Player Matchup

Freya
Freya
 
Freya
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Captain_Oscarr
Baba Yaga
Level 134
God Stats
1W - 7L
1,309 SR
Queue Stats
314W - 318L
1,528 Elo+
Solo
Apollo
Apollo
Duesdawg
Apollo
Level 129
God Stats
4W - 9L
1,354 SR
Queue Stats
901W - 930L
1,506 Elo+
Solo
Anhur
Anhur
ItzSoup
Anhur
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 26L
1,475 Elo+
Solo
Achilles
Achilles
ZekeThaGawd
Achilles
Level 155
God Stats
9W - 5L
1,715 SR
Queue Stats
518W - 522L
1,516 Elo+
Solo
Team Averages
Level 122
1,476 SR
1,505 Elo+

VS

Team Averages
Level 166
1,523 SR
1,464 Elo+
Zeus
Zeus
 
Zeus
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
HEYO Ares
Achilles
Level 148
God Stats
13W - 8L
1,560 SR
Queue Stats
469W - 458L
1,516 Elo+
Solo
Kukulkan
Kukulkan
locmanhunter
Kukulkan
Level 159
God Stats
3W - 2L
1,552 SR
Queue Stats
146W - 145L
1,501 Elo+
Solo
He Bo
He Bo
robyoung14
He Bo
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
1 / 5 / 3
7,050
705
1,903
8,556
3,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baba Yaga
Captain_Oscarr
Baba Yaga
15
1 / 3 / 5
7,967
797
11,713
9,041
4,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
Duesdawg
Apollo
9
0 / 2 / 0
5,848
585
1,066
3,871
1,453
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Anhur
ItzSoup
Anhur
13
2 / 3 / 3
7,374
737
2,705
7,583
2,957
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
ZekeThaGawd
Achilles
16
5 / 3 / 3
8,257
826
13,151
11,414
12,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
5 / 2 / 5
8,980
898
11,994
7,647
3,492
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
 
Ah Muzen Cab
13
0 / 1 / 11
7,939
794
6,105
7,604
3,662
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Achilles
HEYO Ares
Achilles
15
5 / 3 / 6
8,710
871
7,509
12,701
13,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
locmanhunter
Kukulkan
14
3 / 2 / 7
8,430
843
5,477
6,914
3,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
14
3 / 2 / 5
8,378
838
6,149
5,370
2,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
50
9
Kills
16
16
Deaths
10
14
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
5
3
0.5
W
Zeus
 
Zeus
5
2
5
3.75
W
Ah Muzen Cab
 
Ah Muzen Cab
0
1
11
5.5
L
Baba Yaga
Captain_Oscarr
Baba Yaga
1
3
5
1.17
L
Apollo
Duesdawg
Apollo
0
2
0
0
W
Achilles
HEYO Ares
Achilles
5
3
6
2.67
L
Anhur
ItzSoup
Anhur
2
3
3
1.17
L
Achilles
ZekeThaGawd
Achilles
5
3
3
2.17
W
Kukulkan
locmanhunter
Kukulkan
3
2
7
3.25
W
He Bo
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,538
Damage
37,234
40,465
Taken
40,236
24,241
Mitigated
26,245
11,762
Healing
11,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
1,903
450
0
846
8,556
3,331
224
4,997
3,358
6,572
0
W
Zeus
 
Zeus
11,994
1,427
536
710
7,647
3,492
1,863
3,351
4,116
19,367
0
W
Ah Muzen Cab
 
Ah Muzen Cab
6,105
847
753
986
7,604
3,662
1,561
3,074
4,358
0
18,269
L
Baba Yaga
Captain_Oscarr
Baba Yaga
11,713
475
766
3,278
9,041
4,033
0
5,819
3,132
24,732
0
L
Apollo
Duesdawg
Apollo
1,066
337
183
197
3,871
1,453
0
3,071
759
0
5,122
W
Achilles
HEYO Ares
Achilles
7,509
463
2,153
4,335
12,701
13,289
52
2,988
9,267
0
10,353
L
Anhur
ItzSoup
Anhur
2,705
870
1,002
1,686
7,583
2,957
244
4,324
3,060
0
9,084
L
Achilles
ZekeThaGawd
Achilles
13,151
555
1,121
2,683
11,414
12,467
0
5,409
5,531
0
23,014
W
Kukulkan
locmanhunter
Kukulkan
5,477
378
505
1,030
6,914
3,389
1,197
2,455
4,331
21,493
0
W
He Bo
6,149
32
0
319
5,370
2,413
888
1,748
3,381
14,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,496
Gold Earned
42,437
98
Minions Killed
111
0
Camps Cleared
0
815,559
Distance Traveled
906,183
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,050
705
13
1
0
173,189
0
W
Zeus
8,980
898
16
2
0
160,082
0
W
Ah Muzen Cab
7,939
794
23
2
0
189,012
0
L
Baba Yaga
7,967
797
45
5
0
196,242
0
L
Apollo
5,848
585
3
0
0
80,682
0
W
Achilles
8,710
871
6
1
0
195,040
0
L
Anhur
7,374
737
21
2
0
178,481
0
L
Achilles
8,257
826
16
2
0
186,965
0
W
Kukulkan
8,430
843
48
5
0
192,121
0
W
He Bo
8,378
838
18
2
0
169,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role