Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Hollx
Ao Kuang
Level 104
God Stats
59W - 39L
1,615 SR
Queue Stats
74W - 64L
1,514 Elo+
Solo
Baron Samedi
Baron Samedi
Mrloverman
Baron Samedi
Level 139
God Stats
15W - 19L
1,492 SR
Queue Stats
313W - 281L
1,563 Elo+
Solo
Neith
Neith
TeaUwU_H1
Neith
Level 106
God Stats
1W - 2L
1,418 SR
Queue Stats
201W - 179L
1,477 Elo+
Party 2
Loki
Loki
lolorec
Loki
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 32L
1,540 Elo+
Solo
Team Averages
Level 108
1,505 SR
1,519 Elo+

VS

Team Averages
Level 98
1,724 SR
1,551 Elo+
Anubis
Anubis
SlumpyBad
Anubis
Level 62
God Stats
2W - 1L
1,484 SR
Queue Stats
39W - 53L
1,481 Elo+
Party 1
Raijin
Raijin
Villex1018
Raijin
Level 93
God Stats
13W - 4L
1,762 SR
Queue Stats
358W - 358L
1,555 Elo+
Solo
Skadi
Skadi
YimiutSetna
Skadi
Level 127
God Stats
7W - 4L
1,621 SR
Queue Stats
184W - 158L
1,568 Elo+
Solo
Osiris
Osiris
cod_-_hunter2
Osiris
Level 68
God Stats
3W - 0L
1,807 SR
Queue Stats
3W - 0L
1,674 Elo+
Party 1
Maman Brigitte
Maman Brigitte
simmix
Maman Brigitte
Level 141
God Stats
13W - 6L
1,947 SR
Queue Stats
331W - 330L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
1 / 9 / 2
6,486
463
3,164
18,000
14,570
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
Hollx
Ao Kuang
13
7 / 2 / 1
8,376
598
12,865
15,464
9,234
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
Mrloverman
Baron Samedi
13
1 / 5 / 3
7,004
500
6,406
11,147
6,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
TeaUwU_H1
Neith
10
0 / 5 / 0
5,754
411
5,102
11,552
3,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Loki
lolorec
Loki
14
3 / 3 / 3
7,944
567
4,663
13,794
4,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
SlumpyBad
Anubis
13
6 / 2 / 7
8,702
622
13,949
10,435
5,245
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Raijin
Villex1018
Raijin
15
5 / 1 / 3
9,054
647
10,592
6,971
2,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

13
9 / 2 / 7
8,884
635
15,925
8,709
3,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 4 / 1
7,354
525
5,552
10,475
6,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Maman Brigitte
simmix
Maman Brigitte
14
3 / 4 / 2
8,077
577
7,920
15,106
6,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
12
Kills
24
24
Deaths
13
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
9
2
0.22
L
Ao Kuang
Hollx
Ao Kuang
7
2
1
3.75
L
Baron Samedi
Mrloverman
Baron Samedi
1
5
3
0.5
W
Anubis
SlumpyBad
Anubis
6
2
7
4.75
L
Neith
TeaUwU_H1
Neith
0
5
0
0
W
Raijin
Villex1018
Raijin
5
1
3
6.5
W
9
2
7
6.25
W
1
4
1
0.38
L
Loki
lolorec
Loki
3
3
3
1.5
W
Maman Brigitte
simmix
Maman Brigitte
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,200
Damage
53,938
69,957
Taken
51,696
38,717
Mitigated
24,087
17,131
Healing
13,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
3,164
1,210
0
1,368
18,000
14,570
0
6,174
11,777
12,660
0
L
Ao Kuang
Hollx
Ao Kuang
12,865
2,496
0
5,689
15,464
9,234
0
8,765
6,191
51,061
658
L
Baron Samedi
Mrloverman
Baron Samedi
6,406
438
161
1,364
11,147
6,519
0
7,933
3,191
54,766
0
W
Anubis
SlumpyBad
Anubis
13,949
923
0
5,527
10,435
5,245
1,856
4,478
5,957
54,316
0
L
Neith
TeaUwU_H1
Neith
5,102
564
0
3,609
11,552
3,507
0
4,170
7,382
0
44,422
W
Raijin
Villex1018
Raijin
10,592
832
0
750
6,971
2,820
0
2,750
4,221
73,546
0
W
15,925
6,947
0
875
8,709
3,437
2,334
2,591
6,118
0
56,424
W
5,552
1,779
0
913
10,475
6,582
607
5,991
4,484
0
39,091
L
Loki
lolorec
Loki
4,663
1,435
0
4,940
13,794
4,887
0
5,419
8,298
0
59,895
W
Maman Brigitte
simmix
Maman Brigitte
7,920
751
0
5,409
15,106
6,003
0
5,967
9,139
52,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,564
Gold Earned
42,071
318
Minions Killed
418
0
Camps Cleared
0
1,304,982
Distance Traveled
1,363,362
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,486
463
7
1
0
273,045
0
L
Ao Kuang
8,376
598
75
5
0
219,669
0
L
Baron Samedi
7,004
500
80
6
0
247,246
1
W
Anubis
8,702
622
65
5
0
233,114
6
L
Neith
5,754
411
63
5
0
247,790
0
W
Raijin
9,054
647
122
9
0
268,202
0
W
Skadi
8,884
635
78
6
0
263,981
0
W
Osiris
7,354
525
66
5
0
283,586
6
L
Loki
7,944
567
93
7
0
317,232
0
W
Maman Brigitte
8,077
577
87
6
0
314,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role