Player Matchup

Hachiman
Hachiman
Gold IV
 
Hachiman
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Silver III
MoNsTeRShOoTt
Surtr
Silver III
Level 157
God Stats
7W - 4L
1,615 SR
Queue Stats
8W - 10L
1,362 MMR
Party 2
Baron Samedi
Baron Samedi
Gold V
SuperSteven14
Baron Samedi
Gold V
Level 162
God Stats
1W - 0L
1,280 SR
Queue Stats
24W - 22L
1,499 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 159
1,465 SR
1,454 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 137
1,563 SR
1,433 MMR
Anubis
Anubis
Gold III
BOBERTALDO
Anubis
Gold III
Level 104
God Stats
3W - 6L
1,625 SR
Queue Stats
31W - 37L
1,489 MMR
Party 1
Danzaburou
Danzaburou
Gold IV
EL_RonMcBong030
Danzaburou
Gold IV
Level 183
God Stats
11W - 17L
1,536 SR
Queue Stats
529W - 562L
1,399 MMR
Solo
Khepri
Khepri
Gold III
morpheo200069
Khepri
Gold III
Level 123
God Stats
11W - 11L
1,529 SR
Queue Stats
40W - 46L
1,412 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
18
13 / 3 / 4
14,712
920
21,764
17,219
7,673
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
4 / 3 / 13
13,335
833
15,667
22,550
28,259
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
SuperSteven14
Baron Samedi
14
3 / 2 / 7
12,746
797
7,589
5,955
4,860
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
Baba YagaAchillesThothHerculesHou Yi

VS

Bans
CharonChaacKuzenboSusanoYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BOBERTALDO
Anubis
15
3 / 8 / 4
12,461
779
13,639
17,189
11,385
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
EL_RonMcBong030
Danzaburou
15
4 / 6 / 2
12,653
791
16,532
17,667
9,026
14
1 / 6 / 6
11,628
727
8,234
17,970
28,559
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
20
Kills
8
8
Deaths
20
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
13
3
4
5
L
Anubis
BOBERTALDO
Anubis
3
8
4
0.63
L
Danzaburou
EL_RonMcBong030
Danzaburou
4
6
2
0.83
W
4
3
13
3.5
W
Baron Samedi
SuperSteven14
Baron Samedi
3
2
7
3.25
L
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,020
Damage
38,405
45,724
Taken
52,826
40,792
Mitigated
48,970
16,114
Healing
7,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
21,764
13,743
0
5,170
17,219
7,673
1,885
7,346
9,873
0
83,560
L
Anubis
BOBERTALDO
Anubis
13,639
389
0
5,713
17,189
11,385
60
2,772
13,908
72,582
0
L
Danzaburou
EL_RonMcBong030
Danzaburou
16,532
6,188
0
1,779
17,667
9,026
306
4,500
12,759
0
77,334
W
15,667
5,190
0
7,360
22,550
28,259
383
11,832
10,718
2,941
41,722
W
Baron Samedi
SuperSteven14
Baron Samedi
7,589
442
1,093
2,491
5,955
4,860
501
2,715
3,240
29,663
0
L
8,234
760
0
270
17,970
28,559
0
2,922
14,548
23,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,793
Gold Earned
36,742
178
Minions Killed
234
0
Camps Cleared
0
743,466
Distance Traveled
797,010
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
14,712
920
94
6
0
295,378
0
L
Anubis
12,461
779
111
7
0
255,803
0
L
Danzaburou
12,653
791
97
6
0
247,769
0
W
Surtr
13,335
833
38
2
0
295,765
0
W
Baron Samedi
12,746
797
46
3
0
152,323
2
L
Khepri
11,628
727
26
2
0
293,438
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role