Player Matchup

Bellona
Bellona
GIP Iz x1SHOoTx
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Junky Boy xXx
Danzaburou
Level 101
God Stats
5W - 2L
1,427 SR
Queue Stats
88W - 92L
1,478 Elo+
Party 2
Maman Brigitte
Maman Brigitte
tatave13
Maman Brigitte
Level 106
God Stats
0W - 8L
1,130 SR
Queue Stats
49W - 44L
1,463 Elo+
Party 2
Team Averages
Level 79
1,353 SR
1,481 Elo+

VS

Team Averages
Level 81
1,413 SR
1,458 Elo+
Sun Wukong
Sun Wukong
ChromaWurf
Sun Wukong
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
221W - 225L
1,503 Elo+
Party 1
Anhur
Anhur
Resolume
Anhur
Level 82
God Stats
9W - 6L
1,562 SR
Queue Stats
222W - 224L
1,504 Elo+
Party 1
Raijin
Raijin
samu_26498
Raijin
Level 95
God Stats
5W - 4L
1,177 SR
Queue Stats
139W - 145L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 0
8,415
647
4,248
11,921
11,982
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Junky Boy xXx
Danzaburou
12
0 / 4 / 2
8,616
663
4,774
9,687
3,612
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Maman Brigitte
tatave13
Maman Brigitte
11
0 / 4 / 2
8,180
629
5,436
10,407
3,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChromaWurf
Sun Wukong
12
3 / 1 / 9
9,757
751
6,745
10,208
9,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
Resolume
Anhur
14
9 / 0 / 3
11,185
860
13,153
6,817
2,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
samu_26498
Raijin
12
0 / 1 / 11
9,493
730
7,616
6,143
2,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
2
Kills
12
12
Deaths
2
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ChromaWurf
Sun Wukong
3
1
9
7.5
L
2
4
0
0.5
L
Danzaburou
Junky Boy xXx
Danzaburou
0
4
2
0.25
W
Anhur
Resolume
Anhur
9
0
3
10.5
W
Raijin
samu_26498
Raijin
0
1
11
5.5
L
Maman Brigitte
tatave13
Maman Brigitte
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,458
Damage
27,514
32,015
Taken
23,168
19,371
Mitigated
14,500
2,965
Healing
4,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ChromaWurf
Sun Wukong
6,745
750
0
1,366
10,208
9,553
0
1,998
8,210
0
19,491
L
4,248
726
0
330
11,921
11,982
0
3,299
8,622
0
8,215
L
Danzaburou
Junky Boy xXx
Danzaburou
4,774
1,550
0
1,235
9,687
3,612
0
2,412
7,275
0
46,717
W
Anhur
Resolume
Anhur
13,153
5,250
0
1,781
6,817
2,754
651
2,276
4,541
0
42,353
W
Raijin
samu_26498
Raijin
7,616
711
0
1,498
6,143
2,193
35
1,883
4,260
54,332
0
L
Maman Brigitte
tatave13
Maman Brigitte
5,436
52
0
1,400
10,407
3,777
0
2,355
8,052
28,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,211
Gold Earned
30,435
117
Minions Killed
163
0
Camps Cleared
0
681,105
Distance Traveled
684,108
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,757
751
13
1
0
229,510
0
L
Bellona
8,415
647
9
1
0
233,615
0
L
Danzaburou
8,616
663
72
6
0
210,144
0
W
Anhur
11,185
860
66
5
0
242,932
4
W
Raijin
9,493
730
84
6
0
211,666
2
L
Maman Brigitte
8,180
629
36
3
0
237,346
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role