Player Matchup

Thor
Thor
BloodTigerBBZ91
Thor
Level 58
God Stats
7W - 5L
1,183 SR
Queue Stats
107W - 98L
1,504 Elo+
Party 1
Atlas
Atlas
Flipmanix
Atlas
Level 47
God Stats
4W - 7L
1,431 SR
Queue Stats
8W - 14L
1,326 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Julezz93
Morgan Le Fay
Level 27
God Stats
31W - 37L
1,451 SR
Queue Stats
66W - 64L
1,346 Elo+
Party 1
Izanami
Izanami
PæntOvervægtig
Izanami
Level 30
God Stats
6W - 3L
1,500 SR
Queue Stats
30W - 32L
1,500 Elo+
Solo
Cerberus
Cerberus
TheBlackHawkBBZ
Cerberus
Level 67
God Stats
10W - 10L
1,485 SR
Queue Stats
85W - 67L
1,501 Elo+
Party 1
Team Averages
Level 46
1,410 SR
1,436 Elo+

VS

Team Averages
Level 25
1,471 SR
1,417 Elo+
Hachiman
Hachiman
Masakre224
Hachiman
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 24L
1,500 Elo+
Party 2
Bellona
Bellona
Ozujsko420
Bellona
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 11L
1,068 Elo+
Party 2
Yemoja
Yemoja
STEPHprofdeCR
Yemoja
Level 47
God Stats
1W - 1L
1,744 SR
Queue Stats
69W - 64L
1,515 Elo+
Solo
Loki
Loki
UnseenDreamer
Loki
Level 7
God Stats
4W - 3L
1,305 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Poseidon
Poseidon
ibrudin
Poseidon
Level 5
God Stats
0W - 3L
1,305 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 3
9,777
611
6,896
10,749
5,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
Flipmanix
Atlas
12
2 / 0 / 1
7,546
472
3,644
6,426
5,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
Julezz93
Morgan Le Fay
14
8 / 2 / 3
9,046
565
9,316
7,665
2,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 0 / 2
8,006
500
6,391
4,738
2,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
15
5 / 3 / 2
9,029
564
14,819
21,626
14,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Masakre224
Hachiman
11
0 / 2 / 0
6,481
405
3,340
7,091
2,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bellona
Ozujsko420
Bellona
15
3 / 5 / 0
9,182
574
16,311
20,227
11,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 1 / 1
7,037
440
2,930
11,598
9,197
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
2 / 6 / 0
7,203
450
2,560
13,700
4,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
ibrudin
Poseidon
11
0 / 8 / 2
6,724
420
3,246
10,581
3,414
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
22
Kills
5
5
Deaths
22
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
0
3
7.5
W
Atlas
Flipmanix
Atlas
2
0
1
2.5
W
Morgan Le Fay
Julezz93
Morgan Le Fay
8
2
3
4.75
L
Hachiman
Masakre224
Hachiman
0
2
0
0
L
Bellona
Ozujsko420
Bellona
3
5
0
0.6
W
1
0
2
2
L
0
1
1
0.5
W
Cerberus
5
3
2
2
L
2
6
0
0.33
L
Poseidon
ibrudin
Poseidon
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,066
Damage
28,387
51,204
Taken
63,197
29,959
Mitigated
30,396
24,407
Healing
11,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,896
1,029
0
7,633
10,749
5,080
0
143
10,602
0
96,416
W
Atlas
Flipmanix
Atlas
3,644
1,170
0
2,451
6,426
5,637
635
1,480
4,892
10,052
0
W
Morgan Le Fay
Julezz93
Morgan Le Fay
9,316
1,189
0
2,364
7,665
2,960
117
2,941
4,398
57,286
0
L
Hachiman
Masakre224
Hachiman
3,340
2,800
0
884
7,091
2,516
0
2,151
4,940
0
34,840
L
Bellona
Ozujsko420
Bellona
16,311
6,127
0
5,186
20,227
11,041
351
12,054
7,129
214
77,701
W
6,391
3,883
0
3,204
4,738
2,002
2,265
1,228
3,510
0
84,124
L
2,930
135
703
3,861
11,598
9,197
0
3,336
8,262
33,818
0
W
Cerberus
14,819
1,454
0
8,755
21,626
14,280
0
214
21,412
60,193
0
L
2,560
432
0
500
13,700
4,228
0
2,903
10,628
0
48,505
L
Poseidon
ibrudin
Poseidon
3,246
479
0
750
10,581
3,414
78
6,122
4,459
33,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,404
Gold Earned
36,627
501
Minions Killed
362
0
Camps Cleared
0
1,513,310
Distance Traveled
1,452,382
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,777
611
136
9
0
331,931
2
W
Atlas
7,546
472
9
1
0
286,968
3
W
Morgan Le Fay
9,046
565
93
6
0
327,727
4
L
Hachiman
6,481
405
72
5
0
263,930
0
L
Bellona
9,182
574
128
8
0
310,127
0
W
Izanami
8,006
500
139
9
0
279,696
3
L
Yemoja
7,037
440
41
3
0
277,034
3
W
Cerberus
9,029
564
124
8
0
286,988
0
L
Loki
7,203
450
72
5
0
321,348
8
L
Poseidon
6,724
420
49
3
0
279,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role