Player Matchup

Baron Samedi
Baron Samedi
Donbe
Baron Samedi
Level 149
God Stats
8W - 1L
1,800 SR
Queue Stats
260W - 28L
1,940 Elo+
Party 1
Gilgamesh
Gilgamesh
GoldenLucky
Gilgamesh
Level 166
God Stats
3W - 1L
1,926 SR
Queue Stats
61W - 26L
1,607 Elo+
Party 1
Chaac
Chaac
RezelMine
Chaac
Level 145
God Stats
11W - 1L
1,828 SR
Queue Stats
52W - 23L
1,586 Elo+
Party 1
Medusa
Medusa
YokotaSan
Medusa
Level 159
God Stats
2W - 0L
1,979 SR
Queue Stats
59W - 24L
1,612 Elo+
Party 1
Merlin
Merlin
qwephen
Merlin
Level 89
God Stats
9W - 1L
1,754 SR
Queue Stats
36W - 25L
1,582 Elo+
Party 1
Team Averages
Level 142
1,857 SR
1,665 Elo+

VS

Team Averages
Level 156
1,568 SR
1,485 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Beruthi3l
Amaterasu
Level 102
God Stats
27W - 19L
1,645 SR
Queue Stats
177W - 155L
1,503 Elo+
Solo
Ra
Ra
Larvious
Ra
Level 155
God Stats
4W - 9L
1,509 SR
Queue Stats
77W - 63L
1,606 Elo+
Solo
Maman Brigitte
Maman Brigitte
Moochxex
Maman Brigitte
Level 157
God Stats
0W - 3L
1,529 SR
Queue Stats
0W - 3L
1,284 Elo+
Solo
Kuzenbo
Kuzenbo
Smeggies
Kuzenbo
Level 231
God Stats
77W - 56L
1,654 SR
Queue Stats
209W - 214L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Donbe
Baron Samedi
17
7 / 1 / 5
9,758
976
13,368
6,066
3,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
GoldenLucky
Gilgamesh
15
3 / 3 / 12
9,403
940
9,083
15,354
14,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chaac
RezelMine
Chaac
16
4 / 0 / 9
9,024
902
8,400
7,778
5,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
YokotaSan
Medusa
16
2 / 1 / 9
9,185
919
11,986
8,243
3,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Merlin
qwephen
Merlin
16
3 / 0 / 11
9,148
915
7,480
5,311
2,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
0 / 2 / 2
7,404
740
5,806
9,657
3,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mace

Mace

+10
Physical Power

Amaterasu
Beruthi3l
Amaterasu
13
2 / 2 / 1
7,759
776
7,321
13,490
12,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 4 / 2
8,352
835
8,625
9,296
5,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Maman Brigitte
Moochxex
Maman Brigitte
14
1 / 5 / 1
8,062
806
4,577
10,275
4,792
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
Smeggies
Kuzenbo
12
0 / 6 / 3
7,425
743
7,026
15,065
16,810
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
14
19
Kills
5
5
Deaths
19
46
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
2
2
0.5
L
Amaterasu
Beruthi3l
Amaterasu
2
2
1
1.25
W
Baron Samedi
Donbe
Baron Samedi
7
1
5
9.5
W
Gilgamesh
GoldenLucky
Gilgamesh
3
3
12
3
L
2
4
2
0.75
L
Maman Brigitte
Moochxex
Maman Brigitte
1
5
1
0.3
W
Chaac
RezelMine
Chaac
4
0
9
8.5
L
Kuzenbo
Smeggies
Kuzenbo
0
6
3
0.25
W
Medusa
YokotaSan
Medusa
2
1
9
6.5
W
Merlin
qwephen
Merlin
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,317
Damage
33,355
42,752
Taken
57,783
28,487
Mitigated
43,487
13,782
Healing
8,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
5,806
842
0
1,772
9,657
3,908
0
3,261
6,124
0
17,970
L
Amaterasu
Beruthi3l
Amaterasu
7,321
2,984
0
1,828
13,490
12,889
0
6,655
6,482
0
11,238
W
Baron Samedi
Donbe
Baron Samedi
13,368
1,549
3,078
2,376
6,066
3,101
153
2,667
3,295
47,653
0
W
Gilgamesh
GoldenLucky
Gilgamesh
9,083
2,200
0
2,178
15,354
14,361
424
6,989
7,865
827
16,019
L
8,625
689
1,027
1,973
9,296
5,088
0
3,715
5,266
33,215
0
L
Maman Brigitte
Moochxex
Maman Brigitte
4,577
84
0
450
10,275
4,792
0
2,324
7,596
21,904
0
W
Chaac
RezelMine
Chaac
8,400
309
0
3,623
7,778
5,068
1,011
3,909
3,636
0
20,891
L
Kuzenbo
Smeggies
Kuzenbo
7,026
2,329
0
1,134
15,065
16,810
33
5,609
8,960
13,360
0
W
Medusa
YokotaSan
Medusa
11,986
4,923
0
997
8,243
3,746
360
3,551
4,428
0
43,941
W
Merlin
qwephen
Merlin
7,480
186
0
1,530
5,311
2,211
1,331
2,694
2,521
22,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,518
Gold Earned
39,002
252
Minions Killed
167
0
Camps Cleared
0
1,179,138
Distance Traveled
1,045,953
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,404
740
32
3
0
205,528
0
L
Amaterasu
7,759
776
9
1
0
225,397
0
W
Baron Samedi
9,758
976
69
7
0
237,699
0
W
Gilgamesh
9,403
940
18
2
0
246,106
1
L
Ra
8,352
835
63
6
0
199,907
0
L
Maman Brigitte
8,062
806
52
5
0
200,377
0
W
Chaac
9,024
902
38
4
0
235,368
3
L
Kuzenbo
7,425
743
11
1
0
214,744
0
W
Medusa
9,185
919
80
8
0
237,476
3
W
Merlin
9,148
915
47
5
0
222,489
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role