Player Matchup

Jormungandr
Jormungandr
OIe moley
Jormungandr
Level 69
God Stats
19W - 11L
1,341 SR
Queue Stats
58W - 62L
1,309 Elo+
Party 2
Surtr
Surtr
Ole moIey
Surtr
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 88L
1,500 Elo+
Party 2
Vulcan
Vulcan
kazort
Vulcan
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,451 Elo+
Solo
Team Averages
Level 81
1,447 SR
1,420 Elo+

VS

Team Averages
Level 158
1,608 SR
1,460 Elo+
Janus
Janus
AhmedSan1
Janus
Level 169
God Stats
7W - 10L
1,404 SR
Queue Stats
54W - 54L
1,428 Elo+
Solo
Sobek
Sobek
dxdavidavidevil
Sobek
Level 154
God Stats
11W - 12L
1,528 SR
Queue Stats
759W - 774L
1,447 Elo+
Party 1
Camazotz
Camazotz
radrigc
Camazotz
Level 151
God Stats
11W - 2L
1,893 SR
Queue Stats
199W - 205L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
OIe moley
Jormungandr
12
2 / 7 / 1
10,347
690
13,326
15,031
5,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Surtr
Ole moIey
Surtr
14
1 / 5 / 3
11,033
736
9,121
18,423
9,051
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Vulcan
kazort
Vulcan
12
1 / 7 / 2
10,066
671
10,724
9,777
3,238
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AhmedSan1
Janus
15
4 / 1 / 10
11,960
797
12,676
11,028
4,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 2 / 13
11,978
799
10,087
15,868
16,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Camazotz
radrigc
Camazotz
15
10 / 1 / 5
12,054
804
14,126
15,374
6,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
4
Kills
18
19
Deaths
4
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Janus
AhmedSan1
Janus
4
1
10
9
L
Jormungandr
OIe moley
Jormungandr
2
7
1
0.36
L
Surtr
Ole moIey
Surtr
1
5
3
0.5
W
4
2
13
5.25
L
Vulcan
kazort
Vulcan
1
7
2
0.29
W
Camazotz
radrigc
Camazotz
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,171
Damage
36,889
43,231
Taken
42,270
18,137
Mitigated
27,619
5,899
Healing
8,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
AhmedSan1
Janus
12,676
1,842
0
0
11,028
4,539
396
5,903
4,761
59,546
0
L
Jormungandr
OIe moley
Jormungandr
13,326
3,310
0
1,263
15,031
5,848
0
8,198
6,218
35,828
0
L
Surtr
Ole moIey
Surtr
9,121
2,986
0
4,386
18,423
9,051
15
7,984
9,951
848
36,038
W
10,087
901
0
3,878
15,868
16,712
256
10,292
5,069
31,176
0
L
Vulcan
kazort
Vulcan
10,724
4,171
0
250
9,777
3,238
87
5,395
4,145
36,077
0
W
Camazotz
radrigc
Camazotz
14,126
5,441
0
5,001
15,374
6,368
1,077
7,341
7,653
0
62,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,446
Gold Earned
35,992
154
Minions Killed
228
0
Camps Cleared
0
738,808
Distance Traveled
859,566
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,960
797
108
7
0
250,144
0
L
Jormungandr
10,347
690
46
3
0
241,465
0
L
Surtr
11,033
736
47
3
0
267,710
0
W
Sobek
11,978
799
51
3
0
302,774
4
L
Vulcan
10,066
671
61
4
0
229,633
1
W
Camazotz
12,054
804
69
5
0
306,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role