Player Matchup

Terra
Terra
EdukingYT
Terra
Level 45
God Stats
8W - 9L
1,422 SR
Queue Stats
134W - 156L
1,340 Elo+
Party 1
Anubis
Anubis
javigf09
Anubis
Level 13
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 12L
984 Elo+
Party 1
Cernunnos
Cernunnos
shdow-kiraa
Cernunnos
Level 15
God Stats
8W - 5L
1,540 SR
Queue Stats
14W - 26L
1,375 Elo+
Party 1
Team Averages
Level 24
1,488 SR
1,233 Elo+

VS

Team Averages
Level 59
1,355 SR
1,340 Elo+
Hel
Hel
Boriblack
Hel
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,383 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
CrusaderLBT
Morgan Le Fay
Level 86
God Stats
0W - 3L
1,066 SR
Queue Stats
3W - 10L
1,253 Elo+
Solo
Jormungandr
Jormungandr
veraniumm
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
EdukingYT
Terra
14
1 / 1 / 19
11,348
757
9,516
17,420
21,087
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
javigf09
Anubis
15
12 / 4 / 6
12,706
847
17,819
11,722
7,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cernunnos
shdow-kiraa
Cernunnos
16
10 / 2 / 11
13,768
918
16,335
15,589
7,317
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 9 / 3
11,046
736
11,602
15,331
4,701
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Morgan Le Fay
CrusaderLBT
Morgan Le Fay
12
1 / 9 / 4
10,194
680
12,279
14,466
4,726
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
veraniumm
Jormungandr
13
3 / 6 / 2
10,896
726
8,554
19,029
16,761
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
16
23
Kills
7
7
Deaths
24
36
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
9
3
0.5
L
Morgan Le Fay
CrusaderLBT
Morgan Le Fay
1
9
4
0.33
W
Terra
EdukingYT
Terra
1
1
19
10.5
W
Anubis
javigf09
Anubis
12
4
6
3.75
W
Cernunnos
shdow-kiraa
Cernunnos
10
2
11
7.75
L
Jormungandr
veraniumm
Jormungandr
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,670
Damage
32,435
44,731
Taken
48,826
35,964
Mitigated
26,188
7,474
Healing
2,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,602
1,232
611
1,669
15,331
4,701
0
6,819
8,512
39,824
0
L
Morgan Le Fay
CrusaderLBT
Morgan Le Fay
12,279
1,673
0
417
14,466
4,726
0
8,081
6,385
38,658
0
W
Terra
EdukingYT
Terra
9,516
748
952
2,549
17,420
21,087
649
12,411
5,009
42,262
0
W
Anubis
javigf09
Anubis
17,819
522
0
25
11,722
7,560
946
8,549
3,173
47,434
0
W
Cernunnos
shdow-kiraa
Cernunnos
16,335
9,374
0
3,948
15,589
7,317
1,046
11,448
4,141
0
61,184
L
Jormungandr
veraniumm
Jormungandr
8,554
1,695
0
160
19,029
16,761
0
12,435
6,594
24,921
835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,822
Gold Earned
32,136
160
Minions Killed
117
0
Camps Cleared
0
736,451
Distance Traveled
677,334
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,046
736
49
3
0
218,399
0
L
Morgan Le Fay
10,194
680
42
3
0
208,971
0
W
Terra
11,348
757
38
3
0
278,833
2
W
Anubis
12,706
847
60
4
0
213,966
0
W
Cernunnos
13,768
918
62
4
0
243,652
0
L
Jormungandr
10,896
726
26
2
0
249,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role