Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Alaa_DuMaroc
Neith
Level 66
God Stats
5W - 4L
1,360 SR
Queue Stats
119W - 100L
1,417 Elo+
Solo
Hades
Hades
Sobek_Exiled
Hades
Level 108
God Stats
5W - 2L
1,721 SR
Queue Stats
199W - 200L
1,443 Elo+
Solo
Thanatos
Thanatos
Trampolinepark
Thanatos
Level 69
God Stats
8W - 13L
1,228 SR
Queue Stats
131W - 148L
1,366 Elo+
Solo
Scylla
Scylla
dsbgib1
Scylla
Level 54
God Stats
3W - 1L
1,500 SR
Queue Stats
298W - 294L
1,427 Elo+
Solo
Team Averages
Level 75
1,462 SR
1,431 Elo+

VS

Team Averages
Level 68
1,515 SR
1,393 Elo+
Nu Wa
Nu Wa
BloodyDarkHell
Nu Wa
Level 80
God Stats
0W - 2L
1,287 SR
Queue Stats
12W - 15L
1,250 Elo+
Solo
Thanatos
Thanatos
DRK_pepos
Thanatos
Level 63
God Stats
22W - 16L
1,411 SR
Queue Stats
128W - 112L
1,418 Elo+
Party 1
Raijin
Raijin
DarkBaal01
Raijin
Level 53
God Stats
3W - 2L
1,521 SR
Queue Stats
182W - 192L
1,454 Elo+
Solo
Medusa
Medusa
Optimys07009
Medusa
Level 85
God Stats
8W - 7L
1,652 SR
Queue Stats
234W - 232L
1,419 Elo+
Solo
Anhur
Anhur
Zavrok_99
Anhur
Level 57
God Stats
2W - 2L
1,703 SR
Queue Stats
91W - 89L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
2 / 9 / 6
8,204
432
5,083
20,950
13,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

15
6 / 4 / 7
10,224
538
10,695
12,161
4,065
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 1 / 6
10,792
568
14,038
12,206
8,102
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
19
11 / 0 / 7
12,109
637
17,945
19,620
9,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
dsbgib1
Scylla
13
2 / 6 / 4
8,522
449
3,636
11,024
3,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 3
7,991
421
9,418
11,721
3,875
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
DRK_pepos
Thanatos
13
7 / 8 / 4
9,025
475
10,814
20,352
8,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
DarkBaal01
Raijin
5
0 / 2 / 0
5,618
296
637
3,607
1,495
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
13
5 / 7 / 6
8,474
446
13,877
19,623
6,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
Zavrok_99
Anhur
14
3 / 3 / 4
8,794
463
8,507
15,835
5,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
35
26
Kills
18
20
Deaths
28
30
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
9
6
0.56
W
6
4
7
2.38
L
3
8
3
0.56
L
Thanatos
DRK_pepos
Thanatos
7
8
4
1.13
L
Raijin
DarkBaal01
Raijin
0
2
0
0
L
Medusa
5
7
6
1.14
W
5
1
6
8
W
Thanatos
11
0
7
14.5
L
Anhur
Zavrok_99
Anhur
3
3
4
1.67
W
Scylla
dsbgib1
Scylla
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,397
Damage
43,253
75,961
Taken
71,138
38,480
Mitigated
25,874
34,999
Healing
17,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,083
1,237
58
632
20,950
13,748
239
2,079
18,871
0
19,885
W
10,695
5,098
0
3,809
12,161
4,065
2,810
1,454
10,707
0
61,785
L
9,418
2,614
0
494
11,721
3,875
91
4,836
6,885
44,630
0
L
Thanatos
DRK_pepos
Thanatos
10,814
2,772
0
9,122
20,352
8,263
137
3,878
16,474
0
54,275
L
Raijin
DarkBaal01
Raijin
637
183
0
1,381
3,607
1,495
0
1,706
1,901
10,354
0
L
Medusa
13,877
6,689
0
1,900
19,623
6,259
68
2,540
17,083
0
53,203
W
14,038
831
740
8,284
12,206
8,102
1,397
2,169
10,037
77,662
0
W
Thanatos
17,945
4,544
0
19,947
19,620
9,229
0
1,381
18,239
0
126,686
L
Anhur
Zavrok_99
Anhur
8,507
4,298
0
4,527
15,835
5,982
71
4,714
11,121
0
50,535
W
Scylla
dsbgib1
Scylla
3,636
1,260
0
1,529
11,024
3,336
585
4,370
6,654
40,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,851
Gold Earned
39,902
435
Minions Killed
285
0
Camps Cleared
0
1,749,003
Distance Traveled
1,406,305
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,204
432
31
2
0
369,762
0
W
Neith
10,224
538
75
4
0
340,438
0
L
Nu Wa
7,991
421
53
3
0
309,213
1
L
Thanatos
9,025
475
73
4
0
341,536
0
L
Raijin
5,618
296
10
1
0
82,238
1
L
Medusa
8,474
446
80
4
0
334,234
0
W
Hades
10,792
568
123
6
0
337,488
4
W
Thanatos
12,109
637
138
7
0
376,121
0
L
Anhur
8,794
463
69
4
0
339,084
0
W
Scylla
8,522
449
68
4
0
325,194
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role