Player Matchup

Horus
Horus
Mottermos
Horus
Level 64
God Stats
4W - 4L
1,634 SR
Queue Stats
115W - 118L
1,478 Elo+
Solo
Eset
Eset
MyTeamFeedsAgain
Eset
Level 82
God Stats
5W - 1L
1,500 SR
Queue Stats
150W - 123L
1,550 Elo+
Party 3
Mercury
Mercury
SkinsOverServer
Mercury
Level 87
God Stats
3W - 0L
1,724 SR
Queue Stats
175W - 155L
1,553 Elo+
Party 3
Sol
Sol
japerezca
Sol
Level 135
God Stats
3W - 5L
1,312 SR
Queue Stats
125W - 148L
1,430 Elo+
Party 2
Achilles
Achilles
subarin-Chan
Achilles
Level 25
God Stats
4W - 5L
1,306 SR
Queue Stats
10W - 17L
1,328 Elo+
Party 2
Team Averages
Level 79
1,495 SR
1,468 Elo+

VS

Team Averages
Level 106
1,452 SR
1,503 Elo+
Ra
Ra
Ba11isticBa11
Ra
Level 88
God Stats
1W - 1L
1,857 SR
Queue Stats
144W - 139L
1,515 Elo+
Party 1
Achilles
Achilles
Cheese477
Achilles
Level 121
God Stats
3W - 4L
1,374 SR
Queue Stats
376W - 346L
1,503 Elo+
Solo
Ganesha
Ganesha
IVibeyI
Ganesha
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 136L
1,444 Elo+
Solo
Maman Brigitte
Maman Brigitte
LDenyer95
Maman Brigitte
Level 109
God Stats
1W - 4L
1,220 SR
Queue Stats
158W - 148L
1,531 Elo+
Party 1
Martichoras
Martichoras
atlantikmk
Martichoras
Level 107
God Stats
6W - 7L
1,307 SR
Queue Stats
105W - 94L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Mottermos
Horus
10
1 / 0 / 8
6,967
536
3,354
11,009
9,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

12
2 / 5 / 5
7,163
551
10,264
11,584
5,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 1 / 4
8,536
657
8,790
10,494
4,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
4 / 2 / 2
7,891
607
12,534
10,866
4,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
subarin-Chan
Achilles
11
1 / 5 / 0
6,266
482
3,673
11,225
10,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 2
7,431
572
12,501
10,058
4,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Cheese477
Achilles
13
5 / 1 / 1
8,243
634
8,892
14,119
12,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ganesha
IVibeyI
Ganesha
9
1 / 3 / 2
6,451
496
4,966
13,575
10,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Maman Brigitte
LDenyer95
Maman Brigitte
12
3 / 4 / 1
6,964
536
4,150
11,448
4,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
atlantikmk
Martichoras
12
1 / 1 / 1
7,033
541
7,243
8,233
3,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
12
Kills
13
13
Deaths
12
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
L
Achilles
Cheese477
Achilles
5
1
1
5.5
L
Ganesha
IVibeyI
Ganesha
1
3
2
0.67
L
Maman Brigitte
LDenyer95
Maman Brigitte
3
4
1
0.88
W
Horus
Mottermos
Horus
1
0
8
5
W
2
5
5
0.9
W
4
1
4
6
L
Martichoras
atlantikmk
Martichoras
1
1
1
1.5
W
4
2
2
2.5
W
Achilles
subarin-Chan
Achilles
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,615
Damage
37,752
55,178
Taken
57,433
33,027
Mitigated
35,973
15,341
Healing
11,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,501
1,846
542
2,449
10,058
4,438
0
5,760
4,298
61,214
0
L
Achilles
Cheese477
Achilles
8,892
811
0
2,055
14,119
12,583
92
1,340
12,091
0
52,522
L
Ganesha
IVibeyI
Ganesha
4,966
653
0
2,791
13,575
10,941
0
7,819
5,756
20,096
0
L
Maman Brigitte
LDenyer95
Maman Brigitte
4,150
221
0
1,270
11,448
4,298
0
3,425
8,023
54,068
0
W
Horus
Mottermos
Horus
3,354
1,489
1,302
4,333
11,009
9,353
0
6,472
4,437
0
13,731
W
10,264
1,008
443
2,195
11,584
5,072
0
8,919
2,560
62,328
0
W
8,790
4,355
0
731
10,494
4,295
0
2,617
7,813
0
80,814
L
Martichoras
atlantikmk
Martichoras
7,243
3,648
0
2,052
8,233
3,713
0
4,310
3,923
0
53,331
W
12,534
6,001
0
5,559
10,866
4,282
513
3,196
7,670
62,663
11,671
W
Achilles
subarin-Chan
Achilles
3,673
304
0
778
11,225
10,025
0
144
11,081
0
18,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,823
Gold Earned
36,122
362
Minions Killed
374
0
Camps Cleared
0
1,386,054
Distance Traveled
1,293,344
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,431
572
106
8
0
263,453
2
L
Achilles
8,243
634
73
6
0
273,766
0
L
Ganesha
6,451
496
10
1
0
245,798
2
L
Maman Brigitte
6,964
536
82
6
0
269,364
0
W
Horus
6,967
536
15
1
0
292,069
4
W
Eset
7,163
551
92
7
0
249,235
2
W
Mercury
8,536
657
123
9
0
332,422
0
L
Martichoras
7,033
541
103
8
0
240,963
8
W
Sol
7,891
607
111
9
0
230,377
0
W
Achilles
6,266
482
21
2
0
281,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role