Player Matchup

Agni
Agni
Gold III
JGarcy
Agni
Gold III
Level 153
God Stats
17W - 17L
1,697 SR
Queue Stats
74W - 65L
1,536 MMR
Party 3
Ratatoskr
Ratatoskr
Gold II
Jeevz
Ratatoskr
Gold II
Level 145
God Stats
112W - 96L
1,531 SR
Queue Stats
303W - 294L
1,511 MMR
Solo
He Bo
He Bo
Gold III
Mariopy10
He Bo
Gold III
Level 124
God Stats
24W - 24L
1,412 SR
Queue Stats
254W - 253L
1,472 MMR
Party 3
Atlas
Atlas
Gold IV
ProHentaiLover
Atlas
Gold IV
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 64L
1,517 MMR
Solo
Xbalanque
Xbalanque
Gold III
kinderverspeiser
Xbalanque
Gold III
Level 126
God Stats
12W - 13L
1,615 SR
Queue Stats
48W - 45L
1,530 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 122
1,551 SR
1,513 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,545 SR
1,478 MMR
Olorun
Olorun
Platinum V
 
Olorun
Platinum V
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Bronze III
Abraham2A
Ymir
Bronze III
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 118L
1,500 MMR
Solo
Mercury
Mercury
Gold IV
AtQu
Mercury
Gold IV
Level 147
God Stats
1W - 1L
1,715 SR
Queue Stats
201W - 206L
1,391 MMR
Party 1
Izanami
Izanami
Bronze III
Dinitrobenzol
Izanami
Bronze III
Level 49
God Stats
1W - 2L
1,512 SR
Queue Stats
1W - 4L
1,500 MMR
Party 2
Kali
Kali
Bronze III
Flexss
Kali
Bronze III
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
JGarcy
Agni
12
0 / 1 / 7
7,007
501
10,983
5,710
2,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
Jeevz
Ratatoskr
15
1 / 1 / 4
9,283
663
7,750
9,609
7,864
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
Mariopy10
He Bo
17
8 / 0 / 4
9,774
698
8,653
6,416
2,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 0 / 9
8,224
587
4,655
11,287
9,839
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
15
7 / 1 / 4
9,330
666
9,645
9,080
3,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
SusanoChernobogFreya

VS

Bans
ThothThanatosOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
1 / 0 / 1
8,100
579
6,374
9,029
3,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
11
1 / 5 / 0
7,175
513
3,283
12,413
8,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
AtQu
Mercury
13
0 / 4 / 1
7,234
517
3,215
13,205
8,200
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
10
0 / 7 / 0
6,955
497
3,526
10,913
4,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kali
Flexss
Kali
12
1 / 1 / 1
7,415
530
5,052
14,321
6,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
17
Kills
3
3
Deaths
17
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
0
1
1.5
L
Ymir
1
5
0
0.2
L
Mercury
AtQu
Mercury
0
4
1
0.13
L
Izanami
0
7
0
0
L
Kali
Flexss
Kali
1
1
1
1.5
W
Agni
JGarcy
Agni
0
1
7
3.5
W
Ratatoskr
Jeevz
Ratatoskr
1
1
4
3
W
He Bo
Mariopy10
He Bo
8
0
4
10
W
1
0
9
5.5
W
Xbalanque
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,686
Damage
21,450
42,102
Taken
59,881
25,976
Mitigated
31,110
13,936
Healing
11,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
6,374
2,344
371
4,644
9,029
3,655
186
5,348
3,681
80,421
4,471
L
Ymir
3,283
425
0
1,261
12,413
8,932
0
8,137
4,276
12,668
0
L
Mercury
AtQu
Mercury
3,215
1,856
0
2,040
13,205
8,200
0
2,518
10,007
0
47,151
L
Izanami
3,526
2,890
0
392
10,913
4,006
977
3,575
7,286
0
48,290
L
Kali
Flexss
Kali
5,052
2,353
0
2,806
14,321
6,317
0
4,713
9,512
0
50,852
W
Agni
JGarcy
Agni
10,983
623
0
500
5,710
2,101
423
2,425
3,285
56,742
0
W
Ratatoskr
Jeevz
Ratatoskr
7,750
1,517
0
2,927
9,609
7,864
0
1,331
8,278
0
72,744
W
He Bo
Mariopy10
He Bo
8,653
304
0
4,485
6,416
2,487
0
1,140
5,276
87,742
0
W
4,655
2,219
0
2,327
11,287
9,839
213
4,067
7,220
25,116
0
W
Xbalanque
9,645
5,978
0
3,697
9,080
3,685
1,044
643
8,437
0
78,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,618
Gold Earned
36,879
505
Minions Killed
421
0
Camps Cleared
0
1,455,149
Distance Traveled
1,474,955
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,100
579
161
12
0
284,716
3
L
Ymir
7,175
513
12
1
0
276,389
4
L
Mercury
7,234
517
78
6
0
308,456
1
L
Izanami
6,955
497
94
7
0
251,781
0
L
Kali
7,415
530
76
5
0
353,613
0
W
Agni
7,007
501
92
7
0
287,761
5
W
Ratatoskr
9,283
663
129
9
0
293,119
6
W
He Bo
9,774
698
144
10
0
329,170
0
W
Atlas
8,224
587
26
2
0
282,852
1
W
Xbalanque
9,330
666
114
8
0
262,247
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role