Stats
9W - 12L
1,611 SR
Queue Stats
181W - 164L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
3 / 1 / 11
7,130
594
4,421
10,952
9,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
Herdt
Anhur
13
5 / 1 / 2
8,243
687
9,232
9,811
3,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Qwäsër
Cabrakan
13
2 / 2 / 10
7,426
619
4,930
10,310
7,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kukulkan
13
4 / 3 / 5
7,484
624
6,504
5,116
1,916
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
m4s7er
Sun Wukong
13
6 / 2 / 5
8,014
668
10,313
14,404
12,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
8 / 3 / 1
7,356
613
7,950
7,168
3,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
Enzo-IceBall
Kuzenbo
9
0 / 3 / 4
5,755
480
3,507
9,616
9,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
10
1 / 4 / 3
5,881
490
5,636
7,138
1,858
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
0 / 3 / 3
7,194
600
4,023
6,302
2,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
nerimmer
Hercules
11
0 / 7 / 1
6,333
528
6,980
14,811
13,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
21
20
Kills
9
9
Deaths
20
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
1
11
8.5
L
Ravana
 
Ravana
8
3
1
2.83
L
Kuzenbo
Enzo-IceBall
Kuzenbo
0
3
4
0.67
W
Anhur
Herdt
Anhur
5
1
2
6
L
Merlin
1
4
3
0.63
L
0
3
3
0.5
W
Cabrakan
Qwäsër
Cabrakan
2
2
10
3.5
W
Kukulkan
4
3
5
2.17
W
Sun Wukong
m4s7er
Sun Wukong
6
2
5
4.25
L
Hercules
nerimmer
Hercules
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,400
Damage
28,096
50,593
Taken
45,035
35,528
Mitigated
31,039
15,143
Healing
9,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,421
1,068
568
2,094
10,952
9,336
45
3,600
7,241
15,326
0
L
Ravana
 
Ravana
7,950
2,391
0
1,124
7,168
3,527
0
3,726
3,442
0
42,515
L
Kuzenbo
Enzo-IceBall
Kuzenbo
3,507
1,600
0
1,537
9,616
9,094
0
3,257
6,359
13,423
0
W
Anhur
Herdt
Anhur
9,232
5,267
0
2,819
9,811
3,948
341
4,420
5,391
0
64,344
L
Merlin
5,636
805
0
1,546
7,138
1,858
0
918
6,220
43,829
0
L
4,023
496
240
1,714
6,302
2,893
0
4,122
2,180
69,093
0
W
Cabrakan
Qwäsër
Cabrakan
4,930
401
0
5,061
10,310
7,470
322
2,331
7,979
63,309
0
W
Kukulkan
6,504
991
0
458
5,116
1,916
406
1,998
3,068
55,058
0
W
Sun Wukong
m4s7er
Sun Wukong
10,313
3,351
0
4,143
14,404
12,858
267
656
13,748
0
55,036
L
Hercules
nerimmer
Hercules
6,980
2,941
0
3,165
14,811
13,667
0
3,832
10,979
0
50,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,297
Gold Earned
32,519
416
Minions Killed
353
0
Camps Cleared
0
1,278,315
Distance Traveled
1,223,341
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,130
594
20
2
0
293,077
4
L
Ravana
7,356
613
62
5
0
279,261
0
L
Kuzenbo
5,755
480
19
2
0
237,721
1
W
Anhur
8,243
687
106
9
0
228,679
2
L
Merlin
5,881
490
67
6
0
199,234
4
L
Ra
7,194
600
121
10
0
262,583
2
W
Cabrakan
7,426
619
109
9
0
254,828
1
W
Kukulkan
7,484
624
84
7
0
237,009
0
W
Sun Wukong
8,014
668
97
8
0
264,722
0
L
Hercules
6,333
528
84
7
0
244,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role