Player Matchup

Maman Brigitte
Maman Brigitte
IsKingRaW
Maman Brigitte
Level 177
God Stats
1W - 0L
1,745 SR
Queue Stats
67W - 46L
1,602 Elo+
Party 3
Sylvanus
Sylvanus
MeleeOnly
Sylvanus
Level 69
God Stats
2W - 0L
1,847 SR
Queue Stats
73W - 40L
1,635 Elo+
Party 3
Chang'e
Chang'e
Raphoushimi
Chang'e
Level 109
God Stats
21W - 15L
1,796 SR
Queue Stats
370W - 299L
1,589 Elo+
Solo
Bastet
Bastet
Redghosthunter77
Bastet
Level 189
God Stats
1W - 1L
1,452 SR
Queue Stats
336W - 329L
1,490 Elo+
Solo
Anhur
Anhur
imMidniight
Anhur
Level 104
God Stats
34W - 25L
1,571 SR
Queue Stats
234W - 194L
1,608 Elo+
Party 3
Team Averages
Level 130
1,682 SR
1,585 Elo+

VS

Team Averages
Level 146
1,548 SR
1,587 Elo+
Kumbhakarna
Kumbhakarna
Caruca001
Kumbhakarna
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
161W - 135L
1,636 Elo+
Party 1
Gilgamesh
Gilgamesh
Marcuza
Gilgamesh
Level 145
God Stats
2W - 2L
1,726 SR
Queue Stats
63W - 46L
1,599 Elo+
Party 2
Mercury
Mercury
RagnarRel
Mercury
Level 156
God Stats
0W - 1L
1,331 SR
Queue Stats
98W - 116L
1,554 Elo+
Solo
Nu Wa
Nu Wa
Zim0
Nu Wa
Level 134
God Stats
1W - 1L
1,645 SR
Queue Stats
55W - 48L
1,565 Elo+
Party 2
Surtr
Surtr
paconeee
Surtr
Level 159
God Stats
33W - 34L
1,538 SR
Queue Stats
278W - 283L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
IsKingRaW
Maman Brigitte
16
6 / 3 / 7
9,664
966
10,286
11,806
10,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
MeleeOnly
Sylvanus
15
1 / 2 / 18
9,113
911
9,416
12,777
14,902
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chang'e
Raphoushimi
Chang'e
16
4 / 2 / 14
9,318
932
15,315
8,731
3,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
1 / 4 / 13
8,234
823
10,638
12,769
6,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
9 / 0 / 8
10,177
1,018
16,268
9,952
5,009
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Caruca001
Kumbhakarna
14
3 / 3 / 6
8,772
877
7,751
15,460
12,557
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Marcuza
Gilgamesh
14
2 / 4 / 5
8,350
835
13,339
16,673
17,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
RagnarRel
Mercury
15
5 / 5 / 5
8,821
882
5,166
11,012
4,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
Zim0
Nu Wa
14
0 / 4 / 11
8,086
809
12,369
9,633
3,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
paconeee
Surtr
13
1 / 5 / 9
7,909
791
8,974
17,206
10,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
47
21
Kills
11
11
Deaths
21
60
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Caruca001
Kumbhakarna
3
3
6
2
W
Maman Brigitte
IsKingRaW
Maman Brigitte
6
3
7
3.17
L
Gilgamesh
Marcuza
Gilgamesh
2
4
5
1.13
W
Sylvanus
MeleeOnly
Sylvanus
1
2
18
5
L
Mercury
RagnarRel
Mercury
5
5
5
1.5
W
Chang'e
Raphoushimi
Chang'e
4
2
14
5.5
W
1
4
13
1.88
L
Nu Wa
Zim0
Nu Wa
0
4
11
1.38
W
9
0
8
13
L
Surtr
paconeee
Surtr
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,923
Damage
47,599
56,035
Taken
69,984
40,730
Mitigated
48,451
18,593
Healing
11,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Caruca001
Kumbhakarna
7,751
570
1,358
3,603
15,460
12,557
0
8,782
6,435
18,252
108
W
Maman Brigitte
IsKingRaW
Maman Brigitte
10,286
1,109
0
736
11,806
10,462
52
3,735
7,697
25,757
0
L
Gilgamesh
Marcuza
Gilgamesh
13,339
2,229
0
1,195
16,673
17,459
0
8,208
8,179
2,382
26,358
W
Sylvanus
MeleeOnly
Sylvanus
9,416
1,634
4,042
3,548
12,777
14,902
428
6,995
5,546
19,217
0
L
Mercury
RagnarRel
Mercury
5,166
1,552
0
869
11,012
4,545
1,591
4,111
6,671
20
18,388
W
Chang'e
Raphoushimi
Chang'e
15,315
487
2,731
3,185
8,731
3,988
265
2,238
6,446
54,990
0
W
10,638
2,458
0
1,350
12,769
6,369
6
5,267
7,366
0
23,705
L
Nu Wa
Zim0
Nu Wa
12,369
2,619
0
958
9,633
3,272
375
4,659
4,921
29,908
0
W
16,268
10,587
0
3,001
9,952
5,009
2,032
3,941
5,834
0
39,580
L
Surtr
paconeee
Surtr
8,974
2,002
0
3,472
17,206
10,618
28
8,314
8,761
595
22,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,506
Gold Earned
41,938
245
Minions Killed
196
0
Camps Cleared
0
1,122,263
Distance Traveled
1,108,473
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,772
877
35
4
0
219,001
0
W
Maman Brigitte
9,664
966
41
4
0
241,223
0
L
Gilgamesh
8,350
835
35
4
0
222,756
0
W
Sylvanus
9,113
911
15
2
0
195,292
0
L
Mercury
8,821
882
41
4
0
242,327
0
W
Chang'e
9,318
932
98
10
0
216,611
0
W
Bastet
8,234
823
28
3
0
239,479
0
L
Nu Wa
8,086
809
53
5
0
208,975
0
W
Anhur
10,177
1,018
63
6
0
229,658
0
L
Surtr
7,909
791
32
3
0
215,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role