Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Flazik
Vamana
Level 155
God Stats
3W - 3L
1,495 SR
Queue Stats
502W - 509L
1,546 Elo+
Solo
Neith
Neith
OHDFoxy
Neith
Level 147
God Stats
5W - 1L
1,760 SR
Queue Stats
214W - 225L
1,450 Elo+
Solo
Nu Wa
Nu Wa
Olymp_Falcons
Nu Wa
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,522 Elo+
Party 1
Apollo
Apollo
Xcrasyxsquirell
Apollo
Level 149
God Stats
1W - 4L
1,481 SR
Queue Stats
601W - 592L
1,515 Elo+
Solo
Team Averages
Level 131
1,547 SR
1,506 Elo+

VS

Team Averages
Level 126
1,491 SR
1,489 Elo+
Tsukuyomi
Tsukuyomi
CiasnyWie
Tsukuyomi
Level 157
God Stats
8W - 4L
1,542 SR
Queue Stats
343W - 366L
1,472 Elo+
Solo
Olorun
Olorun
Denis4994
Olorun
Level 85
God Stats
3W - 0L
1,761 SR
Queue Stats
133W - 130L
1,517 Elo+
Party 2
Kuzenbo
Kuzenbo
Kinetix17
Kuzenbo
Level 88
God Stats
1W - 0L
1,324 SR
Queue Stats
15W - 12L
1,519 Elo+
Solo
Fenrir
Fenrir
Wirebound
Fenrir
Level 155
God Stats
3W - 2L
1,313 SR
Queue Stats
205W - 208L
1,489 Elo+
Party 2
Anubis
Anubis
o0BobXan0o
Anubis
Level 147
God Stats
5W - 5L
1,517 SR
Queue Stats
283W - 285L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
0 / 5 / 2
7,290
729
4,414
8,874
4,141
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
Flazik
Vamana
15
2 / 4 / 5
8,185
819
7,847
11,696
10,270
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
OHDFoxy
Neith
16
2 / 5 / 2
8,789
879
8,355
10,785
4,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 4 / 3
7,584
758
5,508
7,732
2,541
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 8 / 2
6,836
684
3,046
10,817
3,440
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CiasnyWie
Tsukuyomi
16
5 / 1 / 18
9,402
940
12,311
9,142
4,113
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Olorun
Denis4994
Olorun
16
4 / 2 / 17
9,255
926
10,276
8,026
4,046
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
Kinetix17
Kuzenbo
14
2 / 3 / 18
8,939
894
5,567
10,504
14,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Wirebound
Fenrir
15
9 / 2 / 10
9,268
927
7,030
9,170
4,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
o0BobXan0o
Anubis
16
6 / 1 / 16
9,922
992
11,219
6,591
4,640
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
105
7
Kills
26
26
Deaths
9
14
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
5
2
0.2
W
Tsukuyomi
CiasnyWie
Tsukuyomi
5
1
18
14
W
Olorun
Denis4994
Olorun
4
2
17
6.25
L
Vamana
Flazik
Vamana
2
4
5
1.13
W
Kuzenbo
Kinetix17
Kuzenbo
2
3
18
3.67
L
Neith
OHDFoxy
Neith
2
5
2
0.6
L
1
4
3
0.63
W
Fenrir
Wirebound
Fenrir
9
2
10
7
L
2
8
2
0.38
W
Anubis
o0BobXan0o
Anubis
6
1
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,170
Damage
46,403
49,904
Taken
43,433
24,720
Mitigated
32,386
7,337
Healing
16,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,414
192
710
1,164
8,874
4,141
0
4,999
3,733
18,555
0
W
Tsukuyomi
CiasnyWie
Tsukuyomi
12,311
2,230
0
2,524
9,142
4,113
110
3,122
5,853
0
33,319
W
Olorun
Denis4994
Olorun
10,276
3,086
2,231
2,438
8,026
4,046
1,342
2,482
5,451
28,963
0
L
Vamana
Flazik
Vamana
7,847
2,576
410
2,252
11,696
10,270
0
5,754
5,811
0
15,353
W
Kuzenbo
Kinetix17
Kuzenbo
5,567
1,757
82
767
10,504
14,677
374
1,671
8,580
9,518
302
L
Neith
OHDFoxy
Neith
8,355
1,591
0
1,476
10,785
4,328
0
6,224
4,395
0
24,280
L
5,508
1,939
0
250
7,732
2,541
0
4,573
3,072
12,359
0
W
Fenrir
Wirebound
Fenrir
7,030
827
3,689
3,036
9,170
4,910
846
1,722
7,266
0
10,434
L
3,046
480
551
524
10,817
3,440
0
4,560
6,133
0
5,134
W
Anubis
o0BobXan0o
Anubis
11,219
566
586
1,373
6,591
4,640
1,342
925
5,537
32,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,684
Gold Earned
46,786
102
Minions Killed
153
0
Camps Cleared
0
850,845
Distance Traveled
1,074,323
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,290
729
23
2
0
167,231
0
W
Tsukuyomi
9,402
940
33
3
0
227,873
0
W
Olorun
9,255
926
44
4
0
206,668
2
L
Vamana
8,185
819
12
1
0
194,555
0
W
Kuzenbo
8,939
894
10
1
0
206,092
0
L
Neith
8,789
879
42
4
0
176,636
0
L
Nu Wa
7,584
758
20
2
0
156,523
0
W
Fenrir
9,268
927
11
1
0
220,984
0
L
Apollo
6,836
684
5
1
0
155,900
0
W
Anubis
9,922
992
55
6
0
212,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role